pokecrystal/constants/wram_constants.asm

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; wInputType::
AUTO_INPUT EQU $ff
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; wDebugFlags::
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const_def
const DEBUG_BATTLE_F
const DEBUG_FIELD_F
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; wCurDexMode::
const_def
const DEXMODE_NEW
const DEXMODE_OLD
const DEXMODE_ABC
const DEXMODE_UNOWN
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; wMonType::
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const_def
const PARTYMON ; 0
const OTPARTYMON ; 1
const BOXMON ; 2
const TEMPMON ; 3
const WILDMON ; 4
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; wGameTimerPause::
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GAMETIMERPAUSE_TIMER_PAUSED_F EQU 0
GAMETIMERPAUSE_MOBILE_7_F EQU 7
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; wOptions::
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TEXT_DELAY_MASK EQU %111
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const_def 4
const NO_TEXT_SCROLL ; 4
const STEREO ; 5
const BATTLE_SHIFT ; 6
const BATTLE_SCENE ; 7
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TEXT_DELAY_FAST EQU %001 ; 1
TEXT_DELAY_MED EQU %011 ; 3
TEXT_DELAY_SLOW EQU %101 ; 5
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; wTextboxFrame::
const_def
const FRAME_1 ; 0
const FRAME_2 ; 1
const FRAME_3 ; 2
const FRAME_4 ; 3
const FRAME_5 ; 4
const FRAME_6 ; 5
const FRAME_7 ; 6
const FRAME_8 ; 7
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NUM_FRAMES EQU const_value
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; wTextboxFlags::
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const_def
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const FAST_TEXT_DELAY_F ; 0
const NO_TEXT_DELAY_F ; 1
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; wGBPrinterBrightness::
GBPRINTER_LIGHTEST EQU $00
GBPRINTER_LIGHTER EQU $20
GBPRINTER_NORMAL EQU $40
GBPRINTER_DARKER EQU $60
GBPRINTER_DARKEST EQU $7f
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; wOptions2::
const_def
const MENU_ACCOUNT ; 0
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; wWalkingDirection::
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const_def -1
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const STANDING ; -1
const DOWN ; 0
const UP ; 1
const LEFT ; 2
const RIGHT ; 3
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NUM_DIRECTIONS EQU const_value
DOWN_MASK EQU 1 << DOWN
UP_MASK EQU 1 << UP
LEFT_MASK EQU 1 << LEFT
RIGHT_MASK EQU 1 << RIGHT
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; wFacingDirection::
FACE_CURRENT EQU 0
FACE_DOWN EQU 8
FACE_UP EQU 4
FACE_LEFT EQU 2
FACE_RIGHT EQU 1
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; wPokemonWithdrawDepositParameter::
PC_WITHDRAW EQU 0
PC_DEPOSIT EQU 1
REMOVE_PARTY EQU 0
REMOVE_BOX EQU 1
DAY_CARE_WITHDRAW EQU 2
DAY_CARE_DEPOSIT EQU 3
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; wPlayerStepFlags::
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const_def 4
const PLAYERSTEP_MIDAIR_F ; 4
const PLAYERSTEP_CONTINUE_F ; 5
const PLAYERSTEP_STOP_F ; 6
const PLAYERSTEP_START_F ; 7
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; wInitListType::
INIT_ENEMYOT_LIST EQU 1
INIT_BAG_ITEM_LIST EQU 2
INIT_OTHER_ITEM_LIST EQU 3
INIT_PLAYEROT_LIST EQU 4
INIT_MON_LIST EQU 5
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; wTimeOfDay::
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const_def
