2020-12-07 20:09:42 +00:00
|
|
|
/* ReC98
|
|
|
|
* -----
|
|
|
|
* Code segment #32 of TH01's REIIDEN.EXE
|
|
|
|
*/
|
|
|
|
|
2024-05-22 21:30:38 +00:00
|
|
|
#include "libs/master.lib/pc98_gfx.hpp"
|
2022-08-15 07:42:57 +00:00
|
|
|
#include "th01/resident.hpp"
|
2022-07-16 01:10:08 +00:00
|
|
|
#include "th01/math/overlap.hpp"
|
2020-12-08 19:15:57 +00:00
|
|
|
#include "th01/hardware/graph.h"
|
2020-12-17 20:28:17 +00:00
|
|
|
#include "th01/snd/mdrv2.h"
|
2020-12-08 19:15:57 +00:00
|
|
|
#include "th01/formats/ptn.hpp"
|
2020-12-17 20:28:17 +00:00
|
|
|
#include "th01/main/debug.hpp"
|
2021-09-25 14:31:24 +00:00
|
|
|
#include "th01/main/hud/hud.hpp"
|
2020-12-17 20:28:17 +00:00
|
|
|
#include "th01/main/boss/palette.hpp"
|
|
|
|
|
2020-12-08 19:15:57 +00:00
|
|
|
#include "th01/main/hud/hp.cpp"
|
2023-01-27 21:23:26 +00:00
|
|
|
#include "th01/main/boss/boss.cpp"
|
2022-07-16 01:10:08 +00:00
|
|
|
#include "th01/main/bullet/missile.cpp"
|
|
|
|
#include "th01/main/player/bomb_d_f.cpp"
|