mirror of https://github.com/nmlgc/ReC98.git
17 lines
442 B
NASM
17 lines
442 B
NASM
PLAYER_ANIM_IMAGES_PER_SLOT = 32
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CPlayerAnim struc
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PA_alpha dd PLAYER_ANIM_IMAGES_PER_SLOT dup(?)
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PA_B dd PLAYER_ANIM_IMAGES_PER_SLOT dup(?)
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PA_R dd PLAYER_ANIM_IMAGES_PER_SLOT dup(?)
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PA_G dd PLAYER_ANIM_IMAGES_PER_SLOT dup(?)
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PA_E dd PLAYER_ANIM_IMAGES_PER_SLOT dup(?)
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PA_vram_w dw ?
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PA_h dw ?
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PA_bos_image_count dw ?
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CPlayerAnim ends
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public _player_48x48, _player_48x32
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_player_48x48 CPlayerAnim <?>
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_player_48x32 CPlayerAnim <?>
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