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NUM_OBJECTS EQU $10 → 16
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@ -151,7 +151,7 @@ SPAWN_RED EQU 2
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; wMapObjects:: ; d71e
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PLAYER_OBJECT EQU 0
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NUM_OBJECTS EQU $10
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NUM_OBJECTS EQU 16
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; wStatusFlags:: ; d84c
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const_def
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