2015-11-27 05:22:14 +00:00
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const_value set 2
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const CIANWOODCITYPHOTOSTUDIO_FISHING_GURU
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2015-07-10 08:45:35 +00:00
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CianwoodCityPhotoStudio_MapScriptHeader:
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2017-12-24 18:46:34 +00:00
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.SceneScripts:
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2013-02-17 06:54:07 +00:00
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db 0
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2015-07-21 04:02:21 +00:00
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.MapCallbacks:
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2013-02-17 06:54:07 +00:00
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db 0
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2015-07-10 08:45:35 +00:00
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FishingGuruScript_0x9e0e0:
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2013-02-17 06:54:07 +00:00
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faceplayer
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2015-12-09 23:25:44 +00:00
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opentext
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2015-01-20 08:01:23 +00:00
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writetext UnknownText_0x9e0f9
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2013-02-17 06:54:07 +00:00
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yesorno
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iffalse UnknownScript_0x9e0f3
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2015-01-20 08:01:23 +00:00
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writetext UnknownText_0x9e142
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2015-11-25 15:16:29 +00:00
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waitbutton
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2015-11-05 19:06:03 +00:00
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special PhotoStudio
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2015-11-25 15:16:29 +00:00
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waitbutton
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2013-02-17 06:54:07 +00:00
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closetext
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end
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2015-07-10 08:45:35 +00:00
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UnknownScript_0x9e0f3:
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2015-01-20 08:01:23 +00:00
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writetext UnknownText_0x9e156
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2015-11-25 15:16:29 +00:00
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waitbutton
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2013-02-17 06:54:07 +00:00
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closetext
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end
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2015-07-10 08:45:35 +00:00
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UnknownText_0x9e0f9:
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2014-03-06 05:29:44 +00:00
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text "You have magnifi-"
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line "cent #MON with"
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cont "you."
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para "How about a photo"
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line "for a souvenir?"
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done
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2013-02-17 06:54:07 +00:00
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2015-07-10 08:45:35 +00:00
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UnknownText_0x9e142:
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2014-03-06 05:29:44 +00:00
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text "OK! Big smile now!"
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done
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2013-02-17 06:54:07 +00:00
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2015-07-10 08:45:35 +00:00
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UnknownText_0x9e156:
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2014-03-06 05:29:44 +00:00
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text "Oh, that's too"
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line "bad. I thought it"
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para "would be a great"
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line "memento…"
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done
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2013-02-17 06:54:07 +00:00
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2015-07-10 08:45:35 +00:00
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CianwoodCityPhotoStudio_MapEventHeader:
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2013-02-17 06:54:07 +00:00
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; filler
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db 0, 0
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2015-07-21 04:02:21 +00:00
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.Warps:
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2013-02-17 06:54:07 +00:00
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db 2
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2017-12-28 19:31:25 +00:00
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warp_def 2, 7, 5, CIANWOOD_CITY
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warp_def 3, 7, 5, CIANWOOD_CITY
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2013-02-17 06:54:07 +00:00
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2017-12-24 18:46:34 +00:00
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.CoordEvents:
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2013-02-17 06:54:07 +00:00
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db 0
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2017-12-24 18:46:34 +00:00
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.BGEvents:
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2013-02-17 06:54:07 +00:00
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db 0
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2017-12-24 18:46:34 +00:00
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.ObjectEvents:
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2013-02-17 06:54:07 +00:00
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db 1
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2017-12-28 19:31:25 +00:00
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object_event 2, 3, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, FishingGuruScript_0x9e0e0, -1
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