2020-12-07 20:09:42 +00:00
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/* ReC98
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* -----
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* Code segment #32 of TH01's REIIDEN.EXE
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*/
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2020-12-08 19:15:57 +00:00
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extern "C" {
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#include <stddef.h>
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#include "platform.h"
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2021-02-07 20:03:00 +00:00
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#include "x86real.h"
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2020-12-08 19:15:57 +00:00
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#include "pc98.h"
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#include "planar.h"
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#include "master.hpp"
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2021-09-24 09:16:45 +00:00
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#include "th01/v_colors.hpp"
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2020-12-17 20:28:17 +00:00
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#include "th01/hardware/palette.h"
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2020-12-08 19:15:57 +00:00
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#include "th01/hardware/graph.h"
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2020-12-17 20:28:17 +00:00
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#include "th01/snd/mdrv2.h"
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2020-12-08 19:15:57 +00:00
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#include "th01/formats/ptn.hpp"
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2020-12-17 20:28:17 +00:00
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#include "th01/main/playfld.hpp"
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#include "th01/main/debug.hpp"
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#include "th01/main/vars.hpp"
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#include "th01/main/hud/hud.hpp"
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#include "th01/main/player/orb.hpp"
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#include "th01/main/player/shots.hpp"
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2020-12-08 19:15:57 +00:00
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}
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2020-12-17 20:28:17 +00:00
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#include "th01/main/boss/palette.hpp"
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2020-12-07 20:09:42 +00:00
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#include "th01/main/boss/nop.cpp"
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2020-12-08 19:15:57 +00:00
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#include "th01/main/hud/hp.cpp"
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2020-12-17 20:28:17 +00:00
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#include "th01/main/boss/hit.cpp"
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