1 AdminDepLibsSqlite
Vitalii Koshura edited this page 2023-04-10 01:58:41 +02:00

Changes to the SQLite Project Files

Creating the project file

--- "a/sqlite\\sqlite3.vcxproj.orig"
+++ "b/sqlite\\sqlite3.vcxproj"
@@ -1 +1,315 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{4698B535-3C18-47F8-BFCB-8D8A6DEF6039}</ProjectGuid>
+    <RootNamespace>sqlite3</RootNamespace>
+    <Keyword>Win32Proj</Keyword>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <PlatformToolset>v120</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+    <PlatformToolset>v120</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <PlatformToolset>v120</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+    <PlatformToolset>v120</PlatformToolset>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SQLITE_CORE;SQLITE_ENABLE_FTS3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <ModuleDefinitionFile>sqlite3.def</ModuleDefinitionFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <SetChecksum>true</SetChecksum>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SQLITE_CORE;SQLITE_ENABLE_FTS3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <ModuleDefinitionFile>sqlite3.def</ModuleDefinitionFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <SetChecksum>true</SetChecksum>
+      <TargetMachine>MachineX64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SQLITE_CORE;SQLITE_ENABLE_FTS3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <ModuleDefinitionFile>sqlite3.def</ModuleDefinitionFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <SetChecksum>true</SetChecksum>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SQLITE_CORE;SQLITE_ENABLE_FTS3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <ModuleDefinitionFile>sqlite3.def</ModuleDefinitionFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <SetChecksum>true</SetChecksum>
+      <TargetMachine>MachineX64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="alter.c" />
+    <ClCompile Include="analyze.c" />
+    <ClCompile Include="attach.c" />
+    <ClCompile Include="auth.c" />
+    <ClCompile Include="backup.c" />
+    <ClCompile Include="bitvec.c" />
+    <ClCompile Include="btmutex.c" />
+    <ClCompile Include="btree.c" />
+    <ClCompile Include="build.c" />
+    <ClCompile Include="callback.c" />
+    <ClCompile Include="complete.c" />
+    <ClCompile Include="ctime.c" />
+    <ClCompile Include="date.c" />
+    <ClCompile Include="delete.c" />
+    <ClCompile Include="expr.c" />
+    <ClCompile Include="fault.c" />
+    <ClCompile Include="fkey.c" />
+    <ClCompile Include="fts1.c" />
+    <ClCompile Include="fts1_hash.c" />
+    <ClCompile Include="fts1_porter.c" />
+    <ClCompile Include="fts1_tokenizer1.c" />
+    <ClCompile Include="fts2.c" />
+    <ClCompile Include="fts2_hash.c" />
+    <ClCompile Include="fts2_icu.c" />
+    <ClCompile Include="fts2_porter.c" />
+    <ClCompile Include="fts2_tokenizer.c" />
+    <ClCompile Include="fts2_tokenizer1.c" />
+    <ClCompile Include="fts3.c" />
+    <ClCompile Include="fts3_aux.c" />
+    <ClCompile Include="fts3_expr.c" />
+    <ClCompile Include="fts3_hash.c" />
+    <ClCompile Include="fts3_icu.c" />
+    <ClCompile Include="fts3_porter.c" />
+    <ClCompile Include="fts3_snippet.c" />
+    <ClCompile Include="fts3_tokenizer.c" />
+    <ClCompile Include="fts3_tokenizer1.c" />
+    <ClCompile Include="fts3_tokenize_vtab.c" />
+    <ClCompile Include="fts3_unicode.c" />
+    <ClCompile Include="fts3_unicode2.c" />
+    <ClCompile Include="fts3_write.c" />
