.. |
core
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Merge branch 'master' into debloated
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2024-07-09 12:32:54 +02:00 |
end
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Merge branch 'debloated' into anniversary
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2024-07-09 12:43:44 +02:00 |
formats
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Merge branch 'master' into debloated
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2024-07-09 12:32:54 +02:00 |
hardware
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Merge branch 'master' into debloated
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2024-07-09 12:32:54 +02:00 |
hiscore
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Merge branch 'master' into debloated
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2024-07-09 12:32:54 +02:00 |
main
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Merge branch 'debloated' into anniversary
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2024-07-09 12:43:44 +02:00 |
math
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Merge branch 'master' into debloated
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2024-07-09 12:32:54 +02:00 |
shiftjis
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Merge branch 'master' into debloated
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2024-07-09 12:32:54 +02:00 |
snd
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Merge branch 'master' into debloated
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2024-07-09 12:32:54 +02:00 |
sprites
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Merge branch 'master' into debloated
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2024-07-09 12:32:54 +02:00 |
bullet_l.cpp
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…
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common.h
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…
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egc.cpp
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[Debloating] [th01] EGC: Move common functions into a single translation unit
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2023-03-04 19:40:56 +01:00 |
entry.cpp
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[Debloating] [th01] Compile the game as a single executable
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2023-03-04 19:40:57 +01:00 |
frmdelay.cpp
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…
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fuuin_01.cpp
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Merge branch 'master' into debloated
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2024-07-09 12:32:54 +02:00 |
fuuin_03.cpp
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…
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game.cpp
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[Debloating] [th01] Launch ZUNSOFT.COM if MDRV2 is not resident at startup
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2023-04-30 17:14:10 +02:00 |
graph.cpp
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…
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grp.cpp
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[Debloating] [th01] Use consistent code generation flags for all three binaries
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2023-03-04 19:40:56 +01:00 |
grp2xscs.cpp
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[Debloating] [th01] Use consistent code generation flags for all three binaries
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2023-03-04 19:40:56 +01:00 |
grp_text.cpp
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[Maintenance] [th01] Move TH01-exclusive VRAM text functions to a new header
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2023-02-28 08:07:52 +01:00 |
grph1to0.cpp
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…
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grpinv32.cpp
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[Debloating] [th01] Use consistent code generation flags for all three binaries
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2023-03-04 19:40:56 +01:00 |
grz.cpp
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…
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initexit.cpp
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…
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input.cpp
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[Debloating] [th01] Compile the game as a single executable
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2023-03-04 19:40:57 +01:00 |
main_01.cpp
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Merge branch 'master' into debloated
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2024-07-09 12:32:54 +02:00 |
main_09.cpp
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[Debloating] [th01] Use consistent code generation flags for all three binaries
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2023-03-04 19:40:56 +01:00 |
main_14.cpp
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…
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main_15.cpp
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…
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main_17.cpp
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…
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main_18.cpp
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…
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main_20.cpp
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…
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main_21.cpp
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…
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main_23.cpp
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Merge branch 'master' into debloated
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2024-07-09 12:32:54 +02:00 |
main_24.cpp
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…
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main_25.cpp
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…
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main_26.cpp
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…
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main_28.cpp
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…
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main_29.cpp
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…
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main_30.cpp
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…
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main_31.cpp
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…
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main_32.cpp
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Merge branch 'master' into debloated
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2024-07-09 12:32:54 +02:00 |
main_33.cpp
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…
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main_34.cpp
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…
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main_35.cpp
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…
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main_36.cpp
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…
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main_37.cpp
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…
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main_38.cpp
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[Maintenance] Remove redundant `#include`s
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2024-07-09 08:46:51 +02:00 |
mdrv2.cpp
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op_01.cpp
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Merge branch 'debloated' into anniversary
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2024-07-09 12:43:44 +02:00 |
particle.cpp
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[Debloating] [th01] Particles: Move to a dedicated translation unit
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2023-04-30 17:14:17 +02:00 |
pf.cpp
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…
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pgtrans.cpp
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…
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planar.cpp
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[Debloating] [th01] Statically initialize VRAM plane pointers
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2023-03-04 19:40:56 +01:00 |
player.cpp
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[Debloating] [th01] Player: Move the movement function into `player.cpp`
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2023-07-01 05:24:35 +02:00 |
ptn.cpp
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…
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rank.h
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[Maintenance] Hidden #include dependency removal: Rank
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2024-07-09 08:42:13 +02:00 |
regist.cpp
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[Debloating] [th01] High Score menu: Move to a dedicated translation unit
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2023-03-04 19:40:57 +01:00 |
resident.hpp
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Merge branch 'debloated' into anniversary
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2024-07-09 12:43:44 +02:00 |
resstuff.cpp
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score.h
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[Maintenance] #include each header's dependencies within the header itself
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2024-07-09 08:46:42 +02:00 |
scoredat.cpp
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[Debloating] [th01] REYHI*.DAT: Move all code to a single translation unit
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2023-03-04 19:40:57 +01:00 |
scrollup.cpp
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…
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stages.cpp
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[Debloating] [th01] Move weirdly placed static data to more appropriate places
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2023-03-04 19:40:56 +01:00 |
tram_x16.cpp
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[Debloating] [th01] 16× TRAM letters: Simplify and streamline
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2023-03-05 11:12:45 +01:00 |
v_colors.hpp
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[Decompilation] [th01] Continue menu
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2022-08-14 23:22:47 +02:00 |
vsync.cpp
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ztext.cpp
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zunsoft.cpp
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Merge branch 'master' into debloated
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2024-07-09 12:32:54 +02:00 |