mirror of https://github.com/nmlgc/ReC98.git
14 lines
336 B
C++
14 lines
336 B
C++
/* ReC98
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* -----
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* Shared #includes for the shot type control translation units
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*/
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#include <stddef.h>
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#include "platform.h"
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#include "th03/math/subpixel.hpp"
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#include "th03/math/randring.h"
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#include "th04/math/motion.hpp"
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#include "th04/main/player/player.h"
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#include "th05/sprites/main_pat.h"
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#include "th05/main/player/shot.hpp"
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