Use OAM flags in dsprite data

This commit is contained in:
Remy Oukaour 2018-01-02 17:26:23 -05:00
parent 41de67edbd
commit 4f01dff6c2
6 changed files with 312 additions and 312 deletions

View File

@ -1523,30 +1523,30 @@ endr
; e2e2b (38:6e2b)
.OAM: ; e2e2b
dsprite 4, 6, 10, 0, $00, $00
dsprite 4, 6, 11, 0, $00, $00
dsprite 4, 6, 12, 0, $00, $00
dsprite 4, 6, 13, 0, $00, $00
dsprite 4, 6, 14, 0, $00, $00
dsprite 4, 6, 15, 0, $00, $00
dsprite 4, 6, 16, 0, $00, $00
dsprite 4, 6, 17, 0, $00, $00
dsprite 4, 6, 18, 0, $00, $00
dsprite 4, 6, 18, 7, $00, $00
dsprite 7, 1, 10, 0, $00, $40
dsprite 7, 1, 11, 0, $00, $40
dsprite 7, 1, 12, 0, $00, $40
dsprite 7, 1, 13, 0, $00, $40
dsprite 7, 1, 14, 0, $00, $40
dsprite 7, 1, 15, 0, $00, $40
dsprite 7, 1, 16, 0, $00, $40
dsprite 7, 1, 17, 0, $00, $40
dsprite 7, 1, 18, 0, $00, $40
dsprite 7, 1, 18, 7, $00, $40
dsprite 5, 6, 9, 6, $01, $00
dsprite 6, 1, 9, 6, $01, $40
dsprite 5, 6, 19, 1, $01, $20
dsprite 6, 1, 19, 1, $01, $60
dsprite 4, 6, 10, 0, $00, 0
dsprite 4, 6, 11, 0, $00, 0
dsprite 4, 6, 12, 0, $00, 0
dsprite 4, 6, 13, 0, $00, 0
dsprite 4, 6, 14, 0, $00, 0
dsprite 4, 6, 15, 0, $00, 0
dsprite 4, 6, 16, 0, $00, 0
dsprite 4, 6, 17, 0, $00, 0
dsprite 4, 6, 18, 0, $00, 0
dsprite 4, 6, 18, 7, $00, 0
dsprite 7, 1, 10, 0, $00, 0 | Y_FLIP
dsprite 7, 1, 11, 0, $00, 0 | Y_FLIP
dsprite 7, 1, 12, 0, $00, 0 | Y_FLIP
dsprite 7, 1, 13, 0, $00, 0 | Y_FLIP
dsprite 7, 1, 14, 0, $00, 0 | Y_FLIP
dsprite 7, 1, 15, 0, $00, 0 | Y_FLIP
dsprite 7, 1, 16, 0, $00, 0 | Y_FLIP
dsprite 7, 1, 17, 0, $00, 0 | Y_FLIP
dsprite 7, 1, 18, 0, $00, 0 | Y_FLIP
dsprite 7, 1, 18, 7, $00, 0 | Y_FLIP
dsprite 5, 6, 9, 6, $01, 0
dsprite 6, 1, 9, 6, $01, 0 | Y_FLIP
dsprite 5, 6, 19, 1, $01, 0 | X_FLIP
dsprite 6, 1, 19, 1, $01, 0 | X_FLIP | Y_FLIP
db -1
; e2e8c
@ -1573,16 +1573,16 @@ endr
; e2eac
.OAM: ; e2eac
dsprite 4, 7, 10, 0, $06, $00
dsprite 5, 3, 11, 0, $00, $40
dsprite 5, 3, 12, 0, $00, $40
dsprite 5, 3, 13, 0, $00, $40
dsprite 5, 3, 14, 0, $00, $40
dsprite 5, 3, 15, 0, $00, $40
dsprite 5, 3, 16, 0, $00, $40
dsprite 5, 3, 17, 0, $00, $40
dsprite 5, 3, 18, 0, $00, $40
dsprite 4, 7, 19, 0, $07, $00
dsprite 4, 7, 10, 0, $06, 0
dsprite 5, 3, 11, 0, $00, 0 | Y_FLIP
dsprite 5, 3, 12, 0, $00, 0 | Y_FLIP
dsprite 5, 3, 13, 0, $00, 0 | Y_FLIP
dsprite 5, 3, 14, 0, $00, 0 | Y_FLIP
dsprite 5, 3, 15, 0, $00, 0 | Y_FLIP
dsprite 5, 3, 16, 0, $00, 0 | Y_FLIP
dsprite 5, 3, 17, 0, $00, 0 | Y_FLIP
dsprite 5, 3, 18, 0, $00, 0 | Y_FLIP
dsprite 4, 7, 19, 0, $07, 0
db -1
; e2ed5

View File

@ -1210,29 +1210,29 @@ PlaceOAMCardBorder: ; e0849
.SpriteData: ; e0853
db 18
dsprite 0, 0, 0, 0, $04, $00
dsprite 0, 0, 1, 0, $06, $00
dsprite 0, 0, 2, 0, $06, $00
dsprite 0, 0, 3, 0, $06, $00
dsprite 0, 0, 4, 0, $04, $20
