mirror of https://github.com/pret/pokecrystal.git
Use constants for rBGPI+rOBPI auto-increment
Fix some documentation
This commit is contained in:
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8c3905c4cd
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@ -145,8 +145,10 @@ rHDMA4 EQU $ff54 ; CGB Mode Only - New DMA Destination, Low
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rHDMA5 EQU $ff55 ; CGB Mode Only - New DMA Length/Mode/Start
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rRP EQU $ff56 ; CGB Mode Only - Infrared Communications Port
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rBGPI EQU $ff68 ; CGB Mode Only - Background Palette Index
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rBGPI_AUTO_INCREMENT EQU 7 ; increment rBGPI after write to rBGPD
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rBGPD EQU $ff69 ; CGB Mode Only - Background Palette Data
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rOBPI EQU $ff6a ; CGB Mode Only - Sprite Palette Index
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rOBPI_AUTO_INCREMENT EQU 7 ; increment rOBPI after write to rOBPD
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rOBPD EQU $ff6b ; CGB Mode Only - Sprite Palette Data
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rUNKNOWN1 EQU $ff6c ; (FEh) Bit 0 (Read/Write) - CGB Mode Only
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rSVBK EQU $ff70 ; CGB Mode Only - WRAM Bank
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@ -21,7 +21,7 @@ ENDM
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; `mapgroup` indexes are for the sub-tables of MapGroupPointers (see maps/map_headers.asm)
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const_def
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newgroup ; 1
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newgroup ; 1
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mapgroup OLIVINE_POKECENTER_1F, 4, 5 ; 1
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mapgroup OLIVINE_GYM, 8, 5 ; 2
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@ -38,7 +38,7 @@ ENDM
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mapgroup ROUTE_39, 18, 10 ; 13
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mapgroup OLIVINE_CITY, 18, 20 ; 14
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newgroup ; 2
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newgroup ; 2
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mapgroup MAHOGANY_RED_GYARADOS_SPEECH_HOUSE, 4, 4 ; 1
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mapgroup MAHOGANY_GYM, 9, 5 ; 2
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@ -48,7 +48,7 @@ ENDM
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mapgroup ROUTE_44, 9, 30 ; 6
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mapgroup MAHOGANY_TOWN, 9, 10 ; 7
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newgroup ; 3
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newgroup ; 3
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mapgroup SPROUT_TOWER_1F, 8, 10 ; 1
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mapgroup SPROUT_TOWER_2F, 8, 10 ; 2
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@ -142,7 +142,7 @@ ENDM
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mapgroup SAFARI_ZONE_BETA, 18, 10 ; 90
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mapgroup VICTORY_ROAD, 36, 10 ; 91
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newgroup ; 4
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newgroup ; 4
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mapgroup ECRUTEAK_HOUSE, 9, 10 ; 1
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mapgroup WISE_TRIOS_ROOM, 4, 4 ; 2
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@ -154,7 +154,7 @@ ENDM
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mapgroup ECRUTEAK_ITEMFINDER_HOUSE, 4, 4 ; 8
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mapgroup ECRUTEAK_CITY, 18, 20 ; 9
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newgroup ; 5
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newgroup ; 5
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mapgroup BLACKTHORN_GYM_1F, 9, 5 ; 1
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mapgroup BLACKTHORN_GYM_2F, 9, 5 ; 2
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@ -167,7 +167,7 @@ ENDM
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mapgroup ROUTE_46, 18, 10 ; 9
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mapgroup BLACKTHORN_CITY, 18, 20 ; 10
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newgroup ; 6
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newgroup ; 6
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mapgroup CINNABAR_POKECENTER_1F, 4, 5 ; 1
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mapgroup CINNABAR_POKECENTER_2F_BETA, 4, 8 ; 2
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@ -178,7 +178,7 @@ ENDM
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mapgroup ROUTE_21, 18, 10 ; 7
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mapgroup CINNABAR_ISLAND, 9, 10 ; 8
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newgroup ; 7
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newgroup ; 7
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mapgroup CERULEAN_GYM_BADGE_SPEECH_HOUSE, 4, 4 ; 1
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mapgroup CERULEAN_POLICE_STATION, 4, 4 ; 2
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@ -198,7 +198,7 @@ ENDM
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mapgroup ROUTE_25, 9, 30 ; 16
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mapgroup CERULEAN_CITY, 18, 20 ; 17
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newgroup ; 8
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newgroup ; 8
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mapgroup AZALEA_POKECENTER_1F, 4, 5 ; 1
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mapgroup CHARCOAL_KILN, 4, 4 ; 2
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@ -208,7 +208,7 @@ ENDM
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mapgroup ROUTE_33, 9, 10 ; 6
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mapgroup AZALEA_TOWN, 9, 20 ; 7
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newgroup ; 9
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newgroup ; 9
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mapgroup LAKE_OF_RAGE_HIDDEN_POWER_HOUSE, 4, 4 ; 1
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mapgroup LAKE_OF_RAGE_MAGIKARP_HOUSE, 4, 4 ; 2
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@ -217,7 +217,7 @@ ENDM
