ReC98/th04
nmlgc e1f3f9fe0b [Decompilation] [th04/th05] Demo Play: Reading the replay file
Yeah, nothing you'd want to use even as the base for a community-usable
replay format.

Completes P0192, funded by [Anonymous], nrook, and -Tom-.
2022-05-01 00:22:04 +02:00
..
end
formats
gaiji
hardware
hiscore
main [Decompilation] [th04/th05] Demo Play: Reading the replay file 2022-05-01 00:22:04 +02:00
math
op
shiftjis [Decompilation] [th04/th05] Bosses: Defeat sequence 2022-03-27 01:35:37 +01:00
snd
sprites
bgimage.cpp
bgimager.asm
boss.cpp
boss_4m.cpp
boss_4r.cpp
boss_bd.cpp [Decompilation] [th04/th05] Bosses: Backdrop rendering 2022-05-01 00:22:03 +02:00
boss_x2.cpp
bullet_a.cpp
bullet_u.cpp
cdg_load.asm
cdg_p_na.cpp [Decompilation] [th04/th05] cdg_put_noalpha_8() 2021-03-20 02:36:40 +01:00
cdg_p_nc.asm
cdg_p_pl.asm
cdg_p_pr.asm [Separate translation units] [th04] cdg_put_plane_roll_8() (undecompilable) 2021-03-20 02:36:39 +01:00
cdg_put.asm
cfg_lres.cpp
chars.inc
common.h
demo.cpp
dialog.cpp
egcrect.cpp
ems.cpp [Decompilation] [th04/th05] EMS: Allocation + Preloading the eyecatch image 2021-11-29 01:53:43 +01:00
exit.c
f_dialog.cpp
frmdely2.c
gather.cpp [Decompilation] [th04/th05] Gather circle rendering 2021-07-21 00:35:02 +02:00
grcg_3.cpp
hud_hp.cpp
hud_ovrl.cpp
initmain.cpp
initop.cpp
input_s.asm
input_w.cpp
it_spl_u.cpp
m_char.cpp [Maintenance] Remove `extern "C"` from `x86real.h` and `decomp.hpp` 2022-04-16 23:53:46 +02:00
maine011.cpp
mb_dft.cpp
mb_inv.cpp
mem.h
mem.inc
mem[bss].asm
midboss.cpp
motion_3.asm [Separate translation units] [th04/th05] motion_update_seg3() (undecompilable) 2021-07-21 00:35:02 +02:00
mpn_free.cpp
mpn_l_i.cpp
playchar.h
player_p.cpp
playfld.cpp
res_huma.cpp
resident.hpp
score.h
score[data].asm
scoreupd.asm
scoreupd[data].asm
scrolly3.cpp [Decompilation] [th04/th05] Applying VRAM scrolling to Y coordinates (segment 3) 2021-07-21 00:35:02 +02:00
setup.asm
setup.cpp
setup[bss].asm
setup[data].asm
shared.inc
slowdown.cpp
snd_dlym.cpp
snd_kaja.cpp
snd_load.cpp
snd_mmdr.c
snd_mode.cpp
snd_pmdr.c
snd_se.cpp
snd_se_r.cpp
spark_a.asm
th04.inc
vector.cpp
vector2n.asm
zunsoft.asm
zunsoft.h
zunsoft[bss].asm
zunsoft[data].asm