2019-09-22 21:55:47 +00:00
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; The player's options are supposed to lag behind the player's movement by one
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; frame, and therefore have to be tracked separately.
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2020-04-28 16:10:07 +00:00
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public _player_option_pos_cur, _player_option_pos_prev
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2019-09-22 21:55:47 +00:00
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_player_option_pos_cur Point <?>
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_player_option_pos_prev Point <?>
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2019-09-22 21:50:13 +00:00
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if GAME eq 4
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_player_option_patnum dw ?
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2020-02-10 20:59:23 +00:00
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else
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_player_option_patnum = PAT_OPTION
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2019-09-22 21:50:13 +00:00
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endif
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