const MORN_F ; 0
const DAY_F ; 1
const NITE_F ; 2
const DARKNESS_F ; 3
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NUM_DAYTIMES EQU const_value
MORN EQU 1 << MORN_F
DAY EQU 1 << DAY_F
NITE EQU 1 << NITE_F
DARKNESS EQU 1 << DARKNESS_F
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ANYTIME EQU MORN | DAY | NITE
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; wBattleAnimFlags::
const_def
const BATTLEANIM_STOP_F ; 0
const BATTLEANIM_IN_SUBROUTINE_F ; 1
const BATTLEANIM_IN_LOOP_F ; 2
const BATTLEANIM_KEEPSPRITES_F ; 3
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; wPlayerSpriteSetupFlags::
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PLAYERSPRITESETUP_FACING_MASK EQU %11
PLAYERSPRITESETUP_FEMALE_TO_MALE_F EQU 2
PLAYERSPRITESETUP_CUSTOM_FACING_F EQU 5
PLAYERSPRITESETUP_SKIP_RELOAD_GFX_F EQU 6
PLAYERSPRITESETUP_RESET_ACTION_F EQU 7
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; wPlayerGender::
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PLAYERGENDER_FEMALE_F EQU 0
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; wMapStatus::
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const_def
const MAPSTATUS_START ; 0
const MAPSTATUS_ENTER ; 1
const MAPSTATUS_HANDLE ; 2
const MAPSTATUS_DONE ; 3
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; wMapEventStatus::
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const_def
const MAPEVENTS_ON ; 0
const MAPEVENTS_OFF ; 1
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; wScriptFlags::
SCRIPT_RUNNING EQU 2
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; wScriptMode::
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const_def
const SCRIPT_OFF
const SCRIPT_READ
const SCRIPT_WAIT_MOVEMENT
const SCRIPT_WAIT
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; wSpawnAfterChampion::
SPAWN_LANCE EQU 1
SPAWN_RED EQU 2
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; wCurDay::
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const_def
const SUNDAY ; 0
const MONDAY ; 1
const TUESDAY ; 2
const WEDNESDAY ; 3
const THURSDAY ; 4
const FRIDAY ; 5
const SATURDAY ; 6
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; wMapObjects::
PLAYER_OBJECT EQU 0
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NUM_OBJECTS EQU 16
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; wStatusFlags::
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const_def
const STATUSFLAGS_POKEDEX_F ; 0
const STATUSFLAGS_UNOWN_DEX_F ; 1
const STATUSFLAGS_FLASH_F ; 2
const STATUSFLAGS_CAUGHT_POKERUS_F ; 3
const STATUSFLAGS_ROCKET_SIGNAL_F ; 4
const STATUSFLAGS_NO_WILD_ENCOUNTERS_F ; 5
const STATUSFLAGS_HALL_OF_FAME_F ; 6
const STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F ; 7
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; wStatusFlags2::
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const_def
const STATUSFLAGS2_ROCKETS_IN_RADIO_TOWER_F ; 0
const STATUSFLAGS2_SAFARI_GAME_F ; 1
const STATUSFLAGS2_BUG_CONTEST_TIMER_F ; 2
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const STATUSFLAGS2_UNUSED_3_F ; 3
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const STATUSFLAGS2_BIKE_SHOP_CALL_F ; 4
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const STATUSFLAGS2_UNUSED_5_F ; 5
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const STATUSFLAGS2_REACHED_GOLDENROD_F ; 6
const STATUSFLAGS2_ROCKETS_IN_MAHOGANY_F ; 7
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; wMomSavingMoney::