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mapgroup ROUTE_43, 27, 10 ; 5
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mapgroup LAKE_OF_RAGE, 18, 20 ; 6
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newgroup ; 10
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newgroup ; 10
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mapgroup ROUTE_32, 45, 10 ; 1
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mapgroup ROUTE_35, 18, 10 ; 2
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@ -237,7 +237,7 @@ ENDM
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mapgroup ROUTE_36_RUINS_OF_ALPH_GATE, 4, 5 ; 16
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mapgroup ROUTE_36_NATIONAL_PARK_GATE, 4, 5 ; 17
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newgroup ; 11
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newgroup ; 11
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mapgroup ROUTE_34, 27, 10 ; 1
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mapgroup GOLDENROD_CITY, 18, 20 ; 2
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@ -264,7 +264,7 @@ ENDM
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mapgroup ROUTE_34_ILEX_FOREST_GATE, 4, 5 ; 23
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mapgroup DAY_CARE, 4, 5 ; 24
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newgroup ; 12
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newgroup ; 12
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mapgroup ROUTE_6, 9, 10 ; 1
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mapgroup ROUTE_11, 9, 20 ; 2
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@ -280,7 +280,7 @@ ENDM
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mapgroup ROUTE_6_SAFFRON_GATE, 4, 5 ; 12
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mapgroup ROUTE_6_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13
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newgroup ; 13
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newgroup ; 13
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mapgroup ROUTE_1, 18, 10 ; 1
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mapgroup PALLET_TOWN, 9, 10 ; 2
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@ -289,7 +289,7 @@ ENDM
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mapgroup BLUES_HOUSE, 4, 4 ; 5
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mapgroup OAKS_LAB, 6, 5 ; 6
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newgroup ; 14
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newgroup ; 14
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mapgroup ROUTE_3, 9, 30 ; 1
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mapgroup PEWTER_CITY, 18, 20 ; 2
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@ -300,7 +300,7 @@ ENDM
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mapgroup PEWTER_POKECENTER_2F_BETA, 4, 8 ; 7
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mapgroup PEWTER_SNOOZE_SPEECH_HOUSE, 4, 4 ; 8
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newgroup ; 15
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newgroup ; 15
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mapgroup OLIVINE_PORT, 18, 10 ; 1
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mapgroup VERMILION_PORT, 18, 10 ; 2
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@ -315,7 +315,7 @@ ENDM
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mapgroup MOUNT_MOON_GIFT_SHOP, 4, 4 ; 11
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mapgroup TIN_TOWER_ROOF, 9, 10 ; 12
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newgroup ; 16
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newgroup ; 16
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mapgroup ROUTE_23, 9, 10 ; 1
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mapgroup INDIGO_PLATEAU_POKECENTER_1F, 7, 9 ; 2
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@ -326,7 +326,7 @@ ENDM
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mapgroup LANCES_ROOM, 12, 5 ; 7
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mapgroup HALL_OF_FAME, 7, 5 ; 8
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newgroup ; 17
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newgroup ; 17
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mapgroup ROUTE_13, 9, 30 ; 1
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mapgroup ROUTE_14, 18, 10 ; 2
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@ -342,7 +342,7 @@ ENDM
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mapgroup SAFARI_ZONE_WARDENS_HOME, 4, 5 ; 12
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mapgroup ROUTE_15_FUCHSIA_GATE, 4, 5 ; 13
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newgroup ; 18
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newgroup ; 18
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mapgroup ROUTE_8, 9, 20 ; 1
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mapgroup ROUTE_12, 27, 10 ; 2
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@ -359,14 +359,14 @@ ENDM
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mapgroup ROUTE_8_SAFFRON_GATE, 4, 5 ; 13
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mapgroup ROUTE_12_SUPER_ROD_HOUSE, 4, 4 ; 14
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newgroup ; 19
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newgroup ; 19
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mapgroup ROUTE_28, 9, 20 ; 1
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mapgroup SILVER_CAVE_OUTSIDE, 18, 20 ; 2
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mapgroup SILVER_CAVE_POKECENTER_1F, 4, 5 ; 3
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mapgroup ROUTE_28_FAMOUS_SPEECH_HOUSE, 4, 4 ; 4
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newgroup ; 20
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newgroup ; 20
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mapgroup POKECENTER_2F, 4, 8 ; 1
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mapgroup TRADE_CENTER, 4, 5 ; 2
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@ -375,7 +375,7 @@ ENDM
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mapgroup MOBILE_TRADE_ROOM_MOBILE, 4, 5 ; 5
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mapgroup MOBILE_BATTLE_ROOM, 4, 5 ; 6
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newgroup ; 21
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newgroup ; 21
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mapgroup ROUTE_7, 9, 10 ; 1
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mapgroup ROUTE_16, 9, 10 ; 2