dsprite 0, 0, 0, 0, $04, 0
dsprite 0, 0, 1, 0, $06, 0
dsprite 0, 0, 2, 0, $06, 0
dsprite 0, 0, 3, 0, $06, 0
dsprite 0, 0, 4, 0, $04, 0 | X_FLIP
dsprite 1, 0, 0, 0, $05, $00
dsprite 1, 0, 4, 0, $05, $20
dsprite 1, 0, 0, 0, $05, 0
dsprite 1, 0, 4, 0, $05, 0 | X_FLIP
dsprite 2, 0, 0, 0, $05, $00
dsprite 2, 0, 4, 0, $05, $20
dsprite 2, 0, 0, 0, $05, 0
dsprite 2, 0, 4, 0, $05, 0 | X_FLIP
dsprite 3, 0, 0, 0, $05, $00
dsprite 3, 0, 4, 0, $05, $20
dsprite 3, 0, 0, 0, $05, 0
dsprite 3, 0, 4, 0, $05, 0 | X_FLIP
dsprite 4, 0, 0, 0, $05, $00
dsprite 4, 0, 4, 0, $05, $20
dsprite 4, 0, 4, 0, $05, 0 | X_FLIP
dsprite 5, 0, 0, 0, $04, $40
dsprite 5, 0, 1, 0, $06, $40
dsprite 5, 0, 2, 0, $06, $40
dsprite 5, 0, 3, 0, $06, $40
dsprite 5, 0, 4, 0, $04, $60
dsprite 5, 0, 0, 0, $04, 0 | Y_FLIP
dsprite 5, 0, 1, 0, $06, 0 | Y_FLIP
dsprite 5, 0, 2, 0, $06, 0 | Y_FLIP
dsprite 5, 0, 3, 0, $06, 0 | Y_FLIP
dsprite 5, 0, 4, 0, $04, 0 | X_FLIP | Y_FLIP
; e089c
ChooseCard_HandleJoypad: ; e089c
@ -1471,145 +1471,145 @@ ENDM
.SingleTile: ; e0a41
db 6
dsprite 0, 0, -1, 7, $00, $80
dsprite 0, 0, 0, 0, $02, $80
dsprite 0, 0, 1, 0, $03, $80
dsprite 0, 5, -1, 7, $00, $c0
dsprite 0, 5, 0, 0, $02, $c0
dsprite 0, 5, 1, 0, $03, $80
dsprite 0, 0, -1, 7, $00, 0 | BEHIND_BG
dsprite 0, 0, 0, 0, $02, 0 | BEHIND_BG
dsprite 0, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 0, 5, -1, 7, $00, 0 | Y_FLIP | BEHIND_BG
dsprite 0, 5, 0, 0, $02, 0 | Y_FLIP | BEHIND_BG
dsprite 0, 5, 1, 0, $03, 0 | BEHIND_BG
.PokeGroup: ; e0a5a
db 26
dsprite 0, 0, -1, 7, $00, $80
dsprite 0, 0, 0, 0, $02, $80
dsprite 0, 0, 1, 0, $00, $a0
dsprite 1, 0, -1, 7, $01, $80
dsprite 1, 0, 1, 0, $01, $a0
dsprite 2, 0, -1, 7, $01, $80
dsprite 2, 0, 1, 0, $03, $80
dsprite 3, 0, -1, 7, $01, $80
dsprite 3, 0, 1, 0, $03, $80
dsprite 4, 0, -1, 7, $01, $80
dsprite 4, 0, 1, 0, $03, $80
dsprite 5, 0, -1, 7, $01, $80
dsprite 5, 0, 1, 0, $03, $80
dsprite 6, 0, -1, 7, $01, $80
dsprite 6, 0, 1, 0, $03, $80
dsprite 7, 0, -1, 7, $01, $80
dsprite 7, 0, 1, 0, $03, $80
dsprite 8, 0, -1, 7, $01, $80
dsprite 8, 0, 1, 0, $03, $80
dsprite 9, 0, -1, 7, $01, $80
dsprite 9, 0, 1, 0, $03, $80
dsprite 10, 0, -1, 7, $01, $80
dsprite 10, 0, 1, 0, $03, $80
dsprite 10, 1, -1, 7, $00, $c0
dsprite 10, 1, 0, 0, $02, $c0
dsprite 10, 1, 1, 0, $03, $80
dsprite 0, 0, -1, 7, $00, 0 | BEHIND_BG
dsprite 0, 0, 0, 0, $02, 0 | BEHIND_BG
dsprite 0, 0, 1, 0, $00, 0 | X_FLIP | BEHIND_BG
dsprite 1, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 1, 0, 1, 0, $01, 0 | X_FLIP | BEHIND_BG
