mirror of https://github.com/nmlgc/ReC98.git
[Maintenance] [th01] #include common.h from the resident structure header
Part of P0216, funded by JonathKane.
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#include "platform.h"
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#include "master.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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#include "th01/core/resstuff.hpp"
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#include "planar.h"
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#include "master.hpp"
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#include "shiftjis.hpp"
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#include "th01/common.h"
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#include "th01/rank.h"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "platform.h"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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long score = 100000;
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#include <stdio.h>
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#include "platform.h"
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#include "master.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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#include "th01/core/initexit.hpp"
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#include "th01/end/end.hpp"
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#include "planar.h"
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#include "master.hpp"
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#include "shiftjis.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/math/clamp.hpp"
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#include "decomp.hpp"
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#include "pc98.h"
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#include "master.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/math/area.hpp"
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#include "pc98.h"
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#include "planar.h"
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#include "master.hpp"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/math/area.hpp"
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#include "th01/math/dir.hpp"
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#include "pc98.h"
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#include "planar.h"
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#include "master.hpp"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/math/area.hpp"
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#include "th01/math/dir.hpp"
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#include "x86real.h"
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#include "planar.h"
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#include "master.hpp"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/hardware/egc.h"
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#include "th01/hardware/frmdelay.h"
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#include "pc98.h"
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#include "planar.h"
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#include "master.hpp"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/math/area.hpp"
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#include "th01/math/dir.hpp"
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#include "pc98.h"
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#include "planar.h"
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#include "master.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/math/area.hpp"
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#include "th01/math/overlap.hpp"
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#include "pc98.h"
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#include "planar.h"
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#include "master.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/math/area.hpp"
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#include "th01/math/dir.hpp"
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#include "pc98.h"
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#include "planar.h"
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#include "shiftjis.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/math/area.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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void scoredat_load_hiscore(void)
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#include "x86real.h"
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#include "master.hpp"
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#include "shiftjis.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/math/str_val.hpp"
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#include "planar.h"
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#include "master.hpp"
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#include "shiftjis.hpp"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/formats/ptn.hpp"
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#include "th01/math/digit.hpp"
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#include "pc98.h"
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#include "planar.h"
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#include "shiftjis.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/math/clamp.hpp"
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#include "decomp.hpp"
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#include "planar.h"
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#include "master.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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#include "th01/math/subpixel.hpp"
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#include "th01/hardware/frmdelay.h"
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#include "th01/hardware/graph.h"
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#include "planar.h"
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#include "master.hpp"
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#include "shiftjis.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/math/str_val.hpp"
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#include "platform.h"
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#include "th01/resident.hpp"
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#include "th01/formats/cfg.hpp"
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#include "th01/main/vars.hpp"
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#include "th01/main/stage/stages.hpp"
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#include "master.hpp"
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#include "pc98kbd.h"
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#include "shiftjis.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/core/initexit.hpp"
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#include "pc98.h"
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#include "planar.h"
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#include "master.hpp"
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#include "th01/resident.hpp"
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#include "th01/math/overlap.hpp"
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#include "th01/hardware/graph.h"
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#include "th01/snd/mdrv2.h"
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#include "pc98.h"
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#include "planar.h"
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#include "master.hpp"
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#include "th01/common.h"
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#include "th01/resident.hpp"
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#include "th01/v_colors.hpp"
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#include "th01/snd/mdrv2.h"
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#include "pc98kbd.h"
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#include "master.hpp"
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#include "th01/rank.h"
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#include "th01/resident.hpp"
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#include "th01/hardware/egc.h"
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#include "th01/hardware/frmdelay.h"
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#include "th01/hardware/graph.h"
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#include "th01/common.h"
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typedef enum {
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ROUTE_MAKAI,
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ROUTE_JIGOKU,
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