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@ -404,7 +404,7 @@ ENDM
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mapgroup ROUTE_7_SAFFRON_GATE, 4, 5 ; 25
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mapgroup ROUTE_17_18_GATE, 4, 5 ; 26
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newgroup ; 22
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newgroup ; 22
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mapgroup ROUTE_40, 18, 10 ; 1
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mapgroup ROUTE_41, 27, 25 ; 2
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@ -423,7 +423,7 @@ ENDM
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mapgroup ROUTE_40_BATTLE_TOWER_GATE, 4, 5 ; 15
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mapgroup BATTLE_TOWER_OUTSIDE, 14, 10 ; 16
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newgroup ; 23
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newgroup ; 23
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mapgroup ROUTE_2, 27, 10 ; 1
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mapgroup ROUTE_22, 9, 20 ; 2
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@ -439,7 +439,7 @@ ENDM
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mapgroup ROUTE_2_GATE, 4, 5 ; 12
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mapgroup VICTORY_ROAD_GATE, 9, 10 ; 13
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newgroup ; 24
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newgroup ; 24
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mapgroup ROUTE_26, 54, 10 ; 1
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mapgroup ROUTE_27, 9, 40 ; 2
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@ -455,7 +455,7 @@ ENDM
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mapgroup ROUTE_27_SANDSTORM_HOUSE, 4, 4 ; 12
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mapgroup ROUTE_29_46_GATE, 4, 5 ; 13
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newgroup ; 25
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newgroup ; 25
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mapgroup ROUTE_5, 9, 10 ; 1
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mapgroup SAFFRON_CITY, 18, 20 ; 2
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@ -473,7 +473,7 @@ ENDM
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mapgroup ROUTE_5_SAFFRON_CITY_GATE, 4, 5 ; 14
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mapgroup ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE, 4, 4 ; 15
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newgroup ; 26
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newgroup ; 26
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mapgroup ROUTE_30, 27, 10 ; 1
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mapgroup ROUTE_31, 9, 20 ; 2
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@ -65,7 +65,7 @@ Callback types:
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## `.CoordEvents: db` *N*
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- **`coord_event` *x*, *y*, *scene id*, *script***
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- **`coord_event` *x*, *y*, *scene_id*, *script***
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## `.BGEvents: db` *N*
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@ -90,7 +90,7 @@ BG event types:
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## `.ObjectEvents: db` *N*
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- **`object_event` *x*, *y*, *sprite*, *movement*, *ry*, *rx*, *h1*, *h2*, *palette*, *type*, *range*, *script*, *event_flag***
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- **`object_event` *x*, *y*, *sprite*, *movement*, *rx*, *ry*, *h1*, *h2*, *palette*, *type*, *range*, *script*, *event_flag***
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Movement types:
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@ -45,7 +45,7 @@ _AnimateHPBar: ; d627
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and a
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jr nz, .player
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ld a, [wCurHPAnimMaxHP]
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cp 6 * 8
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cp HP_BAR_LENGTH_PX
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jr nc, .player
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and a
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ret
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@ -203,7 +203,7 @@ LongAnim_UpdateVariables: ; d6f5
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ShortHPBarAnim_UpdateTiles: ; d730
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call HPBarAnim_UpdateHPRemaining
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ld d, $6
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ld d, HP_BAR_LENGTH
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ld a, [wWhichHPBar]
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and $1
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ld b, a
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@ -229,7 +229,7 @@ LongHPBarAnim_UpdateTiles: ; d749
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ld d, a
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call ComputeHPBarPixels
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ld c, e
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ld d, $6
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ld d, HP_BAR_LENGTH
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ld a, [wWhichHPBar]
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and $1
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ld b, a
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@ -377,7 +377,7 @@ ShortHPBar_CalcPixelFrame: ; d839
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ld b, 0
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ld hl, 0
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ld a, [wCurHPBarPixels]
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cp 6 * 8
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cp HP_BAR_LENGTH_PX
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jr nc, .return_max
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and a
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jr z, .return_zero
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@ -388,7 +388,7 @@ ShortHPBar_CalcPixelFrame: ; d839
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; by 48, the loop runs one extra time. To fix, uncomment the line below.