dsprite 2, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 2, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 3, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 3, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 4, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 4, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 5, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 5, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 6, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 6, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 7, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 7, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 8, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 8, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 9, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 9, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 10, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 10, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 10, 1, -1, 7, $00, 0 | Y_FLIP | BEHIND_BG
dsprite 10, 1, 0, 0, $02, 0 | Y_FLIP | BEHIND_BG
dsprite 10, 1, 1, 0, $03, 0 | BEHIND_BG
.NumGroup: ; e0ac3
db 20
dsprite 0, 0, -1, 7, $00, $80
dsprite 0, 0, 0, 0, $02, $80
dsprite 0, 0, 1, 0, $02, $80
dsprite 0, 0, 2, 0, $03, $80
dsprite 0, 0, 3, 0, $02, $80
dsprite 0, 0, 4, 0, $03, $80
dsprite 0, 0, 5, 0, $02, $80
dsprite 0, 0, 6, 0, $03, $80
dsprite 0, 0, 7, 0, $02, $80
dsprite 0, 0, 8, 0, $03, $80
dsprite 0, 5, -1, 7, $00, $c0
dsprite 0, 5, 0, 0, $02, $c0
dsprite 0, 5, 1, 0, $02, $c0
dsprite 0, 5, 2, 0, $03, $80
dsprite 0, 5, 3, 0, $02, $c0
dsprite 0, 5, 4, 0, $03, $80
dsprite 0, 5, 5, 0, $02, $c0
dsprite 0, 5, 6, 0, $03, $80
dsprite 0, 5, 7, 0, $02, $c0
dsprite 0, 5, 8, 0, $03, $80
dsprite 0, 0, -1, 7, $00, 0 | BEHIND_BG
dsprite 0, 0, 0, 0, $02, 0 | BEHIND_BG
dsprite 0, 0, 1, 0, $02, 0 | BEHIND_BG
dsprite 0, 0, 2, 0, $03, 0 | BEHIND_BG
dsprite 0, 0, 3, 0, $02, 0 | BEHIND_BG
dsprite 0, 0, 4, 0, $03, 0 | BEHIND_BG
dsprite 0, 0, 5, 0, $02, 0 | BEHIND_BG
dsprite 0, 0, 6, 0, $03, 0 | BEHIND_BG
dsprite 0, 0, 7, 0, $02, 0 | BEHIND_BG
dsprite 0, 0, 8, 0, $03, 0 | BEHIND_BG
dsprite 0, 5, -1, 7, $00, 0 | Y_FLIP | BEHIND_BG
dsprite 0, 5, 0, 0, $02, 0 | Y_FLIP | BEHIND_BG
dsprite 0, 5, 1, 0, $02, 0 | Y_FLIP | BEHIND_BG
dsprite 0, 5, 2, 0, $03, 0 | BEHIND_BG
dsprite 0, 5, 3, 0, $02, 0 | Y_FLIP | BEHIND_BG
dsprite 0, 5, 4, 0, $03, 0 | BEHIND_BG
dsprite 0, 5, 5, 0, $02, 0 | Y_FLIP | BEHIND_BG
dsprite 0, 5, 6, 0, $03, 0 | BEHIND_BG
dsprite 0, 5, 7, 0, $02, 0 | Y_FLIP | BEHIND_BG
dsprite 0, 5, 8, 0, $03, 0 | BEHIND_BG
.NumGroupPair: ; e0b14
db 30
dsprite 0, 0, 0, 0, $00, $80
dsprite 0, 0, 1, 0, $02, $80
dsprite 0, 0, 2, 0, $02, $80
dsprite 0, 0, 3, 0, $03, $80
dsprite 0, 0, 4, 0, $02, $80
dsprite 0, 0, 5, 0, $03, $80
dsprite 0, 0, 6, 0, $02, $80
dsprite 0, 0, 7, 0, $03, $80
dsprite 0, 0, 8, 0, $02, $80
dsprite 0, 0, 9, 0, $03, $80
dsprite 1, 0, 0, 0, $01, $80
dsprite 1, 0, 3, 0, $03, $80
dsprite 1, 0, 5, 0, $03, $80
