illumineawake
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c8b072c2c4
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iUtils: major update of doAction functions. Now has functions for each object type which will check the relevant click bounds of the object, create the menu entry and add to actionQueue.
BankUtils: Added Mine Cart as an option for Deposit box
all other plugins: checkStyle formatting and dependencies version update
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2020-11-24 18:50:48 +11:00 |
illumineawake
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ec854cccd2
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iblackjack: change iutils dependency to look inside project
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2020-11-17 13:22:20 +11:00 |
illumineawake
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674909e016
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iutils: checks if a click is behind minimap and moves it to a 0,0 click if it is
iworldwalker: added barbarian fishing location
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2020-11-16 10:38:24 +11:00 |
illumineawake
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fb1b4b6f31
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ibarbfishing: 3-tick barbarian fishing added. Requires cleanup as it doesn't use task framework
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2020-11-15 00:50:24 +11:00 |
illumineawake
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d53ca5c2b8
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iherbcleaner: cleans herbs and deposits/withdraws from the bank.
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2020-11-14 02:03:01 +11:00 |
illumineawake
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413b351a2d
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iutils: add getGroundItems() function
iMagicCaster: add support for Tele Grab and config cleanup.
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2020-11-13 01:22:23 +11:00 |
illumineawake
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28cfced723
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iutils: findObjectWithin() using LocalPoint can take a Collection of IDs
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2020-11-11 12:17:00 +11:00 |
illumineawake
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e50c588f28
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iblackjack: now available and open-source to all users
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2020-11-11 00:36:09 +11:00 |
illumineawake
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dcd9a5e9b2
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inventoryUtils: isOpen method added
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2020-11-10 23:53:59 +11:00 |
illumineawake
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5096d06fb8
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iworldwalker: config option to disable running to save energy
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2020-11-10 20:18:43 +11:00 |
illumineawake
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1f7d975da1
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imagiccaster: cast while moving option
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2020-11-10 09:16:10 +11:00 |
illumineawake
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760a64f1d0
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imagiccaster: cast while moving option
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2020-11-10 09:16:01 +11:00 |
illumineawake
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d427aa3b65
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ipowerfighter: add slayer completion message for when you're boosting
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2020-11-07 22:57:39 +11:00 |
illumineawake
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9a8b6e2b54
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iquickeater: antifire's will now be consumed just before they are about to expire - needs testing
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2020-11-07 19:09:01 +11:00 |
illumineawake
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0da2d9d745
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revert - irooftopagility: 2nd obstacle (tree) bug fix - untested
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2020-11-07 16:57:06 +11:00 |
illumineawake
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6d69fe4991
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irooftopagility: 2nd obstacle (tree) bug fix - untested
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2020-11-07 16:24:27 +11:00 |
illumineawake
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4fb57f90e5
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iutils: doModifiedAction() function added to allow for queueing modified/one click menu actions
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2020-11-05 23:39:49 +11:00 |
illumineawake
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ff885aa76d
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iutils: doModifiedAction() function added to allow for queueing modified/one click menu actions
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2020-11-05 23:38:24 +11:00 |
illumineawake
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d96afd5078
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objectutils: added LocalPoint parameter option for findGameObjectWithin
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2020-11-05 16:10:58 +11:00 |
illumineawake
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4ffb97a487
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interfaceutils: resumePauseWidget is now public so it can actually be accessed...
