Commit Graph

  • 71f4810942 [Research] [th05] Document the High Score screen black-out palette glitch master nmlgc 2024-12-01 04:02:46 +0100
  • 840aedebf6 [Decompilation] [th04] Extra unlock / High Score sprite loading nmlgc 2024-11-30 04:27:56 +0100
  • 495205e16a [Decompilation] [th04/th05] High Score viewer: Main function nmlgc 2024-11-30 01:11:47 +0100
  • 97120c12b3 [Decompilation] [th04/th05] High Score viewer: Rendering a full rank page nmlgc 2024-11-28 04:57:27 +0100
  • 97730856df [Decompilation] [th04/th05] High Score viewer: Place row rendering nmlgc 2024-11-27 22:06:27 +0100
  • 423e6c8ade [Decompilation] [th04/th05] High Score viewer: Stage rendering nmlgc 2024-11-27 17:35:59 +0100
  • 9eef948b93 [Decompilation] [th04/th05] High Score viewer: Score rendering nmlgc 2024-11-26 23:49:57 +0100
  • b712898bef [Reverse-engineering] [th04/th05] High Score viewer: Coordinates nmlgc 2024-11-29 20:31:56 +0100
  • bf98b38c7a [Reverse-engineering] [th04/th05] High Score viewer: Sprite IDs nmlgc 2024-11-27 16:32:34 +0100
  • f761f8e313 [Decompilation] [th04/th05] High Score screen: GENSOU.SCR loading nmlgc 2024-11-26 06:45:59 +0100
  • 09dc7318ed [Decompilation] [th04/th05] GENSOU.SCR: Default data nmlgc 2024-11-25 01:29:22 +0100
  • 01684c4a1d [Decompilation] [th04/th05] GENSOU.SCR: Encryption nmlgc 2024-11-24 03:26:21 +0100
  • 36ecd3c7a9 [Decompilation] [th04/th05] GENSOU.SCR: Decryption nmlgc 2024-11-24 01:58:18 +0100
  • 4e36fb48bf [Maintenance] [th03/th04/th05] Cutscenes: Highlight the fade-out param overflow nmlgc 2024-11-30 01:36:59 +0100
  • 9e1228dd2d [Maintenance] [th05] High Score viewer: Move init code into a temporary TU nmlgc 2024-11-26 23:22:07 +0100
  • 5c141ffddc [Maintenance] [th04/th05] Add a new segment for score code nmlgc 2024-11-23 22:55:37 +0100
  • 27ab46ff12 [Maintenance] [th04/th05] GENSOU.SCR: Move headers to a separate directory nmlgc 2024-11-23 22:30:20 +0100
  • c879dfcbff [Decompilation] [th03] Character selection: Main functions nmlgc 2024-11-10 19:27:02 +0100
  • 3bf8a9099a [Decompilation] [th03] Character selection: Input processing nmlgc 2024-11-08 20:29:46 +0100
  • de05595435 [Decompilation] [th03] Character selection: Cursor blitting nmlgc 2024-11-07 14:51:44 +0100
  • 3e077dbc0e [Decompilation] [th03] Character selection: Rendering all background curves nmlgc 2024-11-06 08:55:52 +0100
  • 71321c6072 [Decompilation] [th03] Character selection: Plotting a single curve nmlgc 2024-11-06 08:02:57 +0100
  • fd621395be [Decompilation] [th03] Character selection: Extra pictogram blitting nmlgc 2024-11-06 07:05:36 +0100
  • bcb2aa7a35 [Decompilation] [th03] Character selection: Name blitting nmlgc 2024-11-05 10:22:13 +0100
  • 9bbd2574b5 [Decompilation] [th03] Character selection: Stat blitting nmlgc 2024-11-05 10:12:19 +0100
  • b5036df4f9 [Decompilation] [th03] Character selection: Portrait blitting nmlgc 2024-11-05 08:49:45 +0100
  • c1bae0fdde [Decompilation] [th03] Character selection: Common initialization and cleanup nmlgc 2024-11-05 06:56:58 +0100
  • a3486d44db [Decompilation] [th03] Character selection: Separated image loading nmlgc 2024-11-04 18:40:48 +0100
  • 623b3d5d75 [Decompilation] [th03] Character selection: Determining available characters nmlgc 2024-11-04 16:27:04 +0100
  • a4a7b36836 [Reverse-engineering] [th03] Character selection: State nmlgc 2024-11-05 08:10:48 +0100
  • a4ec895a50 [Reverse-engineering] [th03] Character selection: .CDG slots and filenames nmlgc 2024-11-04 17:21:15 +0100
  • ee40b75a31 Merge branch 'debloated' into anniversary anniversary nmlgc 2024-07-09 12:34:25 +0200
  • 10158b53af Merge branch 'master' into debloated debloated nmlgc 2024-07-09 11:40:37 +0200
  • fa9ef09435 Merge branch 'master' into BossRush BossRush nmlgc 2024-07-09 09:57:22 +0200
