mirror of https://github.com/explosion/spaCy.git
130 lines
3.7 KiB
Cython
130 lines
3.7 KiB
Cython
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# cython: profile=True
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from libc.string cimport memmove
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from cymem.cymem cimport Pool
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from ..lexeme cimport EMPTY_LEXEME
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cdef int add_dep(State *s, TokenC* head, TokenC* child, int label) except -1:
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child.head = head - child
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child.dep_tag = label
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# Keep a bit-vector tracking child dependencies. If a word has a child at
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# offset i from it, set that bit (tracking left and right separately)
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if child > head:
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head.r_kids |= 1 << child.head
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else:
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head.l_kids |= 1 << (-child.head)
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cdef TokenC* pop_stack(State *s) except NULL:
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assert s.stack_len >= 1
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cdef TokenC* top = s.stack[0]
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s.stack -= 1
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s.stack_len -= 1
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return top
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cdef int push_stack(State *s) except -1:
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assert s.i < s.sent_len
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s.stack += 1
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s.stack[0] = &s.sent[s.i]
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s.stack_len += 1
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s.i += 1
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cdef int children_in_buffer(const State *s, const TokenC* target, list gold) except -1:
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# Golds holds an array of head offsets --- the head of word i is i - golds[i]
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# Iterate over the tokens of the queue, and check whether their gold head is
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# our target
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cdef int i
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cdef int n = 0
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cdef TokenC* buff_word
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cdef TokenC* buff_head
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cdef int buff_word_head_offset
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for i in range(s.i, s.sent_len):
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buff_word = &s.sent[i]
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buff_word_head_offset = gold[i]
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buff_head = buff_word + buff_word_head_offset
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if buff_head == target:
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n += 1
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return n
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cdef int head_in_buffer(const State *s, const TokenC* target, list gold) except -1:
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cdef int target_idx = get_idx(s, target)
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cdef int target_head_idx = target_idx + gold[target_idx]
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return target_head_idx >= s.i
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cdef int children_in_stack(const State *s, const TokenC* target, list gold) except -1:
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if s.stack_len == 0:
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return 0
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cdef int i
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cdef int n = 0
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cdef const TokenC* stack_word
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cdef const TokenC* stack_word_head
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cdef int stack_word_head_offset
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for i in range(s.stack_len):
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stack_word = (s.stack - i)[0]
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stack_word_head_offset = gold[get_idx(s, stack_word)]
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stack_word_head = (s.stack + stack_word_head_offset)[0]
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if stack_word_head == target:
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n += 1
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return n
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cdef int head_in_stack(const State *s, const TokenC* target, list gold) except -1:
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if s.stack_len == 0:
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return 0
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cdef int head_offset = gold[get_idx(s, target)]
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cdef const TokenC* target_head = target + head_offset
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cdef int i
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for i in range(s.stack_len):
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if target_head == (s.stack - i)[0]:
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return 1
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return 0
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cdef TokenC* get_left(State* s, TokenC* head, int idx) nogil:
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cdef uint32_t kids = head.l_kids
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if kids == 0:
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return s.sent - 1
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cdef int offset = _nth_significant_bit(kids, idx)
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cdef TokenC* child = head - offset
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if child >= s.sent:
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return child
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else:
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return s.sent - 1
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cdef TokenC* get_right(State* s, TokenC* head, int idx) nogil:
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cdef uint32_t kids = head.r_kids
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if kids == 0:
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return s.sent - 1
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cdef int offset = _nth_significant_bit(kids, idx)
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cdef TokenC* child = head + offset
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if child < (s.sent + s.sent_len):
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return child
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else:
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return s.sent - 1
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DEF PADDING = 5
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cdef State* init_state(Pool mem, TokenC* sent, const int sent_length) except NULL:
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cdef int padded_len = sent_length + PADDING + PADDING
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cdef State* s = <State*>mem.alloc(1, sizeof(State))
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s.stack = <TokenC**>mem.alloc(padded_len, sizeof(TokenC*))
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cdef TokenC* eol_token = sent - 1
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for i in range(PADDING):
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# sent should be padded, with a suitable sentinel token here
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s.stack[0] = eol_token
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s.stack += 1
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s.stack[0] = eol_token
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s.sent = sent
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s.stack_len = 0
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s.i = 0
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s.sent_len = sent_length
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return s
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