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.loop
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ld a, l
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sub 6 * 8
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sub HP_BAR_LENGTH_PX
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ld l, a
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ld a, h
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sbc $0
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@ -404,7 +404,7 @@ ShortHPBar_CalcPixelFrame: ; d839
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add hl, bc
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pop bc
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ld a, l
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sub 6 * 8
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sub HP_BAR_LENGTH_PX
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ld l, a
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ld a, h
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sbc $0
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@ -908,7 +908,7 @@ InitCGBPals::
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call ByteFill
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ld a, $0
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ld [rVBK], a
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ld a, $80
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ld a, 1 << rBGPI_AUTO_INCREMENT
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ld [rBGPI], a
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ld c, 4 * 8
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.bgpals_loop
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@ -918,7 +918,7 @@ InitCGBPals::
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ld [rBGPD], a
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dec c
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jr nz, .bgpals_loop
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ld a, $80
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ld a, 1 << rOBPI_AUTO_INCREMENT
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ld [rOBPI], a
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ld c, 4 * 8
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.obpals_loop
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@ -161,19 +161,19 @@ Function819a7: ; 819a7
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ld de, BGPals
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ld bc, 16 palettes
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call CopyBytes
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ld a, $80
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ld a, 1 << rBGPI_AUTO_INCREMENT
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ld [rBGPI], a
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ld hl, Palette_819f4
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ld c, $40
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ld c, 8 palettes
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xor a
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.asm_819c8
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ld [rBGPD], a
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dec c
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jr nz, .asm_819c8
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ld a, $80
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ld a, 1 << rOBPI_AUTO_INCREMENT
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ld [rOBPI], a
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ld hl, Palette_81a34
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ld c, $40
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ld c, 8 palettes
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.asm_819d6
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ld a, [hli]
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ld [rOBPD], a
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@ -30,7 +30,7 @@ ForceUpdateCGBPals:: ; c37
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ld hl, BGPals
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; copy 8 pals to bgpd
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ld a, %10000000 ; auto increment, index 0
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ld a, 1 << rBGPI_AUTO_INCREMENT
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ld [rBGPI], a
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ld c, LOW(rBGPD)
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ld b, 8 / 2
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@ -46,7 +46,7 @@ endr
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; hl is now OBPals
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; copy 8 pals to obpd
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ld a, %10000000 ; auto increment, index 0
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ld a, 1 << rOBPI_AUTO_INCREMENT
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ld [rOBPI], a
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ld c, LOW(rOBPD)
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ld b, 8 / 2
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@ -935,26 +935,24 @@ TileAnimationPalette: ; fc6d7
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ret nz
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; Ready for BGPD input...
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ld a, %10011000 ; auto increment, index $18 (pal 3 color 0)
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ld a, (1 << rBGPI_AUTO_INCREMENT) palette PAL_BG_WATER
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ld [rBGPI], a
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ld a, [rSVBK]
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push af
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ld a, 5 ; wra5: gfx
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ld a, BANK(UnknBGPals)
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ld [rSVBK], a
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; Update color 0 in order 0 1 2 1
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ld a, l
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and %110 ; frames 0 2 4 6
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jr z, .color0
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cp 4
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jr z, .color2
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.color1
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ld hl, UnknBGPals + $1a ; pal 3 color 1
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ld hl, UnknBGPals palette PAL_BG_WATER + 2
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ld a, [hli]
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ld [rBGPD], a
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ld a, [hli]
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@ -962,7 +960,7 @@ TileAnimationPalette: ; fc6d7
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jr .end
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.color0
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ld hl, UnknBGPals + $18 ; pal 3 color 0
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ld hl, UnknBGPals palette PAL_BG_WATER
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ld a, [hli]
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ld [rBGPD], a
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ld a, [hli]
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@ -970,7 +968,7 @@ TileAnimationPalette: ; fc6d7
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jr .end
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.color2
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ld hl, UnknBGPals + $1c ; pal 3 color 2
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ld hl, UnknBGPals palette PAL_BG_WATER + 4
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ld a, [hli]
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ld [rBGPD], a
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ld a, [hli]
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@ -999,19 +997,19 @@ FlickeringCaveEntrancePalette: ; fc71e
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ld a, [rSVBK]
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push af
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ld a, 5 ; wra5: gfx
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ld a, BANK(UnknBGPals)
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ld [rSVBK], a
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; Ready for BGPD input...
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ld a, %10100000 ; auto-increment, index $20 (pal 4 color 0)
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ld a, (1 << rBGPI_AUTO_INCREMENT) palette PAL_BG_YELLOW
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ld [rBGPI], a
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ld a, [hVBlankCounter]
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and %00000010
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and 1 << 1
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jr nz, .bit1set
|
||||
ld hl, UnknBGPals + $20 ; pal 4 color 0
|
||||
ld hl, UnknBGPals palette PAL_BG_YELLOW
|
||||
jr .okay
|
||||
|
||||
.bit1set
|
||||
ld hl, UnknBGPals + $22 ; pal 4 color 2
|
||||
ld hl, UnknBGPals palette PAL_BG_YELLOW + 2
|
||||
|
||||
.okay
|
||||
ld a, [hli]
|
||||
|
|
Loading…
Reference in New Issue