Remy Oukaour
|
cc0fd6e12c
|
CRYSTAL11 → _CRYSTAL11
|
2018-01-09 17:26:40 -05:00 |
Remy Oukaour
|
a8cf8979d9
|
Do a little cleanup towards issue #465
|
2018-01-09 17:20:47 -05:00 |
Remy Oukaour
|
ce50d1b2cb
|
Clearer Battle Tower code
|
2018-01-09 16:55:11 -05:00 |
Remy Oukaour
|
11556196ba
|
Consistent sine wave code formatting
|
2018-01-09 16:39:36 -05:00 |
Remy Oukaour
|
a849c3557b
|
More comments
Fix some constants
|
2018-01-09 15:39:48 -05:00 |
Remy Oukaour
|
5a73a62d9b
|
Move battle engine data into data/
IsJohtoGymLeader → IsGymLeader
|
2018-01-09 15:12:49 -05:00 |
Remy Oukaour
|
2f741dfa03
|
Remove old Python class names from script command param doc comments
|
2018-01-09 01:02:29 -05:00 |
Remy Oukaour
|
05e5eaf12f
|
Eliminate version.asm (resolves #464)
|
2018-01-09 00:51:53 -05:00 |
Remy Oukaour
|
459d5d3164
|
default_names.asm → player_names.asm
|
2018-01-09 00:45:03 -05:00 |
Remy Oukaour
|
d0a8e8e744
|
includes.asm → constants.asm
|
2018-01-09 00:36:15 -05:00 |
Remy Oukaour
|
31edd7f803
|
Move text/ into data/
|
2018-01-09 00:23:48 -05:00 |
Adelaide Walter
|
6c5cd7a963
|
Simplify comments per Rangi's rec.
|
2018-01-08 23:07:46 -05:00 |
Adelaide Walter
|
94f32db7bc
|
Document hardcoded SRAM addresses.
|
2018-01-08 22:48:58 -05:00 |
Adelaide Walter
|
d6f20ae746
|
Use BANK for hardcoded SRAM banks (except for vestigial refs to JP's banks 4-7)
|
2018-01-08 17:13:37 -05:00 |
xCrystal
|
2c789b64b1
|
Predef_FlagAction -> Predef_SmallFarFlagAction
|
2018-01-07 11:53:20 +01:00 |
Remy Oukaour
|
bdd3a55333
|
Organize mobile/battle_tower_*.asm data and code
|
2018-01-06 18:53:30 -05:00 |
xCrystal
|
e9e8bf6eb1
|
Predef_Flag -> Predef_FlagAction
|
2018-01-05 11:05:01 +01:00 |
Adelaide Walter
|
ce985a09a7
|
Document switches to BANK(sScratch) via xor a
|
2018-01-04 16:51:50 -05:00 |
Adelaide Walter
|
36e91c971c
|
Fix stray hardcoded WRAM bank.
|
2018-01-04 15:06:11 -05:00 |
Adelaide Walter
|
fb422e8d9c
|
Use BANK for hardcoded WRAM banks preceding FarCopyWRAM/GetFarWRAMByte calls.
|
2018-01-04 14:53:50 -05:00 |
Adelaide Walter
|
5fd3bfa832
|
Clarify the purpose of writing 0 to rSVBK.
|
2018-01-03 20:47:44 -05:00 |
Adelaide Walter
|
9d0ba6bfd3
|
Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary).
|
2018-01-03 19:12:45 -05:00 |
xCrystal
|
91f97f08f0
|
Special_MapCallbackSprites_LoadUsedSpritesGFX -> Special_LoadUsedSpritesGFX
|
2018-01-03 14:58:08 +01:00 |
Remy Oukaour
|
10bd011d06
|
More relevant data file locations
|
2018-01-03 02:23:54 -05:00 |
Adelaide Walter
|
cd8a22cd2e
|
Replace magic reference to PackMenuGFX.
|
2018-01-03 01:29:52 -05:00 |
Remy Oukaour
|
8d095cd5b8
|
Better names
|
2018-01-03 01:27:12 -05:00 |
Adelaide Walter
|
76ee2f58c4
|
WRAM1_Begin -> wd000
|
2018-01-03 00:40:59 -05:00 |
Adelaide Walter
|
51106cccd0
|
Scrub WRAM addresses from comments & use WRAM1_Begin where appropriate.
|
2018-01-03 00:19:54 -05:00 |
Remy Oukaour
|
3fc06b0f9d
|
Use constants
|
2018-01-02 20:35:57 -05:00 |
Remy Oukaour
|
a7fb9e124c
|
Use dsprite for Pokédex cursor OAM data
|
2018-01-02 18:02:22 -05:00 |
Remy Oukaour
|
4f01dff6c2
|
Use OAM flags in dsprite data
|
2018-01-02 17:26:23 -05:00 |
Adelaide Walter
|
0caea0f820
|
Use BANK for all hardcoded banks with BANK in comments.
