Commit Graph

2132 Commits

Author SHA1 Message Date
nmlgc 881094f9c6 [Naming] [th01] Player: Clearly distinguish the reset subfunction
This clarifies so much that it's worth its own commit.

Part of P0214, funded by Ember2528.
2022-08-14 23:05:45 +02:00
nmlgc 8877c66b24 [Maintenance] [th01] Add functions for blitting default player and Orb sprites
Part of P0214, funded by Ember2528.
2022-08-14 23:05:08 +02:00
nmlgc 3f8c0f4685 [Maintenance] [th01] Rename the `test_*()` functions to `debug_*()`
Conceptually, we can lump both "test" and "debug" modes under a single
"debug" umbrella.

Part of P0214, funded by Ember2528.
2022-08-14 23:04:21 +02:00
nmlgc cf95cc8717 [Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
Nothing says "we're getting things done" quite as much as this.

Part of P0214, funded by Ember2528.
2022-08-14 23:03:15 +02:00
nmlgc 40051f5ae2 [Maintenance] [th01] Move remaining non-literal data into a new assembly unit
Yeah, no, I'm not going to declare all of those as `extern` and then
"Move all data to C land" after decompiling the entire segment. Once
again (94372d2), it's not too bad – heck, in REIIDEN.EXE, it's less
than a screen worth of identifiers that are still being referenced.

Part of P0214, funded by Ember2528.
2022-08-14 23:02:39 +02:00
nmlgc cc9b323501 [Maintenance] Keep Turbo C++'s <conio.h> from redefining I/O port intrinsics
Especially since it uses the inferior fundamental integer types because
this was the 90's.

Part of P0214, funded by Ember2528.
2022-08-14 22:58:18 +02:00
nmlgc 158a91e3ce [Maintenance] [th01] FUUIN.EXE: Move master.lib data back to the main ASM husk
Completes P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc 1fd32fad0f [Decompilation] [th01] FUUIN.EXE: Move the final pieces of data to C land
100%.

Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc 96e18b33be [Decompilation] [th01] FUUIN.EXE: main()
The final secret of this executable: With a loaded MDRV2, enter

	fuuin t1

on the DOS prompt to view the 魔界/Makai Good Ending, or

	fuuin t

for the 地獄/Jigoku Good Ending.

(Bad Endings can only be accessed by pre-allocating the TH01 resident
structure and setting one of the `continues_per_scene` array members to
a nonzero value.)

Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc 90077fdc79 [Decompilation] [th01] Move FUUIN.EXE input and High Score data to C land
Might as well figure out that horribly entangled data layout sooner
rather than later…

Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc 643f662815 [Decompilation] [th01] VSync interrupt handler: Move all data to C land
Ending the data catch-up with… an unused mouse cursor graphic?!

Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc c5b7f8d771 [Decompilation] [th01] Text mode functions: Move all data to C land
Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc 6b3fc6c4d1 [Decompilation] [th01] Game init and exit functions: Move all data to C land
Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc 443a334067 [Decompilation] [th01] Core graphics/palette functions: Move all data to C land
Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc e79f6c62bf [Decompilation] [th01] .GRP / .GRZ / .PTN: Move all data to C land
Cross-executable ZUN bloat 🤮

Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc ce9f1ed0c0 [Maintenance] [th01] Move OP and REIIDEN master.lib data to new assembly units
Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc 774c97e31d [Decompilation] [th01] Pellet delay clouds: Move all data to C land
That's all hardcoded sprites transferred to C land! Yeah, I know,
what a significant milestone… except…

Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc 738964a451 [Decompilation] [th01] Random resident structure stuff: Move all data to C land
Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc 1971682309 [Decompilation] [th01] VRAM page transitions: Move all data to C land
Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc 1031815450 [Decompilation] [th01] Shootout lasers: Move all data to C land
Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc a3bc614e68 [Decompilation] [th01] MDRV2: Move all data to C land
Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:23 +02:00
nmlgc 04f5c27d13 [Maintenance] [th01] Move FUUIN.EXE's master.lib data to a new assembly unit
Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:22 +02:00
nmlgc bfb15c7afe [Decompilation] [th01] High score menu: Move BSS data in REIIDEN.EXE to C land
Work around inconsistency now, save catch-up work later.

Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:22 +02:00
nmlgc 36930a2604 [Decompilation] REYHI*.DAT: Loading only the high score
Still finding more obscure Turbo C++ code generation details.

Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:22 +02:00
nmlgc 09d45778c0 [Decompilation] [th01] Boss defeat sequence: Move all data to C land
Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:22 +02:00
nmlgc d79f06b66a [Decompilation] [th01] Bonus screens: Move all data to C land
Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:22 +02:00
nmlgc 156c2455e7 [Decompilation] [th01] TOTLE screen: Main function
Where we learn that "MIKOsan" is just a fancy term for the current
lives and bombs. Same as "Bomb&Player", just with higher
multipliers.
Also, continuing the trend of ugly numeral rendering code.

Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:02 +02:00
nmlgc 363fd54e6a [Decompilation] [th01] Stage bonus: Main function
Completes P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 23:18:29 +02:00
nmlgc 998721e6c1 [Decompilation] [th01] Stage bonus: 4-digit value → fullwidth string conversion
Seriously? Not even covering the whole range of an integer?

Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 23:18:29 +02:00
nmlgc d6e7dbe387 [Decompilation] [th01] Stage bonus: Digit → fullwidth numeral conversion
Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 23:18:29 +02:00
nmlgc 06379be894 [Decompilation] [th01] Stage bonus: Background box opening animation
40 functions left in TH01!

Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 23:18:29 +02:00
nmlgc 4dc26ecc8f [Decompilation] [th01] TOTLE screen: Transition animation
Combining the previous effect with gradual activation of all lines and
ZUN's first correct interpolation between two palettes.

Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 23:18:29 +02:00
nmlgc bd8e9ffa2e [Decompilation] [th01] Alternating left/right-shift VRAM row page transition
Is that a correct word order? The main effect behind the transition to
the TOTLE screen, and all its fanciness comes from alternating shift
directions on every row. No wave code anywhere.

Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 23:18:29 +02:00
nmlgc 613f340b33 [Decompilation] [th01] TOTLE screen: Metric digit animation
First function, already found a ZUN quirk.

Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 23:18:29 +02:00
nmlgc b93f216982 [Maintenance] Correctly declare unsigned VRAM byte amount types -.-
Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 18:34:34 +02:00
nmlgc 79e9ab77dc [Maintenance] Simplify EGC macros and hardcode the chip's register size
No reason to continue pretending it supports anything else.

Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 18:03:44 +02:00
nmlgc 60a7e44b53 [Maintenance] Introduce proper Shift-JIS and JIS X 0208 types
Much more semantic than that twobyte_t abomination.

Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 15:53:13 +02:00
nmlgc e4124ca004 [Maintenance] [th01] Move REYHI*.DAT declarations to the formats/ subdirectory
Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 15:52:41 +02:00
nmlgc 3e3aded807 [Maintenance] [th01] Pellets: Avoid the header's dependency on sprite sizes
Leads to mildly uglier code in exchange for not having to burden a
handful of translation units with a needless header.

Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 15:52:07 +02:00
nmlgc 96510b3cba [Maintenance] [th01] Don't #include grppsafx.h inside graph.h
That file is about to gain a dependency on a Shift-JIS type header.

Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 15:50:46 +02:00
nmlgc e97a869e90 [Maintenance] [th01] Compile all remaining C code as C++
And all that it needed was a few ellipses.

Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 15:50:19 +02:00
nmlgc d398a949fc [Decompilation] High score menu: Move all data to C land
Completes P0211, funded by Lmocinemod and Arandui.
2022-08-08 20:16:29 +02:00
nmlgc 6e36dfd93b [Decompilation] [th01] Verdict screen: Move all data to C land
Part of P0211, funded by Lmocinemod and Arandui.
2022-08-08 20:16:25 +02:00
nmlgc 64fe9bbff9 [Decompilation] [th01] Endings: Common beginning
Part of P0211, funded by Lmocinemod and Arandui.
2022-08-08 20:16:21 +02:00
nmlgc 54653a33c3 [Decompilation] [th01] Boss entities and animations: Move all data to C land
Part of P0211, funded by Lmocinemod and Arandui.
2022-08-08 20:16:16 +02:00
nmlgc 00f3cacc5e [Translation unit catch-up] [th01] Archive functions
That was the one piece of technical debt in TH01 we've been carrying
around since March 2015! (0fd7f14)

Part of P0211, funded by Lmocinemod and Arandui.
2022-08-08 20:16:11 +02:00
nmlgc 5fa0cd5a86 [Decompilation] [th01] .GRC / 8×8 shapes: Move all data to C land
Part of P0211, funded by Lmocinemod and Arandui.
2022-08-08 20:16:05 +02:00
nmlgc 624799bff2 [Decompilation] [th01] Items: Move all data to C land
Part of P0211, funded by Lmocinemod and Arandui.
2022-08-08 20:16:01 +02:00
nmlgc 459f3db4bd [Decompilation] [th01] HUD: Move all data to C land
Part of P0211, funded by Lmocinemod and Arandui.
2022-08-08 20:15:57 +02:00
nmlgc a2200fef28 [Decompilation] [th01] Stage timer: Move all data to C land
Part of P0211, funded by Lmocinemod and Arandui.
2022-08-08 20:15:53 +02:00