pokecrystal/maps/CianwoodPhotoStudio.asm

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object_const_def ; object_event constants
const CIANWOODPHOTOSTUDIO_FISHING_GURU
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CianwoodPhotoStudio_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
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CianwoodPhotoStudioFishingGuruScript:
faceplayer
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opentext
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writetext CianwoodPhotoStudioFishingGuruText_Question
yesorno
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iffalse .Refused
writetext CianwoodPhotoStudioFishingGuruText_Yes
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waitbutton
special PhotoStudio
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waitbutton
closetext
end
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.Refused:
writetext CianwoodPhotoStudioFishingGuruText_No
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waitbutton
closetext
end
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CianwoodPhotoStudioFishingGuruText_Question:
text "You have magnifi-"
line "cent #MON with"
cont "you."
para "How about a photo"
line "for a souvenir?"
done
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CianwoodPhotoStudioFishingGuruText_Yes:
text "OK! Big smile now!"
done
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CianwoodPhotoStudioFishingGuruText_No:
text "Oh, that's too"
line "bad. I thought it"
para "would be a great"
line "memento…"
done
CianwoodPhotoStudio_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
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warp_event 2, 7, CIANWOOD_CITY, 5
warp_event 3, 7, CIANWOOD_CITY, 5
db 0 ; coord events
db 0 ; bg events
db 1 ; object events
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object_event 2, 3, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CianwoodPhotoStudioFishingGuruScript, -1