spaCy/spacy/syntax/_state.pyx

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from libc.string cimport memmove, memcpy
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from cymem.cymem cimport Pool
from ..lexeme cimport EMPTY_LEXEME
from ..structs cimport TokenC, Entity
DEF PADDING = 5
DEF NON_MONOTONIC = True
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cdef int add_dep(State *s, int head, int child, int label) except -1:
if has_head(&s.sent[child]):
del_dep(s, child + s.sent[child].head, child)
cdef int dist = head - child
s.sent[child].head = dist
s.sent[child].dep = label
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# Keep a bit-vector tracking child dependencies. If a word has a child at
# offset i from it, set that bit (tracking left and right separately)
if child > head:
s.sent[head].r_kids |= 1 << (-dist)
s.sent[head].r_edge = child - head
# Walk up the tree, setting right edge
while s.sent[head].head != 0:
head += s.sent[head].head
s.sent[head].r_edge = child - head
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else:
s.sent[head].l_kids |= 1 << dist
s.sent[head].l_edge = (child + s.sent[child].l_edge) - head
cdef int del_dep(State *s, int head, int child) except -1:
cdef const TokenC* next_child
cdef int dist = head - child
if child > head:
s.sent[head].r_kids &= ~(1 << (-dist))
next_child = get_right(s, &s.sent[head], 1)
if next_child == NULL:
s.sent[head].r_edge = 0
else:
s.sent[head].r_edge = next_child.r_edge
else:
s.sent[head].l_kids &= ~(1 << dist)
next_child = get_left(s, &s.sent[head], 1)
if next_child == NULL:
s.sent[head].l_edge = 0
else:
s.sent[head].l_edge = next_child.l_edge
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cdef int pop_stack(State *s) except -1:
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assert s.stack_len >= 1
s.stack_len -= 1
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s.stack -= 1
if s.stack_len == 0 and not at_eol(s):
push_stack(s)
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cdef int push_stack(State *s) except -1:
assert s.i < s.sent_len
s.stack += 1
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s.stack[0] = s.i
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s.stack_len += 1
s.i += 1
cdef int children_in_buffer(const State *s, int head, const int* gold) except -1:
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# Golds holds an array of head offsets --- the head of word i is i - golds[i]
# Iterate over the tokens of the queue, and check whether their gold head is
# our target
cdef int i
cdef int n = 0
for i in range(s.i, s.sent_len):
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if gold[i] == head:
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n += 1
return n
cdef int head_in_buffer(const State *s, const int child, const int* gold) except -1:
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return gold[child] >= s.i
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cdef int children_in_stack(const State *s, const int head, const int* gold) except -1:
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cdef int i
cdef int n = 0
for i in range(s.stack_len):
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if gold[s.stack[-i]] == head:
if NON_MONOTONIC or not has_head(get_s0(s)):
n += 1
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return n
cdef int head_in_stack(const State *s, const int child, const int* gold) except -1:
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cdef int i
for i in range(s.stack_len):
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if gold[child] == s.stack[-i]:
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return 1
return 0
cdef bint has_head(const TokenC* t) nogil:
return t.head != 0
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cdef const TokenC* get_left(const State* s, const TokenC* head, const int idx) nogil:
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cdef uint32_t kids = head.l_kids
if kids == 0:
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return NULL
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cdef int offset = _nth_significant_bit(kids, idx)
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cdef const TokenC* child = head - offset
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if child >= s.sent:
return child
else:
return NULL
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cdef const TokenC* get_right(const State* s, const TokenC* head, const int idx) nogil:
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cdef uint32_t kids = head.r_kids
if kids == 0:
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return NULL
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cdef int offset = _nth_significant_bit(kids, idx)
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cdef const TokenC* child = head + offset
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if child < (s.sent + s.sent_len):
return child
else:
return NULL
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cdef int count_left_kids(const TokenC* head) nogil:
return _popcount(head.l_kids)
cdef int count_right_kids(const TokenC* head) nogil:
return _popcount(head.r_kids)
cdef State* new_state(Pool mem, const TokenC* sent, const int sent_len) except NULL:
cdef int padded_len = sent_len + PADDING + PADDING
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cdef State* s = <State*>mem.alloc(1, sizeof(State))
s.ent = <Entity*>mem.alloc(padded_len, sizeof(Entity))
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s.stack = <int*>mem.alloc(padded_len, sizeof(int))
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for i in range(PADDING):
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s.stack[i] = -1
s.stack += (PADDING - 1)
s.ent += (PADDING - 1)
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assert s.stack[0] == -1
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state_sent = <TokenC*>mem.alloc(padded_len, sizeof(TokenC))
memcpy(state_sent, sent - PADDING, padded_len * sizeof(TokenC))
s.sent = state_sent + PADDING
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s.stack_len = 0
s.i = 0
s.sent_len = sent_len
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return s
# From https://en.wikipedia.org/wiki/Hamming_weight
cdef inline uint32_t _popcount(uint32_t x) nogil:
"""Find number of non-zero bits."""
cdef int count = 0
while x != 0:
x &= x - 1
count += 1
return count
cdef inline uint32_t _nth_significant_bit(uint32_t bits, int n) nogil:
cdef int i
for i in range(32):
if bits & (1 << i):
n -= 1
if n < 1:
return i
return 0