mirror of https://github.com/nmlgc/ReC98.git
16 lines
216 B
NASM
16 lines
216 B
NASM
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ENEMY_W = 32
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ENEMY_H = 32
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EF_FREE = 0
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EF_ALIVE = 1
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EF_KILLED = 2
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EF_ALIVE_FIRST_FRAME = 3
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EF_KILL_ANIM = 80h
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ENEMY_COUNT = 32
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ENEMY_POS_RANDOM = (999 shl 4)
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public _enemies
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_enemies enemy_t ENEMY_COUNT dup (<?>)
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