dsprite 1, 0, 7, 0, $03, $80
dsprite 1, 0, 9, 0, $03, $80
dsprite 2, 0, 0, 0, $01, $80
dsprite 2, 0, 3, 0, $03, $80
dsprite 2, 0, 5, 0, $03, $80
dsprite 2, 0, 7, 0, $03, $80
dsprite 2, 0, 9, 0, $03, $80
dsprite 2, 1, 0, 0, $00, $c0
dsprite 2, 1, 1, 0, $02, $c0
dsprite 2, 1, 2, 0, $02, $c0
dsprite 2, 1, 3, 0, $03, $80
dsprite 2, 1, 4, 0, $03, $80
dsprite 2, 1, 5, 0, $03, $80
dsprite 2, 1, 6, 0, $03, $80
dsprite 2, 1, 7, 0, $03, $80
dsprite 2, 1, 8, 0, $03, $80
dsprite 2, 1, 9, 0, $03, $80
dsprite 0, 0, 0, 0, $00, 0 | BEHIND_BG
dsprite 0, 0, 1, 0, $02, 0 | BEHIND_BG
dsprite 0, 0, 2, 0, $02, 0 | BEHIND_BG
dsprite 0, 0, 3, 0, $03, 0 | BEHIND_BG
dsprite 0, 0, 4, 0, $02, 0 | BEHIND_BG
dsprite 0, 0, 5, 0, $03, 0 | BEHIND_BG
dsprite 0, 0, 6, 0, $02, 0 | BEHIND_BG
dsprite 0, 0, 7, 0, $03, 0 | BEHIND_BG
dsprite 0, 0, 8, 0, $02, 0 | BEHIND_BG
dsprite 0, 0, 9, 0, $03, 0 | BEHIND_BG
dsprite 1, 0, 0, 0, $01, 0 | BEHIND_BG
dsprite 1, 0, 3, 0, $03, 0 | BEHIND_BG
dsprite 1, 0, 5, 0, $03, 0 | BEHIND_BG
dsprite 1, 0, 7, 0, $03, 0 | BEHIND_BG
dsprite 1, 0, 9, 0, $03, 0 | BEHIND_BG
dsprite 2, 0, 0, 0, $01, 0 | BEHIND_BG
dsprite 2, 0, 3, 0, $03, 0 | BEHIND_BG
dsprite 2, 0, 5, 0, $03, 0 | BEHIND_BG
dsprite 2, 0, 7, 0, $03, 0 | BEHIND_BG
dsprite 2, 0, 9, 0, $03, 0 | BEHIND_BG
dsprite 2, 1, 0, 0, $00, 0 | Y_FLIP | BEHIND_BG
dsprite 2, 1, 1, 0, $02, 0 | Y_FLIP | BEHIND_BG
dsprite 2, 1, 2, 0, $02, 0 | Y_FLIP | BEHIND_BG
dsprite 2, 1, 3, 0, $03, 0 | BEHIND_BG
dsprite 2, 1, 4, 0, $03, 0 | BEHIND_BG
dsprite 2, 1, 5, 0, $03, 0 | BEHIND_BG
dsprite 2, 1, 6, 0, $03, 0 | BEHIND_BG
dsprite 2, 1, 7, 0, $03, 0 | BEHIND_BG
dsprite 2, 1, 8, 0, $03, 0 | BEHIND_BG
dsprite 2, 1, 9, 0, $03, 0 | BEHIND_BG
.PokeGroupPair: ; e0b8d
db 38
dsprite 0, 0, -1, 7, $00, $80
dsprite 0, 0, 3, 0, $00, $a0
dsprite 1, 0, -1, 7, $01, $80
dsprite 1, 0, 3, 0, $01, $a0
dsprite 2, 0, -1, 7, $01, $80
dsprite 2, 0, 3, 0, $01, $a0
dsprite 3, 0, -1, 7, $01, $80
dsprite 3, 0, 1, 0, $03, $80
dsprite 3, 0, 3, 0, $03, $80
dsprite 4, 0, -1, 7, $01, $80
dsprite 4, 0, 1, 0, $03, $80
dsprite 4, 0, 3, 0, $03, $80
dsprite 5, 0, -1, 7, $01, $80
dsprite 5, 0, 1, 0, $03, $80
dsprite 5, 0, 3, 0, $03, $80
dsprite 6, 0, -1, 7, $01, $80
dsprite 6, 0, 1, 0, $03, $80
dsprite 6, 0, 3, 0, $03, $80
dsprite 7, 0, -1, 7, $01, $80
dsprite 7, 0, 1, 0, $03, $80
dsprite 7, 0, 3, 0, $03, $80
dsprite 8, 0, -1, 7, $01, $80
dsprite 8, 0, 1, 0, $03, $80
dsprite 8, 0, 3, 0, $03, $80
dsprite 9, 0, -1, 7, $01, $80
dsprite 9, 0, 1, 0, $03, $80
dsprite 9, 0, 3, 0, $03, $80
dsprite 10, 0, -1, 7, $01, $80
dsprite 10, 0, 1, 0, $03, $80
dsprite 10, 0, 3, 0, $03, $80
dsprite 11, 0, -1, 7, $01, $80
dsprite 11, 0, 1, 0, $03, $80
dsprite 11, 0, 3, 0, $03, $80
dsprite 11, 1, -1, 7, $00, $c0
dsprite 11, 1, 0, 0, $02, $c0