  • b731d9ae73 Merge branch 'master' into community_choice_fixes community_choice_fixes nmlgc 2024-07-09 09:55:56 +0200
  • c97b884896 Merge branch 'master' into th01_critical_fixes th01_critical_fixes nmlgc 2024-07-09 09:54:16 +0200
  • cfe96e9044 Merge branch 'master' into th01_end_pic_optimize th01_end_pic_optimize nmlgc 2024-07-09 09:51:10 +0200
  • e31ed7d8f9 Merge branch 'master' into th01_orb_debug th01_orb_debug nmlgc 2024-07-09 09:35:49 +0200
  • 34094c678c Merge branch 'master' into th03_real_hitbox th03_real_hitbox nmlgc 2024-07-09 09:26:00 +0200
  • 57a5ff6fae Merge branch 'master' into th03_no_gdc_frequency_check th03_no_gdc_frequency_check nmlgc 2024-07-09 09:20:04 +0200
  • 4deea83b53 Merge branch 'master' into th01_sariel_fixes th01_sariel_fixes nmlgc 2024-07-09 09:17:42 +0200
  • 43347c5ad8 Merge branch 'master' into mem_assign_all mem_assign_all nmlgc 2024-07-09 09:08:53 +0200
  • 84270d59d9 Merge branch 'master' into th04_noems_crash_fix th04_noems_crash_fix nmlgc 2024-07-09 09:01:21 +0200
  • 37f691a47a Merge branch 'master' into th04_marisa4_crash_warp th04_marisa4_crash_warp nmlgc 2024-07-09 08:58:05 +0200
  • 20f52495c3 Merge branch 'master' into th04_marisa4_crash_still th04_marisa4_crash_still nmlgc 2024-07-09 08:57:17 +0200
  • 9709b7167a Merge branch 'master' into th04_marisa4_crash_move th04_marisa4_crash_move nmlgc 2024-07-09 08:56:24 +0200
  • 1c4bfd303c Merge branch 'master' into th04_0_ring_ignore th04_0_ring_ignore nmlgc 2024-07-09 08:55:31 +0200
  • 78e80a029b Merge branch 'master' into th04_0_ring_as_single_bullet th04_0_ring_as_single_bullet nmlgc 2024-07-09 08:54:42 +0200
  • 168b366783 Merge branch 'master' into th04_0_ring_as_gameover th04_0_ring_as_gameover nmlgc 2024-07-09 08:53:53 +0200
  • 0267ded947 Merge branch 'master' into th04_0_ring_as_cap_bullets th04_0_ring_as_cap_bullets nmlgc 2024-07-09 08:53:34 +0200
  • 23fc9e7b04 [Readme] Discover another potential workaround for the TLINK `Loader error` nmlgc 2024-07-09 04:44:16 +0200
  • 5356d0e5b6 [Decompilation] [th02] High Score menu: Main function nmlgc 2024-07-07 05:00:11 +0200
  • c6687a9308 [Decompilation] [th02] High Score menu: HUUHI.DAT saving nmlgc 2024-07-07 02:14:52 +0200
  • 9a4970c6d8 [Decompilation] [th02] High Score menu: Rendering nmlgc 2024-07-06 21:42:29 +0200
  • 69a796744f [Translation unit catch-up] [th02] HUUHI.DAT: Loading nmlgc 2024-07-05 19:35:00 +0200
  • fdaf261931 [Translation unit catch-up] [th02] HUUHI.DAT: Default data nmlgc 2024-07-04 20:03:57 +0200
  • 121e39bd74 [Position independence] [th02] High Score menu: HUUHI.DAT references nmlgc 2024-06-30 20:17:17 +0200
  • 2200c77e60 [Maintenance] Fix another bunch of accumulated typos nmlgc 2024-06-29 16:14:35 +0200
  • e0eb5cb1be [Maintenance] Turn `vram_offset_divmul` into a template nmlgc 2024-07-03 17:40:41 +0200
  • 1e41fa0617 [Maintenance] Remove redundant `#include`s nmlgc 2024-05-28 21:49:57 +0200
  • b61e612fdf [Maintenance] #include each header's dependencies within the header itself nmlgc 2024-05-25 20:31:09 +0200
  • 18b9cd7cee [Decompilation] [th04/th05] Demo Play: Replay file loading nmlgc 2024-05-29 22:57:20 +0200
  • e353800f46 [Maintenance] Hidden #include dependency removal: TH04 nmlgc 2024-05-19 19:29:11 +0200
  • 0b06980360 [Maintenance] Hidden #include dependency removal: TH03 nmlgc 2024-05-20 01:56:37 +0200
  • 8a63c2ae53 [Maintenance] Hidden #include dependency removal: TH01 nmlgc 2024-05-17 12:32:32 +0200
  • 7c0f05f735 [Maintenance] Hidden #include dependency removal: Rank nmlgc 2024-05-20 13:52:29 +0200
  • dba448965e [Maintenance] Hidden #include dependency removal: Subpixels nmlgc 2024-05-19 21:39:59 +0200
