pokecrystal/maps/CianwoodPhotoStudio.asm

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NASM
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const_value set 2
const CIANWOODPHOTOSTUDIO_FISHING_GURU
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CianwoodPhotoStudio_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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FishingGuruScript_0x9e0e0:
faceplayer
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opentext
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writetext UnknownText_0x9e0f9
yesorno
iffalse UnknownScript_0x9e0f3
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writetext UnknownText_0x9e142
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waitbutton
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special Special_PhotoStudio
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waitbutton
closetext
end
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UnknownScript_0x9e0f3:
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writetext UnknownText_0x9e156
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waitbutton
closetext
end
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UnknownText_0x9e0f9:
text "You have magnifi-"
line "cent #MON with"
cont "you."
para "How about a photo"
line "for a souvenir?"
done
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UnknownText_0x9e142:
text "OK! Big smile now!"
done
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UnknownText_0x9e156:
text "Oh, that's too"
line "bad. I thought it"
para "would be a great"
line "memento…"
done
CianwoodPhotoStudio_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def 2, 7, 5, CIANWOOD_CITY
warp_def 3, 7, 5, CIANWOOD_CITY
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 1
object_event 2, 3, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, FishingGuruScript_0x9e0e0, -1