dsprite 11, 1, 1, 0, $03, $c0
dsprite 11, 1, 2, 0, $02, $c0
dsprite 11, 1, 3, 0, $03, $e0
dsprite 0, 0, -1, 7, $00, 0 | BEHIND_BG
dsprite 0, 0, 3, 0, $00, 0 | X_FLIP | BEHIND_BG
dsprite 1, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 1, 0, 3, 0, $01, 0 | X_FLIP | BEHIND_BG
dsprite 2, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 2, 0, 3, 0, $01, 0 | X_FLIP | BEHIND_BG
dsprite 3, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 3, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 3, 0, 3, 0, $03, 0 | BEHIND_BG
dsprite 4, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 4, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 4, 0, 3, 0, $03, 0 | BEHIND_BG
dsprite 5, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 5, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 5, 0, 3, 0, $03, 0 | BEHIND_BG
dsprite 6, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 6, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 6, 0, 3, 0, $03, 0 | BEHIND_BG
dsprite 7, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 7, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 7, 0, 3, 0, $03, 0 | BEHIND_BG
dsprite 8, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 8, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 8, 0, 3, 0, $03, 0 | BEHIND_BG
dsprite 9, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 9, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 9, 0, 3, 0, $03, 0 | BEHIND_BG
dsprite 10, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 10, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 10, 0, 3, 0, $03, 0 | BEHIND_BG
dsprite 11, 0, -1, 7, $01, 0 | BEHIND_BG
dsprite 11, 0, 1, 0, $03, 0 | BEHIND_BG
dsprite 11, 0, 3, 0, $03, 0 | BEHIND_BG
dsprite 11, 1, -1, 7, $00, 0 | Y_FLIP | BEHIND_BG
dsprite 11, 1, 0, 0, $02, 0 | Y_FLIP | BEHIND_BG
dsprite 11, 1, 1, 0, $03, 0 | Y_FLIP | BEHIND_BG
dsprite 11, 1, 2, 0, $02, 0 | Y_FLIP | BEHIND_BG
dsprite 11, 1, 3, 0, $03, 0 | X_FLIP | Y_FLIP | BEHIND_BG
.Impossible: ; e0c26
db 4
dsprite 0, 0, 0, 0, $00, $80
dsprite 0, 0, 1, 0, $00, $a0
dsprite 1, 0, 0, 0, $00, $c0
dsprite 1, 0, 1, 0, $00, $e0
dsprite 0, 0, 0, 0, $00, 0 | BEHIND_BG
dsprite 0, 0, 1, 0, $00, 0 | X_FLIP | BEHIND_BG
dsprite 1, 0, 0, 0, $00, 0 | Y_FLIP | BEHIND_BG
dsprite 1, 0, 1, 0, $00, 0 | X_FLIP | Y_FLIP | BEHIND_BG
; e0c37
CardFlip_InitAttrPals: ; e0c37 (38:4c37)

View File

@ -1713,22 +1713,22 @@ Function1057d7: ; 1057d7 (41:57d7)
; 1058f0 (41:58f0)
.OAM_data: ; 1058f0
dsprite 2, 1, 6, 4, $00, $00
dsprite 2, 1, 7, 4, $01, $00
dsprite 2, 1, 8, 4, $02, $00
dsprite 2, 1, 9, 4, $03, $00
dsprite 3, 1, 6, 4, $04, $00
dsprite 3, 1, 7, 4, $05, $00
dsprite 3, 1, 8, 4, $06, $00
dsprite 3, 1, 9, 4, $07, $00
dsprite 0, 1, 11, 4, $00, $00
dsprite 0, 1, 12, 4, $01, $00
