ReC98/th01/main/player
nmlgc 0062826327 [Separating translation units] [th01] Additional hardware effect functions
These could have been nicely separated into per-device translations
(one for GDC, one for EGC, one for regular VRAM accesses)… if their
original order followed that classification.

OK, so let's make it one full `graph_ex.cpp` translation unit… nope,
FUUIN.EXE needs graph_2xscale_byterect_1_to_0_slow() with different
compilation flags. 🤦

Whatever, fuck it, let's go for individual translation units, with
individual headers, so that we at least get predictably organized
source code out of this.

Part of P0196, funded by Yanga.
2022-05-31 23:15:14 +02:00
..
anim.cpp [Separating translation units] [th01] Additional hardware effect functions 2022-05-31 23:15:14 +02:00
anim.hpp [Decompilation] [th01] Loading and initializing common data used in all stages 2021-11-07 23:22:10 +01:00
anim[bss].asm [Naming] [th01] Reduce CPlayerAnim instances to their width and height 2021-10-20 00:06:16 +02:00
bomb.hpp [Decompilation] [th01] Loading and initializing common data used in all stages 2021-11-07 23:22:10 +01:00
bomb_d_f.cpp [Decompilation] [th01] Bombs: Damage condition 2021-11-07 22:42:41 +01:00
inv_spr.cpp [Maintenance] [th01] Use a common macro for sloppy unblitting of 8×8 sprites 2021-08-22 15:03:15 +02:00
inv_spr[bss].asm [Decompilation] [th01] Player invincibility sprite rendering 2020-09-28 13:02:34 +02:00
move.cpp [Decompilation] [th01] Player: Main control and rendering function 2021-10-20 10:59:36 +02:00
orb.cpp [Decompilation] [th01] Elis: Pattern 1/13 2022-05-31 22:55:33 +02:00
orb.hpp [Decompilation] [th01] Sariel: Main function 2022-01-31 08:31:18 +01:00
orb[bss].asm [Decompilation] [th01] Orb physics 2020-06-13 21:15:27 +02:00
orb[data].asm [Decompilation] [th01] Orb physics 2020-06-13 21:15:27 +02:00
player.cpp [Maintenance] [th01] Remove `extern "C"` from more areas of code 2022-05-31 22:55:33 +02:00
player.hpp [Decompilation] [th01] Sariel: Main function 2022-01-31 08:31:18 +01:00
player[bss].asm [Decompilation] [th01] Sariel: Main function 2022-01-31 08:31:18 +01:00
shot.cpp [Maintenance] Consistently use singular for entity structure and file names 2021-11-28 19:14:02 +01:00
shot.hpp [Maintenance] Consistently use singular for entity structure and file names 2021-11-28 19:14:02 +01:00
shot[bss].asm [Maintenance] Consistently use singular for entity structure and file names 2021-11-28 19:14:02 +01:00