|
2018-01-02 16:46:40 -05:00 |
Remy Oukaour
|
648e71832a
|
Comment correction
|
2018-01-02 14:50:04 -05:00 |
Remy Oukaour
|
776b8c7396
|
Egg hatch shell framgent data is not exactly dsprite
|
2018-01-02 14:48:24 -05:00 |
Remy Oukaour
|
2dd9ac08a4
|
More sprite anim documentation
|
2018-01-02 14:39:24 -05:00 |
Remy Oukaour
|
7ad8ea13c9
|
Document more sprite anim data
|
2018-01-02 14:25:58 -05:00 |
xCrystal
|
aa9a0a900d
|
No more mobile EQUS ret (replace with Stubbed_ + ret)
|
2018-01-02 20:00:14 +01:00 |
xCrystal
|
b4e087167f
|
More unreferenced labels and unused text
|
2018-01-02 19:38:56 +01:00 |
xCrystal
|
d7970f749a
|
Consistent predef function names
|
2018-01-02 18:49:25 +01:00 |
Remy Oukaour
|
be2aeedcf0
|
More clarification
|
2018-01-02 11:53:06 -05:00 |
Remy Oukaour
|
d435bd8911
|
Reword Magikarp length comments
|
2018-01-02 11:50:08 -05:00 |
xCrystal
|
b4a49351c1
|
Finish consistent Special function names
|
2018-01-02 17:47:58 +01:00 |
xCrystal
|
f1ea15bbfe
|
Consolidate Special function names
|
2018-01-02 17:13:57 +01:00 |
xCrystal
|
7c0e903c48
|
Clean up leftover code from main.asm
|
2018-01-02 16:25:40 +01:00 |
xCrystal
|
6f0b81504d
|
More unreferenced labels cleanup
|
2018-01-02 16:04:21 +01:00 |
xCrystal
|
7a24703398
|
Clean up Predef function names
|
2018-01-02 15:05:14 +01:00 |
xCrystal
|
9a3088e50c
|
Clean up XXX comments for unused content
|
2018-01-02 13:26:18 +01:00 |
Remy Oukaour
|
3c953efcba
|
Consistent *_palette_map.asm
|
2018-01-01 18:33:42 -05:00 |
Remy Oukaour
|
0722de77ae
|
Remove trailing whitespace
find . -name '*.asm' -exec sed -i 's/[ \t]\+$//' {} \;
|
2018-01-01 18:32:01 -05:00 |
xCrystal
|
a98ed77c83
|
Merge 2d0ed11 and 355acfc from Roukaour/master
|
2018-01-01 20:25:07 +01:00 |
xCrystal
|
37369d1ae0
|
Rename Pals labels in WRAM bank 5
|
2018-01-01 20:09:53 +01:00 |
xCrystal
|
6e12a51503
|
Use more palette(s) constants
|
2018-01-01 20:09:53 +01:00 |
Remy Oukaour
|
2d0ed1159e
|
Use constants for rBGPI+rOBPI auto-increment
Fix some documentation
|
2018-01-01 13:43:02 -05:00 |
yenatch
|
8c3905c4cd
|
Merge pull request #451 from yenatch/document-battle-anim-macros
Fix and document some battle animation macros
|
2018-01-01 12:47:28 -05:00 |
yenatch
|
927e87eda5
|
AnimateEndOfExpBar palette constant
|
2018-01-01 04:40:30 -05:00 |
yenatch
|
92fba8821c
|
Merge pull request #450 from roukaour/master
Constants for TextBoxFlags
|
2017-12-30 21:32:45 -05:00 |
Remy Oukaour
|
b40181db41
|
Use input constants
|
2017-12-30 12:35:50 -05:00 |
Remy Oukaour
|
f01434f2c0
|
bgrows → * BG_MAP_WIDTH
No dims macro
|
2017-12-29 18:59:50 -05:00 |
xCrystal
|
2a7ba6685a
|
Clean up changes in 3c6c80f
|
2017-12-29 19:22:33 +01:00 |
xCrystal
|
3c6c80f1b2
|
LY_BLANK and rLCDC constants
|
2017-12-29 18:53:21 +01:00 |
xCrystal
|
6464d077ee
|
slot_reel offset constants
|
2017-12-29 16:48:47 +01:00 |
xCrystal
|
ee5bf71640
|
Consistently name unknown fields in macros/wram as Fieldxx
|
2017-12-29 16:19:51 +01:00 |
xCrystal
|
def3b60493
|
Clean up .Jumptable: spaces
|
2017-12-29 13:52:42 +01:00 |
Remy Oukaour
|
b9a68fec25
|
Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
|
2017-12-28 22:13:39 -05:00 |
Remy Oukaour
|
4c35f3ac85
|
Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# macros/scripts/maps.asm
|
2017-12-28 20:56:21 -05:00 |
xCrystal
|
50fc9c3389
|
endm -> ENDM
|
2017-12-28 22:31:16 +01:00 |
Remy Oukaour
|
bb005694b3
|
Avoid unused labels