dsprite 0, 1, 13, 4, $02, $00
dsprite 0, 1, 14, 4, $03, $00
dsprite 1, 1, 11, 4, $04, $00
dsprite 1, 1, 12, 4, $05, $00
dsprite 1, 1, 13, 4, $06, $00
dsprite 1, 1, 14, 4, $07, $00
dsprite 2, 1, 6, 4, $00, 0
dsprite 2, 1, 7, 4, $01, 0
dsprite 2, 1, 8, 4, $02, 0
dsprite 2, 1, 9, 4, $03, 0
dsprite 3, 1, 6, 4, $04, 0
dsprite 3, 1, 7, 4, $05, 0
dsprite 3, 1, 8, 4, $06, 0
dsprite 3, 1, 9, 4, $07, 0
dsprite 0, 1, 11, 4, $00, 0
dsprite 0, 1, 12, 4, $01, 0
dsprite 0, 1, 13, 4, $02, 0
dsprite 0, 1, 14, 4, $03, 0
dsprite 1, 1, 11, 4, $04, 0
dsprite 1, 1, 12, 4, $05, 0
dsprite 1, 1, 13, 4, $06, 0
dsprite 1, 1, 14, 4, $07, 0
; japanese mystery gift gfx
MysteryGiftJP_GFX: ; 105930

View File

@ -2026,59 +2026,59 @@ Pokedex_PutOldModeCursorOAM: ; 41157 (10:5157)
ret
.CursorOAM: ; 41167
db $18, $47, $30, $07
db $10, $47, $31, $07
db $10, $4f, $32, $07
db $10, $57, $32, $07
db $10, $5f, $32, $07
db $10, $67, $33, $07
db $10, $7e, $33, $27
db $10, $86, $32, $27
db $10, $8e, $32, $27
db $10, $96, $32, $27
db $10, $9e, $31, $27
db $18, $9e, $30, $27
db $20, $47, $30, $47
db $28, $47, $31, $47
db $28, $4f, $32, $47
db $28, $57, $32, $47
db $28, $5f, $32, $47
db $28, $67, $33, $47
db $28, $7e, $33, $67
db $28, $86, $32, $67
db $28, $8e, $32, $67
db $28, $96, $32, $67
db $28, $9e, $31, $67
db $20, $9e, $30, $67
db $18, $47, $30, 7
db $10, $47, $31, 7
db $10, $4f, $32, 7
db $10, $57, $32, 7
db $10, $5f, $32, 7
db $10, $67, $33, 7
db $10, $7e, $33, 7 | X_FLIP
db $10, $86, $32, 7 | X_FLIP
db $10, $8e, $32, 7 | X_FLIP
db $10, $96, $32, 7 | X_FLIP
db $10, $9e, $31, 7 | X_FLIP
db $18, $9e, $30, 7 | X_FLIP
db $20, $47, $30, 7 | Y_FLIP
db $28, $47, $31, 7 | Y_FLIP
db $28, $4f, $32, 7 | Y_FLIP
db $28, $57, $32, 7 | Y_FLIP
db $28, $5f, $32, 7 | Y_FLIP
db $28, $67, $33, 7 | Y_FLIP
db $28, $7e, $33, 7 | X_FLIP | Y_FLIP
db $28, $86, $32, 7 | X_FLIP | Y_FLIP
db $28, $8e, $32, 7 | X_FLIP | Y_FLIP
db $28, $96, $32, 7 | X_FLIP | Y_FLIP
db $28, $9e, $31, 7 | X_FLIP | Y_FLIP
db $20, $9e, $30, 7 | X_FLIP | Y_FLIP
db $ff
.CursorAtTopOAM: ; 411c8
; OAM data for when the cursor is at the top of the list. The tiles at the top
; are cut off so they don't show up outside the list area.
db $18, $47, $30, $07
db $10, $47, $34, $07
db $10, $4f, $35, $07
db $10, $57, $35, $07
db $10, $5f, $35, $07
db $10, $67, $36, $07
db $10, $7e, $36, $27
db $10, $86, $35, $27
db $10, $8e, $35, $27
db $10, $96, $35, $27
db $10, $9e, $34, $27
db $18, $9e, $30, $27
db $20, $47, $30, $47
db $28, $47, $31, $47
db $28, $4f, $32, $47
db $28, $57, $32, $47
db $28, $5f, $32, $47
db $28, $67, $33, $47
db $28, $7e, $33, $67
db $28, $86, $32, $67
db $28, $8e, $32, $67
db $28, $96, $32, $67
db $28, $9e, $31, $67
db $20, $9e, $30, $67
db $18, $47, $30, 7
db $10, $47, $34, 7
db $10, $4f, $35, 7
