ReC98/th04/main
nmlgc 1e41fa0617 [Maintenance] Remove redundant `#include`s
Part of P0285, funded by [Anonymous] and iruleatgames.
2024-07-09 08:46:51 +02:00
..
boss [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
bullet [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
dialog [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
enemy [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
hud [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
item [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
midboss [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
player [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
pointnum [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
stage [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
tile [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
bg.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
bullets_gather_inv.asm [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
checkerb.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
checkerb.hpp [Decompilation] [th04] Scrolling checkerboard background 2023-05-30 01:25:20 +02:00
circle.asm [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
circle.cpp [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
circle.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
circles[bss].asm [Maintenance] [th04/th05] Declare circles in C land 2020-08-28 15:14:21 +02:00
circles_color[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
custom.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
custom[bss].asm [Maintenance] [th04/th05] Custom entities: Move declarations to TH04 2023-05-25 15:11:50 +02:00
demo.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
demo.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
demo[data].asm [Decompilation] [th04/th05] Demo Play: Replay file loading 2024-07-09 08:44:38 +02:00
drawp.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
drawpoint[bss].asm [Decompilation] [th05] Line sets: Rendering 2020-08-19 20:10:08 +02:00
ems.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
ems.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
ems[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
end.hpp [Decompilation] [th04/th05] Bosses: Defeat sequence 2022-03-27 01:35:37 +01:00
frames.h [Maintenance] Proofread all comments in C land 2020-06-21 22:14:08 +02:00
frames[bss].asm [Decompilation] [th04/th05] Turbo/Slow Mode slowdown 2021-07-31 20:19:33 +02:00
frames[data].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
gather.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
gather.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
gather.inc [Decompilation] [th04/th05] Gather circles: Update function 2022-04-16 23:53:47 +02:00
gather[bss].asm [Maintenance] [th04/th05] Move ASM land gather declarations to their own file 2021-07-31 20:19:33 +02:00
gather_point_render.asm [Maintenance] [th02/th04/th05] Remove `extern "C"` from more areas of code 2023-01-16 10:16:12 +01:00
homing.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
homing_target[bss].asm [Maintenance] Declare the "no valid point" constant (-999) in a single place 2020-08-19 19:32:37 +02:00
null.asm [Maintenance] [th04/th05] Declare null callbacks in a single place in C land 2020-05-04 16:14:18 +02:00
null.hpp [Maintenance] Move `extern "C"` into the headers it applies to 2024-07-09 08:40:49 +02:00
pattern.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
pause.asm [Maintenance] Remove `extern "C"` from more areas of code 2024-04-11 23:17:45 +02:00
pause.h [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
pause[data].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
phase.hpp [Decompilation] [th05] Stage 1 midboss: Main function 2022-05-01 00:22:03 +02:00
phase.inc [Naming] [th04/th05] Bosses: HP fill and .BB tile animation phase constants 2022-04-16 23:53:47 +02:00
play[bss].asm [Maintenance] [th02/th04/th05] Declare more stage and player symbols in C land 2020-05-04 00:03:17 +02:00
playfld.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
playfld.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
playfld[bss].asm [Decompilation] [th04/th05] Playfield shaking 2022-03-05 17:50:33 +01:00
playfld[data].asm [Decompilation] [th04/th05] Playfield shaking 2022-03-05 17:50:33 +01:00
playperf.asm [Maintenance] Reimplement TASM's ARG directive for `MOV BX, SP` functions 2021-02-20 23:50:00 +01:00
playperf.hpp [Maintenance] [th02/th04/th05] Declare more stage and player symbols in C land 2020-05-04 00:03:17 +02:00
quit.hpp [Reverse-engineering] [th04/th05] Game quit flag 2022-03-27 00:39:04 +01:00
quit[bss].asm [Reverse-engineering] [th04/th05] Game quit flag 2022-03-27 00:39:04 +01:00
rank.hpp [Maintenance] Move `extern "C"` into the headers it applies to 2024-07-09 08:40:49 +02:00
score.hpp [Maintenance] Remove `extern "C"` from more areas of code 2024-07-09 08:40:43 +02:00
score[bss].asm [Maintenance] [th03/th04/th05] Drop the `_lebcd` suffix from score variables 2022-03-27 01:29:03 +01:00
scoreupd.asm [Maintenance] Remove `extern "C"` from more areas of code 2024-07-09 08:40:43 +02:00
scoreupd[data].asm [Build] [th05] Use a separate translation unit for `scoreupd.asm` 2024-06-30 05:53:13 +02:00
scroll.hpp [Maintenance] Hidden #include dependency removal: TH04 2024-07-09 08:42:24 +02:00
scroll_y_1.asm [Maintenance] Reimplement TASM's ARG directive for `MOV BX, SP` functions 2021-02-20 23:50:00 +01:00
scrolly3.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
select_for_rank.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
slowdown.cpp [Maintenance] Remove redundant `#include`s 2024-07-09 08:46:51 +02:00
slowdown.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
slowdown[bss].asm [Decompilation] [th04/th05] Turbo/Slow Mode slowdown 2021-07-31 20:19:33 +02:00
spark.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
spark.inc [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
spark_a.asm [Maintenance] Random number ring buffer: Remove `extern "C"` 2023-06-06 21:07:08 +02:00
spark_render.asm [Maintenance] Fix another bunch of accumulated typos and dead code 2023-04-28 22:21:21 +02:00
sparks.asm [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
sparks[bss].asm [Separate translation units] [th04/th05] Spark sprite spawning (undecompilable) 2022-05-01 00:22:04 +02:00
sparks_add[bss].asm [Separate translation units] [th04/th05] Spark sprite spawning (undecompilable) 2022-05-01 00:22:04 +02:00