+    <ClCompile Include="func.c" />
+    <ClCompile Include="global.c" />
+    <ClCompile Include="hash.c" />
+    <ClCompile Include="icu.c" />
+    <ClCompile Include="insert.c" />
+    <ClCompile Include="journal.c" />
+    <ClCompile Include="legacy.c" />
+    <ClCompile Include="loadext.c" />
+    <ClCompile Include="main.c" />
+    <ClCompile Include="malloc.c" />
+    <ClCompile Include="mem0.c" />
+    <ClCompile Include="mem1.c" />
+    <ClCompile Include="mem2.c" />
+    <ClCompile Include="mem3.c" />
+    <ClCompile Include="mem5.c" />
+    <ClCompile Include="memjournal.c" />
+    <ClCompile Include="mutex.c" />
+    <ClCompile Include="mutex_noop.c" />
+    <ClCompile Include="mutex_unix.c" />
+    <ClCompile Include="mutex_w32.c" />
+    <ClCompile Include="notify.c" />
+    <ClCompile Include="opcodes.c" />
+    <ClCompile Include="os.c" />
+    <ClCompile Include="os_unix.c" />
+    <ClCompile Include="os_win.c" />
+    <ClCompile Include="pager.c" />
+    <ClCompile Include="parse.c" />
+    <ClCompile Include="pcache.c" />
+    <ClCompile Include="pcache1.c" />
+    <ClCompile Include="pragma.c" />
+    <ClCompile Include="prepare.c" />
+    <ClCompile Include="printf.c" />
+    <ClCompile Include="random.c" />
+    <ClCompile Include="resolve.c" />
+    <ClCompile Include="rowset.c" />
+    <ClCompile Include="rtree.c" />
+    <ClCompile Include="select.c" />
+    <ClCompile Include="status.c" />
+    <ClCompile Include="table.c" />
+    <ClCompile Include="tokenize.c" />
+    <ClCompile Include="trigger.c" />
+    <ClCompile Include="update.c" />
+    <ClCompile Include="utf.c" />
+    <ClCompile Include="util.c" />
+    <ClCompile Include="vacuum.c" />
+    <ClCompile Include="vdbe.c" />
+    <ClCompile Include="vdbeapi.c" />
+    <ClCompile Include="vdbeaux.c" />
+    <ClCompile Include="vdbeblob.c" />
+    <ClCompile Include="vdbemem.c" />
+    <ClCompile Include="vdbesort.c" />
+    <ClCompile Include="vdbetrace.c" />
+    <ClCompile Include="vtab.c" />
+    <ClCompile Include="wal.c" />
+    <ClCompile Include="walker.c" />
+    <ClCompile Include="where.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="btree.h" />
+    <ClInclude Include="btreeInt.h" />
+    <ClInclude Include="fts1.h" />
+    <ClInclude Include="fts1_hash.h" />
+    <ClInclude Include="fts1_tokenizer.h" />
+    <ClInclude Include="fts2.h" />
+    <ClInclude Include="fts2_hash.h" />
+    <ClInclude Include="fts2_tokenizer.h" />
+    <ClInclude Include="fts3.h" />
+    <ClInclude Include="fts3_expr.h" />
+    <ClInclude Include="fts3_hash.h" />
+    <ClInclude Include="fts3_tokenizer.h" />
+    <ClInclude Include="fts3Int.h" />
+    <ClInclude Include="hash.h" />
+    <ClInclude Include="hwtime.h" />
+    <ClInclude Include="keywordhash.h" />
+    <ClInclude Include="mutex.h" />
+    <ClInclude Include="opcodes.h" />
+    <ClInclude Include="os.h" />
+    <ClInclude Include="os_common.h" />
+    <ClInclude Include="pager.h" />
+    <ClInclude Include="parse.h" />
+    <ClInclude Include="pcache.h" />
+    <ClInclude Include="resource.h" />
+    <ClInclude Include="rtree.h" />
+    <ClInclude Include="sqlite3.h" />
+    <ClInclude Include="sqlite3ext.h" />
+    <ClInclude Include="sqliteicu.h" />
+    <ClInclude Include="sqliteInt.h" />
+    <ClInclude Include="sqliteLimit.h" />
+    <ClInclude Include="vdbe.h" />
+    <ClInclude Include="vdbeInt.h" />
+    <ClInclude Include="wal.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="sqlite3.rc" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>