db $10, $57, $35, 7
db $10, $5f, $35, 7
db $10, $67, $36, 7
db $10, $7e, $36, 7 | X_FLIP
db $10, $86, $35, 7 | X_FLIP
db $10, $8e, $35, 7 | X_FLIP
db $10, $96, $35, 7 | X_FLIP
db $10, $9e, $34, 7 | X_FLIP
db $18, $9e, $30, 7 | X_FLIP
db $20, $47, $30, 7 | Y_FLIP
db $28, $47, $31, 7 | Y_FLIP
db $28, $4f, $32, 7 | Y_FLIP
db $28, $57, $32, 7 | Y_FLIP
db $28, $5f, $32, 7 | Y_FLIP
db $28, $67, $33, 7 | Y_FLIP
db $28, $7e, $33, 7 | X_FLIP | Y_FLIP
db $28, $86, $32, 7 | X_FLIP | Y_FLIP
db $28, $8e, $32, 7 | X_FLIP | Y_FLIP
db $28, $96, $32, 7 | X_FLIP | Y_FLIP
db $28, $9e, $31, 7 | X_FLIP | Y_FLIP
db $20, $9e, $30, 7 | X_FLIP | Y_FLIP
db $ff
Pokedex_PutNewModeABCModeCursorOAM: ; 41229 (10:5229)
@ -2087,26 +2087,26 @@ Pokedex_PutNewModeABCModeCursorOAM: ; 41229 (10:5229)
ret
.CursorOAM: ; 41230
db $1b, $47, $30, $07
db $13, $47, $31, $07
db $13, $4f, $32, $07
db $13, $57, $32, $07
db $13, $5f, $33, $07
db $13, $80, $33, $27
db $13, $88, $32, $27
db $13, $90, $32, $27
db $13, $98, $31, $27
db $1b, $98, $30, $27
db $23, $47, $30, $47
db $2b, $47, $31, $47
db $2b, $4f, $32, $47
db $2b, $57, $32, $47
db $2b, $5f, $33, $47
db $2b, $80, $33, $67
db $2b, $88, $32, $67
db $2b, $90, $32, $67
db $2b, $98, $31, $67
db $23, $98, $30, $67
db $1b, $47, $30, 7
db $13, $47, $31, 7
db $13, $4f, $32, 7
db $13, $57, $32, 7
db $13, $5f, $33, 7
db $13, $80, $33, 7 | X_FLIP
db $13, $88, $32, 7 | X_FLIP
db $13, $90, $32, 7 | X_FLIP
db $13, $98, $31, 7 | X_FLIP
db $1b, $98, $30, 7 | X_FLIP
db $23, $47, $30, 7 | Y_FLIP
db $2b, $47, $31, 7 | Y_FLIP
db $2b, $4f, $32, 7 | Y_FLIP
db $2b, $57, $32, 7 | Y_FLIP
db $2b, $5f, $33, 7 | Y_FLIP
db $2b, $80, $33, 7 | X_FLIP | Y_FLIP
db $2b, $88, $32, 7 | X_FLIP | Y_FLIP
db $2b, $90, $32, 7 | X_FLIP | Y_FLIP
db $2b, $98, $31, 7 | X_FLIP | Y_FLIP
db $23, $98, $30, 7 | X_FLIP | Y_FLIP
db $ff
Pokedex_UpdateSearchResultsCursorOAM: ; 41281 (10:5281)
@ -2118,30 +2118,30 @@ Pokedex_UpdateSearchResultsCursorOAM: ; 41281 (10:5281)
ret
.CursorOAM: ; 41290
db $1b, $47, $30, $07
db $13, $47, $31, $07
db $13, $4f, $32, $07
db $13, $57, $32, $07
db $13, $5f, $32, $07
db $13, $67, $33, $07
db $13, $7e, $33, $27
db $13, $86, $32, $27
db $13, $8e, $32, $27
db $13, $96, $32, $27
db $13, $9e, $31, $27
db $1b, $9e, $30, $27
db $23, $47, $30, $47
db $2b, $47, $31, $47
db $2b, $4f, $32, $47
db $2b, $57, $32, $47
db $2b, $5f, $32, $47
db $2b, $67, $33, $47
db $2b, $7e, $33, $67
db $2b, $86, $32, $67
db $2b, $8e, $32, $67
db $2b, $96, $32, $67
db $2b, $9e, $31, $67
db $23, $9e, $30, $67
db $1b, $47, $30, 7
db $13, $47, $31, 7
db $13, $4f, $32, 7
db $13, $57, $32, 7
db $13, $5f, $32, 7
db $13, $67, $33, 7
db $13, $7e, $33, 7 | X_FLIP
db $13, $86, $32, 7 | X_FLIP
db $13, $8e, $32, 7 | X_FLIP
db $13, $96, $32, 7 | X_FLIP
