pokecrystal/engine
mid-kid 1fc7430a2b Fix misnamed character codes
Some character codes were erroneously named after their text command
counterparts. This has caused a lot of confusion with naming their
functions and with other things.

I've also removed the `dict2` macro and expanded the `dict` macro. This
really isn't something we should be doing for macros but I can't deny it
looks a lot neater than repeated code.
2018-07-18 10:55:30 +02:00
..
battle Fix misnamed character codes 2018-07-18 10:55:30 +02:00
battle_anims Fix anim_ret_command 2018-07-18 10:55:30 +02:00
events Remove some more address comments 2018-07-18 10:55:30 +02:00
games More OAM coordinate consistency 2018-07-15 11:58:01 -04:00
gfx Use significant values 5, 6, and 7 2018-06-30 15:58:05 -04:00
items Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
link Fewer uses of 'Thing2 - Thing1' for sizeof(Thing) 2018-07-16 15:58:07 -04:00
math No space between labels and bodies 2018-06-25 12:24:18 -04:00
menus Fix misnamed character codes 2018-07-18 10:55:30 +02:00
movie More OAM coordinate consistency 2018-07-15 11:58:01 -04:00
overworld Make proper cmdqueue constants 2018-07-18 10:55:30 +02:00
phone Single newline at the end of files 2018-06-25 12:07:35 -04:00
pokedex Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
pokegear Fix misnamed character codes 2018-07-18 10:55:30 +02:00
pokemon Replace more hex values with constants or decimal 2018-07-11 15:40:09 -04:00
printer Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
rtc Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
tilesets TileAnimationPalette → AnimateWaterPalette 2018-07-05 19:23:44 -04:00
predef.asm Remove all address comments 2018-06-24 16:13:22 +02:00
smallflag.asm Remove all address comments 2018-06-24 16:13:22 +02:00