ReC98/th05
nmlgc ed4d7282a0 [Pipeline] Add .BMP versions of all hardcoded 1bpp sprites found so far
A future sprite converter (documented in #8) could then convert these
to C or ASM arrays.

(Except for the piano sprites for TH05's Music Room, which are stored
and used in such a compressed way that it defeats the purpose of
storing them as bitmaps.
2020-06-21 23:03:45 +02:00
..
formats [Maintenance] [th02/th04/th05] Declare more stage and player symbols in C land 2020-05-04 00:03:17 +02:00
gaiji
hardware
main [Maintenance] [th04/th05] Declare null callbacks in a single place in C land 2020-05-04 16:14:18 +02:00
music [Maintenance] [th04/th05] Declare GRCG register setting functions in C land 2020-05-03 23:38:32 +02:00
snd
sprites [Pipeline] Add .BMP versions of all hardcoded 1bpp sprites found so far 2020-06-21 23:03:45 +02:00
chars.h [Maintenance] [th02/th04/th05] Declare more stage and player symbols in C land 2020-05-04 00:03:17 +02:00
chars.inc [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
hud_bar.asm [Maintenance] [th04/th05] Assemble 16-bit .ASM files case-sensitively 2020-05-03 23:56:08 +02:00
i_shot.hpp [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
main011.cpp [Decompilation] [th04/th05] Stage and BGM title popups 2020-05-04 16:14:21 +02:00
main012.cpp [Decompilation] [th04/th05] Stage and BGM title popups 2020-05-04 16:14:21 +02:00
mem.h
mem.inc
mem[data].asm
op_01.cpp [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
p_common.cpp [Maintenance] [th04/th05] Add a segment split before the title popup functions 2020-05-03 23:28:25 +02:00
p_marisa.cpp [Maintenance] [th04/th05] Add a segment split before the title popup functions 2020-05-03 23:28:25 +02:00
p_mima.cpp [Maintenance] [th04/th05] Add a segment split before the title popup functions 2020-05-03 23:28:25 +02:00
p_reimu.cpp [Maintenance] [th04/th05] Add a segment split before the title popup functions 2020-05-03 23:28:25 +02:00
p_yuuka.cpp [Maintenance] [th04/th05] Add a segment split before the title popup functions 2020-05-03 23:28:25 +02:00
player.asm [Maintenance] [th04/th05] Assemble 16-bit .ASM files case-sensitively 2020-05-03 23:56:08 +02:00
res_kso.cpp
resident.hpp
th05.hpp [Maintenance] Proofread all comments in C land 2020-06-21 22:14:08 +02:00
th05.inc [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00