  • ab41c89327 [Maintenance] Hidden #include dependency removal: kaja.h nmlgc 2024-05-19 19:45:38 +0200
  • d625833696 [Maintenance] Hidden #include dependency removal: Global headers nmlgc 2024-05-19 19:01:08 +0200
  • 4ad62ce9d9 [Maintenance] [th04/th05] Dialog: Merge `shared.hpp` into `shared.cpp` nmlgc 2024-06-28 14:07:44 +0200
  • b44c74886e [Maintenance] EGC: Move implementation macros into a separate header nmlgc 2024-05-18 23:05:23 +0200
  • dda1af97ea [Maintenance] [th01] .PTN: Move data declarations into a separate header nmlgc 2024-05-17 12:25:40 +0200
  • a7463cf4cd [Maintenance] Sound: Move implementation details into a separate header nmlgc 2024-05-17 11:23:22 +0200
  • 3b46fd9138 [Maintenance] [th04/th05] Move `PlayfieldPoint` into TH04's playfield header nmlgc 2024-05-15 20:29:25 +0200
  • 15f89da4ee [Maintenance] master.hpp: Split off all PC-98 graphics-related declarations nmlgc 2024-05-22 23:30:38 +0200
  • f92936f9bb [Maintenance] master.hpp: Move memory model definitions into a separate header nmlgc 2024-05-21 13:58:04 +0200
  • 3fad323d14 [Maintenance] master.hpp: Move into the master.lib directory nmlgc 2024-05-20 20:02:24 +0200
  • a9c3825ce3 [Maintenance] master.hpp: Remove `egc_selectpat()` and `egc_setrop()` nmlgc 2024-05-25 19:20:06 +0200
  • bb419fa649 [Maintenance] [th04/th05] OP.EXE: Move page synchronization into its own header nmlgc 2024-05-23 22:32:24 +0200
  • c95323c259 [Maintenance] Packfiles: Declare file name length in a separate header nmlgc 2024-05-16 19:34:26 +0200
  • 1aff43bca6 [Maintenance] Spell out master.lib's RNG functions nmlgc 2024-05-17 15:38:06 +0200
  • 7b6984b9ad [Maintenance] [th04/th05] ZUN Soft logo: Move private declarations to the .cpp nmlgc 2024-05-27 00:21:49 +0200
  • 110d0534ed [Maintenance] Move `extern "C"` into the headers it applies to nmlgc 2024-05-26 19:39:06 +0200
  • c85c0e2483 [Maintenance] Remove `extern "C"` from more areas of code nmlgc 2024-05-23 22:04:35 +0200
  • 6629d7cb8a [Maintenance] [th04/th05] Turn the SFT2.CDG sanity check into a `static_assert` nmlgc 2024-05-23 18:53:24 +0200
  • f7c37b500a [Maintenance] [th03] Music Room: Remove the ASM version of comment rendering nmlgc 2024-05-24 20:00:03 +0200
  • 17a50c7c16 [Maintenance] [th01/th02/th03] graph_putsa_fx: Fix bracketing in FX_SPACING nmlgc 2024-06-26 19:32:02 +0200
  • ccc2b541fe [Maintenance] [th01] Pellets: Move documentation and types into `pellet_s.hpp` nmlgc 2024-05-25 20:17:04 +0200
  • d1708c6fe9 [Maintenance] [th01] Declare score types in `score.h` nmlgc 2024-05-24 23:52:39 +0200
  • 975787676e [Maintenance] Move PC-98 keyboard constants into the platform layer nmlgc 2024-05-25 19:07:56 +0200
  • 1bc91fd93b [Maintenance] Move the `grcg_off` macro override into an explicit header nmlgc 2024-05-17 14:15:24 +0200
  • cc01af3e57 [Readme] Define support tiers for build platforms nmlgc 2024-06-21 21:24:05 +0200
  • f7b257aa61 [Build] Mention that Turbo C++ 4.0J must be placed into a legacy codepage path nmlgc 2024-06-24 00:15:56 +0200
  • fa5c820fbe [Build] Display the current PATH if a tool can't be found nmlgc 2024-06-13 00:04:50 +0200
  • 62bd5b127c [Build] Remove the last remnants of the 16-bit build part nmlgc 2024-06-12 23:05:23 +0200
  • 620d9cedcf [Build] Merge the research code into the Tupfile nmlgc 2024-06-10 18:57:00 +0200
  • 528a63a42e [Build] Merge the entire 16-bit build part into the Tupfile nmlgc 2024-05-13 02:24:05 +0200
  • 0109bc6aa3 [Build] Compile bmp2arr with Turbo C++, using MS-DOS Player on 64-bit systems nmlgc 2024-06-03 07:23:38 +0200
  • c5290c0c30 [Build] Move the TCC and TLINK checks to the 32-bit build part nmlgc 2024-06-08 23:00:00 +0200
  • b86a2b1119 [Build] Rules: Properly split TLINK response file `echo` commands nmlgc 2024-06-19 11:44:56 +0200