pokecrystal/maps/CianwoodPhotoStudio.asm

62 lines
1.2 KiB
NASM

object_const_def ; object_event constants
const CIANWOODPHOTOSTUDIO_FISHING_GURU
CianwoodPhotoStudio_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
CianwoodPhotoStudioFishingGuruScript:
faceplayer
opentext
writetext CianwoodPhotoStudioFishingGuruText_Question
yesorno
iffalse .Refused
writetext CianwoodPhotoStudioFishingGuruText_Yes
waitbutton
special PhotoStudio
waitbutton
closetext
end
.Refused:
writetext CianwoodPhotoStudioFishingGuruText_No
waitbutton
closetext
end
CianwoodPhotoStudioFishingGuruText_Question:
text "You have magnifi-"
line "cent #MON with"
cont "you."
para "How about a photo"
line "for a souvenir?"
done
CianwoodPhotoStudioFishingGuruText_Yes:
text "OK! Big smile now!"
done
CianwoodPhotoStudioFishingGuruText_No:
text "Oh, that's too"
line "bad. I thought it"
para "would be a great"
line "memento…"
done
CianwoodPhotoStudio_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
warp_event 2, 7, CIANWOOD_CITY, 5
warp_event 3, 7, CIANWOOD_CITY, 5
db 0 ; coord events
db 0 ; bg events
db 1 ; object events
object_event 2, 3, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CianwoodPhotoStudioFishingGuruScript, -1