|
2017-12-28 14:42:56 -05:00 |
Remy Oukaour
|
84e22eb578
|
Consistent (x, y) coordinate formatting in map scripts
|
2017-12-28 14:31:25 -05:00 |
xCrystal
|
43a1e5b5ba
|
Fix accidentally renamed constant
|
2017-12-28 20:27:44 +01:00 |
xCrystal
|
bd783370f8
|
Consistent function name prefixes in slot machine code
|
2017-12-28 20:23:17 +01:00 |
xCrystal
|
83ef3b9a36
|
Suggest fixes to untranslated magikarp length filters
|
2017-12-28 20:03:27 +01:00 |
xCrystal
|
d6507e3882
|
More constants and documentation in slot machines
|
2017-12-28 19:38:15 +01:00 |
Remy Oukaour
|
fe92e4d848
|
Document design flaws
|
2017-12-28 11:28:23 -05:00 |
Remy Oukaour
|
b373984ab9
|
Rename pokemon animation files (fix #439)
|
2017-12-28 11:05:42 -05:00 |
xCrystal
|
731311cb15
|
Update Magikarp length documentation
|
2017-12-28 16:42:57 +01:00 |
xCrystal
|
333524f0be
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
xCrystal
|
7beb497d3a
|
Uppercase MACRO and EQU(S) according to the style guide
|
2017-12-28 13:23:44 +01:00 |
xCrystal
|
9457679af8
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
Remy Oukaour
|
2c4777f336
|
05:OBPals+6*8 == 01:wCurMessageScrollPosition (new)
|
2017-12-28 00:56:45 -05:00 |
Remy Oukaour
|
2ae2ce4fde
|
Use constant
|
2017-12-27 20:43:56 -05:00 |
Remy Oukaour
|
e3e64fdf59
|
Move more decoration data to data/
|
2017-12-27 11:56:03 -05:00 |
Remy Oukaour
|
e614dd1278
|
gfx/pokemon/animation.asm → engine/pic_animation.asm
Correct comment in constants/pokemon_constants.asm
|
2017-12-27 01:58:36 -05:00 |
Remy Oukaour
|
7a4d641251
|
Remove redundant data/ filename prefixes
|
2017-12-27 01:29:15 -05:00 |
Remy Oukaour
|
86fd37af16
|
Move events/ to engine/events/
|
2017-12-27 00:09:12 -05:00 |
Remy Oukaour
|
47e4f21e62
|
Keep memory map values in hardware_constants.asm
|
2017-12-26 23:18:05 -05:00 |
Remy Oukaour
|
5d229dcef2
|
Copy sram.asm's global start/end constants for wram.asm and vram.asm
|
2017-12-26 23:07:46 -05:00 |
Remy Oukaour
|
172dba3c0b
|
Rename some sections
engine/battle_tower.asm fits better in events/
|
2017-12-26 22:57:19 -05:00 |
Remy Oukaour
|
dae16acd6f
|
event/ → events/, and move some appropriate engine/ files there
|
2017-12-26 21:55:57 -05:00 |
Remy Oukaour
|
b3f0e11567
|
Various cleanup
|
2017-12-26 20:33:41 -05:00 |
Remy Oukaour
|
8259136911
|
Name mail graphics
|
2017-12-26 20:02:00 -05:00 |
Remy Oukaour
|
9bc680bd6d
|
Battle animation data is like sprite animation data
|
2017-12-26 19:27:56 -05:00 |
Remy Oukaour
|
35a3a19fda
|
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
|
2017-12-26 18:45:04 -05:00 |
Remy Oukaour
|
b5417fafec
|
Split battle/ into data/ and engine/ components
|
2017-12-26 17:47:05 -05:00 |
Remy Oukaour
|
38b84c5b11
|
Remove unused label (last few commits resolve #434)
|
2017-12-26 13:00:23 -05:00 |
Remy Oukaour
|
4d18bb2eda
|
Rename: gfx/pics → gfx/pokemon
|
2017-12-26 12:55:02 -05:00 |
Remy Oukaour
|
24f0e7d045
|
Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
|
2017-12-26 12:50:32 -05:00 |
Remy Oukaour
|
17f45b5c95
|
MAX_LEVEL = 255 should still compile
|
2017-12-25 15:46:24 -05:00 |
Remy Oukaour
|
e34e68095d
|
Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
|
2017-12-25 14:23:16 -05:00 |
Remy Oukaour
|
da2b01a36c
|
Clean up color/palette code
|
2017-12-25 12:41:31 -05:00 |
Remy Oukaour
|
c6b12b07b3
|
Group Pokérus files in engine/pokerus/
|
2017-12-24 20:11:03 -05:00 |