mirror of https://github.com/pret/pokecrystal.git
TileAnimationPalette → AnimateWaterPalette
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23450e6b4c
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d7712c8019
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@ -40,7 +40,7 @@ TilesetKantoAnim:
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, TileAnimationPalette
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dw NULL, AnimateWaterPalette
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dw NULL, WaitTileAnimation
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dw NULL, AnimateFlowerTile
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dw NULL, WaitTileAnimation
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@ -53,7 +53,7 @@ TilesetParkAnim:
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dw NULL, WaitTileAnimation
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dw vTiles2 tile $5f, AnimateFountain
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dw NULL, WaitTileAnimation
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dw NULL, TileAnimationPalette
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dw NULL, AnimateWaterPalette
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dw NULL, WaitTileAnimation
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dw NULL, AnimateFlowerTile
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dw NULL, WaitTileAnimation
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@ -71,7 +71,7 @@ TilesetForestAnim:
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dw NULL, ForestTreeRightAnimation2
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dw NULL, AnimateFlowerTile
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dw vTiles2 tile $14, AnimateWaterTile
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dw NULL, TileAnimationPalette
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dw NULL, AnimateWaterPalette
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dw NULL, StandingTileFrame8
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dw NULL, DoneTileAnimation
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@ -79,7 +79,7 @@ TilesetJohtoAnim:
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dw vTiles2 tile $14, AnimateWaterTile
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, TileAnimationPalette
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dw NULL, AnimateWaterPalette
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dw NULL, WaitTileAnimation
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dw NULL, AnimateFlowerTile
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dw WhirlpoolFrames1, AnimateWhirlpoolTile
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@ -122,7 +122,7 @@ TilesetPortAnim:
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, TileAnimationPalette
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dw NULL, AnimateWaterPalette
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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@ -178,7 +178,7 @@ TilesetDarkCaveAnim:
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dw NULL, FlickeringCaveEntrancePalette
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dw vTiles2 tile $14, WriteTileFromBuffer
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dw NULL, FlickeringCaveEntrancePalette
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dw NULL, TileAnimationPalette
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dw NULL, AnimateWaterPalette
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dw NULL, FlickeringCaveEntrancePalette
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dw vTiles2 tile $40, WriteTileToBuffer
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dw NULL, FlickeringCaveEntrancePalette
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@ -199,7 +199,7 @@ TilesetIcePathAnim:
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dw NULL, FlickeringCaveEntrancePalette
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dw vTiles2 tile $35, WriteTileFromBuffer
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dw NULL, FlickeringCaveEntrancePalette
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dw NULL, TileAnimationPalette
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dw NULL, AnimateWaterPalette
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dw NULL, FlickeringCaveEntrancePalette
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dw vTiles2 tile $31, WriteTileToBuffer
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dw NULL, FlickeringCaveEntrancePalette
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@ -852,7 +852,7 @@ endr
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ld sp, hl
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ret
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TileAnimationPalette:
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AnimateWaterPalette:
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; Transition between color values 0-2 for color 0 in palette 3.
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; No palette changes on DMG.
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