quickeater: support for super combat potions

rooftopagility: ape atoll support
This commit is contained in:
illumineawake 2020-09-28 00:15:55 +10:00
parent e2a571f32b
commit 85f1002315
8 changed files with 9 additions and 6 deletions

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@ -23,7 +23,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
version = "3.1.0"
version = "3.2.0"
project.extra["PluginName"] = "Quick Eater"
project.extra["PluginDescription"] = "Illumine - auto eat food, consume potions and equip items"

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@ -97,15 +97,18 @@ public class QuickEaterPlugin extends Plugin
private final Set<Integer> STRENGTH_SET = Set.of(ItemID.STRENGTH_POTION1, ItemID.STRENGTH_POTION2, ItemID.STRENGTH_POTION3, ItemID.STRENGTH_POTION4,
ItemID.SUPER_STRENGTH1, ItemID.SUPER_STRENGTH2, ItemID.SUPER_STRENGTH3, ItemID.SUPER_STRENGTH4,
ItemID.DIVINE_SUPER_STRENGTH_POTION1, ItemID.DIVINE_SUPER_STRENGTH_POTION2, ItemID.DIVINE_SUPER_STRENGTH_POTION3, ItemID.DIVINE_SUPER_STRENGTH_POTION4,
ItemID.DIVINE_SUPER_COMBAT_POTION1, ItemID.DIVINE_SUPER_COMBAT_POTION2, ItemID.DIVINE_SUPER_COMBAT_POTION3, ItemID.DIVINE_SUPER_COMBAT_POTION4);
ItemID.DIVINE_SUPER_COMBAT_POTION1, ItemID.DIVINE_SUPER_COMBAT_POTION2, ItemID.DIVINE_SUPER_COMBAT_POTION3, ItemID.DIVINE_SUPER_COMBAT_POTION4,
ItemID.SUPER_COMBAT_POTION1, ItemID.SUPER_COMBAT_POTION2, ItemID.SUPER_COMBAT_POTION3, ItemID.SUPER_COMBAT_POTION4);
private final Set<Integer> ATTACK_SET = Set.of(ItemID.ATTACK_POTION1, ItemID.ATTACK_POTION2, ItemID.ATTACK_POTION3, ItemID.ATTACK_POTION4,
ItemID.SUPER_ATTACK1, ItemID.SUPER_ATTACK2, ItemID.SUPER_ATTACK3, ItemID.SUPER_ATTACK4,
ItemID.DIVINE_SUPER_ATTACK_POTION1, ItemID.DIVINE_SUPER_ATTACK_POTION2, ItemID.DIVINE_SUPER_ATTACK_POTION3, ItemID.DIVINE_SUPER_ATTACK_POTION4,
ItemID.DIVINE_SUPER_COMBAT_POTION1, ItemID.DIVINE_SUPER_COMBAT_POTION2, ItemID.DIVINE_SUPER_COMBAT_POTION3, ItemID.DIVINE_SUPER_COMBAT_POTION4);
ItemID.DIVINE_SUPER_COMBAT_POTION1, ItemID.DIVINE_SUPER_COMBAT_POTION2, ItemID.DIVINE_SUPER_COMBAT_POTION3, ItemID.DIVINE_SUPER_COMBAT_POTION4,
ItemID.SUPER_COMBAT_POTION1, ItemID.SUPER_COMBAT_POTION2, ItemID.SUPER_COMBAT_POTION3, ItemID.SUPER_COMBAT_POTION4);
private final Set<Integer> DEFENCE_SET = Set.of(ItemID.DEFENCE_POTION1, ItemID.DEFENCE_POTION2, ItemID.DEFENCE_POTION3, ItemID.DEFENCE_POTION4,
ItemID.SUPER_DEFENCE1, ItemID.SUPER_DEFENCE2, ItemID.SUPER_DEFENCE3, ItemID.SUPER_DEFENCE4,
ItemID.DIVINE_SUPER_DEFENCE_POTION1, ItemID.DIVINE_SUPER_DEFENCE_POTION2, ItemID.DIVINE_SUPER_DEFENCE_POTION3, ItemID.DIVINE_SUPER_DEFENCE_POTION4,
ItemID.DIVINE_SUPER_COMBAT_POTION1, ItemID.DIVINE_SUPER_COMBAT_POTION2, ItemID.DIVINE_SUPER_COMBAT_POTION3, ItemID.DIVINE_SUPER_COMBAT_POTION4);
ItemID.DIVINE_SUPER_COMBAT_POTION1, ItemID.DIVINE_SUPER_COMBAT_POTION2, ItemID.DIVINE_SUPER_COMBAT_POTION3, ItemID.DIVINE_SUPER_COMBAT_POTION4,
ItemID.SUPER_COMBAT_POTION1, ItemID.SUPER_COMBAT_POTION2, ItemID.SUPER_COMBAT_POTION3, ItemID.SUPER_COMBAT_POTION4);
private final Set<Integer> RANGED_SET = Set.of(ItemID.RANGING_POTION1, ItemID.RANGING_POTION2, ItemID.RANGING_POTION3, ItemID.RANGING_POTION4,
ItemID.BASTION_POTION1, ItemID.BASTION_POTION2, ItemID.BASTION_POTION3, ItemID.BASTION_POTION4,
ItemID.DIVINE_RANGING_POTION1, ItemID.DIVINE_RANGING_POTION2, ItemID.DIVINE_RANGING_POTION3, ItemID.DIVINE_RANGING_POTION4,

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@ -23,7 +23,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
version = "3.8.1"
version = "3.9.0"
project.extra["PluginName"] = "Rooftop Agility"
project.extra["PluginDescription"] = "Illumine automated rooftop agility plugin"