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MOM_SAVING_SOME_MONEY_F EQU 0
MOM_SAVING_HALF_MONEY_F EQU 1
MOM_SAVING_ALL_MONEY_F EQU 2
MOM_ACTIVE_F EQU 7
MOM_SAVING_MONEY_MASK EQU (1 << MOM_SAVING_SOME_MONEY_F) | (1 << MOM_SAVING_HALF_MONEY_F) | (1 << MOM_SAVING_ALL_MONEY_F)
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; wJohtoBadges::
const_def
const ZEPHYRBADGE
const HIVEBADGE
const PLAINBADGE
const FOGBADGE
const MINERALBADGE
const STORMBADGE
const GLACIERBADGE
const RISINGBADGE
NUM_JOHTO_BADGES EQU const_value
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; wKantoBadges::
const_def
const BOULDERBADGE
const CASCADEBADGE
const THUNDERBADGE
const RAINBOWBADGE
const SOULBADGE
const MARSHBADGE
const VOLCANOBADGE
const EARTHBADGE
NUM_KANTO_BADGES EQU const_value
NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES
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; wPokegearFlags::
const_def
const POKEGEAR_MAP_CARD_F ; 0
const POKEGEAR_RADIO_CARD_F ; 1
const POKEGEAR_PHONE_CARD_F ; 2
const POKEGEAR_EXPN_CARD_F ; 3
POKEGEAR_OBTAINED_F EQU 7
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; wWhichRegisteredItem::
REGISTERED_POCKET EQU %11000000
REGISTERED_NUMBER EQU %00111111
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; wPlayerState::
PLAYER_NORMAL EQU 0
PLAYER_BIKE EQU 1
PLAYER_SKATE EQU 2
PLAYER_SURF EQU 4
PLAYER_SURF_PIKA EQU 8
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; wCelebiEvent::
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CELEBIEVENT_FOREST_IS_RESTLESS_F EQU 2
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; wBikeFlags::
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const_def
const BIKEFLAGS_STRENGTH_ACTIVE_F ; 0
const BIKEFLAGS_ALWAYS_ON_BIKE_F ; 1
const BIKEFLAGS_DOWNHILL_F ; 2
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; wDailyFlags1::
const_def
const DAILYFLAGS1_KURT_MAKING_BALLS_F ; 0
const DAILYFLAGS1_BUG_CONTEST_F ; 1
const DAILYFLAGS1_FISH_SWARM_F ; 2
const DAILYFLAGS1_TIME_CAPSULE_F ; 3
const DAILYFLAGS1_ALL_FRUIT_TREES_F ; 4
const DAILYFLAGS1_GOT_SHUCKIE_TODAY_F ; 5
const DAILYFLAGS1_GOLDENROD_UNDERGROUND_BARGAIN_F ; 6
const DAILYFLAGS1_TRAINER_HOUSE_F ; 7
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; wDailyFlags2::
const_def
const DAILYFLAGS2_MT_MOON_SQUARE_CLEFAIRY_F ; 0
const DAILYFLAGS2_UNION_CAVE_LAPRAS_F ; 1
const DAILYFLAGS2_GOLDENROD_UNDERGROUND_GOT_HAIRCUT_F ; 2
const DAILYFLAGS2_GOLDENROD_DEPT_STORE_TM27_RETURN_F ; 3
const DAILYFLAGS2_DAISYS_GROOMING_F ; 4
const DAILYFLAGS2_INDIGO_PLATEAU_RIVAL_FIGHT_F ; 5
const DAILYFLAGS2_MOVE_TUTOR_F ; 6
const DAILYFLAGS2_BUENAS_PASSWORD_F ; 7
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; wSwarmFlags::
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const_def
const SWARMFLAGS_BUENAS_PASSWORD_F ; 0
const SWARMFLAGS_GOLDENROD_DEPT_STORE_SALE_F ; 1
const SWARMFLAGS_DUNSPARCE_SWARM_F ; 2
const SWARMFLAGS_YANMA_SWARM_F ; 3
const SWARMFLAGS_MOBILE_4_F ; 4
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; wLuckyNumberShowFlag::
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LUCKYNUMBERSHOW_GAME_OVER_F EQU 0
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; wDayCareMan::
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DAYCAREMAN_HAS_MON_F EQU 0
DAYCAREMAN_MONS_COMPATIBLE_F EQU 5
DAYCAREMAN_HAS_EGG_F EQU 6
DAYCAREMAN_ACTIVE_F EQU 7
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; wDayCareLady::
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DAYCARELADY_HAS_MON_F EQU 0
DAYCARELADY_ACTIVE_F EQU 7