npcutils: findNearestAttackableNpcWithin and findNearestNpcTargetingLocal take String values split with ","
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2020-11-05 09:29:44 +11:00 |
illumineawake
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686f74c681
|
bootstrap
iquickeater: remove combat potions from defence config
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2020-11-04 19:38:29 +11:00 |
illumineawake
|
9412a1d476
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irooftopagility: ape atoll swing obstacle bug fix
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2020-10-31 23:19:02 +11:00 |
illumineawake
|
912b12c013
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ipowerfighter: improve logic for switching attack styles
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2020-10-30 17:13:42 +11:00 |
illumineawake
|
5f8b33c2e2
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iutils: add getGameObjectAtLocation method
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2020-10-30 00:04:05 +11:00 |
illumineawake
|
50fc5c47d4
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ipowerfighter: only retrieves high alch rune prices if high alch is enabled
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2020-10-29 22:15:34 +11:00 |
illumineawake
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08879f746a
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ipowerfighter: allows melee levels to be configured and will level up and switch between different attack style to reach goals
iutils: added methods for setting combat styles
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2020-10-29 22:08:55 +11:00 |
illumineawake
|
009146fdab
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iworldwalker: add Barcrawl bars (except grand tree one), add lots of farming patches,add Gertrudes Cat quest notes, add Paterdomus Temple, fix Wizard tower point to outside
iutils: removed draynor and varrock west deposit box
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2020-10-28 23:16:16 +11:00 |
illumineawake
|
430d301961
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iquickeater: support for super ranging potions
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2020-10-28 11:40:44 +11:00 |
illumineawake
|
1e4aae2ddd
|
bootstrap version bump
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2020-10-22 23:25:59 +11:00 |
illumineawake
|
869ef9a882
|
bootstrap
iworldwalker: 17 New location, add Biohazard to quest notes
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2020-10-22 23:20:46 +11:00 |
illumineawake
|
f926754d50
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iutils: version bump and log.info to debug change
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2020-10-18 23:04:42 +11:00 |
illumineawake
|
0abced7e82
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iworldwalker: config/ui overhaul. Locations are now categories
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2020-10-18 13:46:44 +11:00 |
illumineawake
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b7d8242dae
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itasktemplate: added Task Template plugin as an example of how to use an injection based modification of the task framework that was originally ported by ben93riggs. iUtils and Chin Break Handler ready.
all plugins: removed unused imports
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2020-10-16 12:14:44 +11:00 |
illumineawake
|
d76e8185d0
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iutils: added to master - now has separated classes and multiple new functions
all plugins: iutils compatibility
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2020-10-14 23:25:14 +11:00 |
illumineawake
|
6ec8417c92
|
Merge remote-tracking branch 'remotes/origin/dev'
# Conflicts:
# ipowerskiller/ipowerskiller.gradle.kts
# iquickeater/iquickeater.gradle.kts
# plugins.json
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2020-10-14 23:22:14 +11:00 |
illumineawake
|
ed2f042b11
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powerskiller: bank pin check
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2020-10-09 23:57:37 +11:00 |
illumineawake
|
7119c8cd3d
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botutils: initial rework, most methods are split into separate class files
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2020-10-05 21:43:57 +11:00 |
illumineawake
|
f19deec590
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rooftopagility: npe convex hull fix
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2020-10-05 09:00:41 +11:00 |
illumineawake
|
a2a0c33218
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botutils: removed botutils rework from master branch
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2020-10-04 13:45:37 +11:00 |
illumineawake
|
ae4c9b53bd
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botutils: getRandomIntBetweenRange static fix
Early addition of PlayerUtils, WalkUtils, MouseUtils
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2020-10-02 23:52:32 +10:00 |
illumineawake
|
db9463574c
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Merge remote-tracking branch 'origin/master'
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2020-10-02 22:29:50 +10:00 |
illumineawake
|
fe9487f969
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unused import cleanup
botutils: early add of mouseutils
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2020-10-02 22:26:58 +10:00 |
illumineawake
|
c5962e25b0
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rooftopagility: config update bootstrap
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2020-10-02 22:19:30 +10:00 |
illumineawake
|
e36b806094
|
botutils: mouse function updates to utilise the botutils mouse configuration correctly
combinationrunecrafter: using ring of dueling teleport will now always use botutils mouse configuration
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2020-10-02 09:19:49 +10:00 |
illumineawake
|
9b41e019c5
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botutils: resumePauseWidget function update
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2020-10-02 07:55:06 +10:00 |
illumineawake
|
436dc70b6a
|
botutils: addition of depositOneItem function. Bootstrap Owain's ContainerUtils (not yet integrated)
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2020-10-02 06:52:32 +10:00 |
illumineawake
|
3aef829f1b
|
botutils: handleRun now will only retrieve a new random run value after it has turned on run. This is to prevent it taking a new random run value every single time it's called which ruins randomisation. It also now has an optional potEnergy parameter to allow for specific potion energy handling. setModifiedMenu() now takes a menuOpcode parameter to work for processes other than just inventory items being used on widget items.
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2020-09-30 23:58:00 +10:00 |
illumineawake
|
85f1002315
|
quickeater: support for super combat potions
rooftopagility: ape atoll support
|
2020-09-28 00:15:55 +10:00 |
illumineawake
|
c4666d3519
|
powerskiller: wallObjects fix
|
2020-09-26 18:13:00 +10:00 |
illumineawake
|
9be90fbef2
|
bootstrap
botutils: log.info to debug, getLocalGameObjects function
powerfighter: safespot fix
powerskiller: wallObjects implementation
|
2020-09-25 17:06:58 +10:00 |