db $13, $9e, $31, 7 | X_FLIP
db $1b, $9e, $30, 7 | X_FLIP
db $23, $47, $30, 7 | Y_FLIP
db $2b, $47, $31, 7 | Y_FLIP
db $2b, $4f, $32, 7 | Y_FLIP
db $2b, $57, $32, 7 | Y_FLIP
db $2b, $5f, $32, 7 | Y_FLIP
db $2b, $67, $33, 7 | Y_FLIP
db $2b, $7e, $33, 7 | X_FLIP | Y_FLIP
db $2b, $86, $32, 7 | X_FLIP | Y_FLIP
db $2b, $8e, $32, 7 | X_FLIP | Y_FLIP
db $2b, $96, $32, 7 | X_FLIP | Y_FLIP
db $2b, $9e, $31, 7 | X_FLIP | Y_FLIP
db $23, $9e, $30, 7 | X_FLIP | Y_FLIP
db $ff
Pokedex_LoadCursorOAM: ; 412f1 (10:52f1)

View File

@ -40,7 +40,7 @@ AnimateDexSearchSlowpoke: ; 441cf
DoDexSearchSlowpokeFrame: ; 44207
ld a, [wDexSearchSlowpokeFrame]
ld hl, .SpriteData
ld hl, .SlowpokeSpriteData
ld de, Sprites
.loop
ld a, [hli]
@ -64,16 +64,16 @@ DoDexSearchSlowpokeFrame: ; 44207
inc de
jr .loop
.SpriteData: ; 44228
dsprite 11, 0, 9, 0, $00, $00
dsprite 11, 0, 10, 0, $01, $00
dsprite 11, 0, 11, 0, $02, $00
dsprite 12, 0, 9, 0, $10, $00
dsprite 12, 0, 10, 0, $11, $00
dsprite 12, 0, 11, 0, $12, $00
dsprite 13, 0, 9, 0, $20, $00
dsprite 13, 0, 10, 0, $21, $00
dsprite 13, 0, 11, 0, $22, $00
.SlowpokeSpriteData: ; 44228
dsprite 11, 0, 9, 0, $00, 0
dsprite 11, 0, 10, 0, $01, 0
dsprite 11, 0, 11, 0, $02, 0
dsprite 12, 0, 9, 0, $10, 0
dsprite 12, 0, 10, 0, $11, 0
dsprite 12, 0, 11, 0, $12, 0
dsprite 13, 0, 9, 0, $20, 0
dsprite 13, 0, 10, 0, $21, 0
dsprite 13, 0, 11, 0, $22, 0
db -1
DisplayDexEntry: ; 4424d

View File

@ -573,27 +573,27 @@ RedrawUnownPuzzlePieces: ; e14d9
; e150f
.OAM_HoldingPiece: ; e150f
dsprite -1, -4, -1, -4, $00, $00
dsprite -1, -4, 0, -4, $01, $00
dsprite -1, -4, 0, 4, $02, $00
dsprite 0, -4, -1, -4, $0c, $00
dsprite 0, -4, 0, -4, $0d, $00
dsprite 0, -4, 0, 4, $0e, $00
dsprite 0, 4, -1, -4, $18, $00
dsprite 0, 4, 0, -4, $19, $00
dsprite 0, 4, 0, 4, $1a, $00
dsprite -1, -4, -1, -4, $00, 0
dsprite -1, -4, 0, -4, $01, 0
dsprite -1, -4, 0, 4, $02, 0
dsprite 0, -4, -1, -4, $0c, 0
dsprite 0, -4, 0, -4, $0d, 0
dsprite 0, -4, 0, 4, $0e, 0
dsprite 0, 4, -1, -4, $18, 0
dsprite 0, 4, 0, -4, $19, 0
dsprite 0, 4, 0, 4, $1a, 0
db -1
.OAM_NotHoldingPiece: ; e1534
dsprite -1, -4, -1, -4, $00, $00
dsprite -1, -4, 0, -4, $01, $00
dsprite -1, -4, 0, 4, $00, $20 ; xflip
dsprite 0, -4, -1, -4, $02, $00
dsprite 0, -4, 0, -4, $03, $00
dsprite 0, -4, 0, 4, $02, $20 ; xflip
dsprite 0, 4, -1, -4, $00, $40 ; yflip
dsprite 0, 4, 0, -4, $01, $40 ; yflip
dsprite 0, 4, 0, 4, $00, $60 ; xflip, yflip
dsprite -1, -4, -1, -4, $00, 0
dsprite -1, -4, 0, -4, $01, 0
dsprite -1, -4, 0, 4, $00, 0 | X_FLIP
dsprite 0, -4, -1, -4, $02, 0
dsprite 0, -4, 0, -4, $03, 0
dsprite 0, -4, 0, 4, $02, 0 | X_FLIP
dsprite 0, 4, -1, -4, $00, 0 | Y_FLIP
dsprite 0, 4, 0, -4, $01, 0 | Y_FLIP
dsprite 0, 4, 0, 4, $00, 0 | X_FLIP | Y_FLIP
db -1
UnownPuzzleCoordData: ; e1559