..
constants
Give proper names to dynamic map layouts
2019-02-09 09:57:30 -06:00
gba
CgbSound is decompiled.
2019-02-01 00:25:31 +01:00
agb_flash.h
HandleLinkConnection
2017-11-13 01:01:27 -05:00
alloc.h
Fix alloc.c as per #386 , define INVALID_ constants and rename malloc to alloc as per #325
2018-12-06 09:44:08 +08:00
apprentice.h
Make frontier util compile
2018-10-30 22:17:03 +01:00
bard_music.h
through sub_8120748
2018-05-03 13:40:08 -04:00
battle.h
Name action 11
2019-02-02 11:32:00 +01:00
battle_ai_script_commands.h
label and document battle windows
2018-06-17 16:48:58 +02:00
battle_ai_switch_items.h
battle 9 is decompiled
2017-10-11 12:49:42 +02:00
battle_anim.h
Document some battle anim things
2019-02-06 21:14:28 -06:00
battle_arena.h
Document battle arena
2019-02-08 09:41:36 -06:00
battle_bg.h
label and document battle windows
2018-06-17 16:48:58 +02:00
battle_controllers.h
Add battle controllers var to src from sym_ewram
2018-12-03 16:20:39 +01:00
battle_dome.h
Document some battle dome stuff
2019-02-08 11:08:25 -06:00
battle_factory.h
Document battle factory functions
2019-02-07 12:58:09 -06:00
battle_factory_screen.h
Factory done
2018-11-11 16:44:27 +01:00
battle_gfx_sfx_util.h
document battle bars
2018-06-19 00:43:15 +02:00
battle_interface.h
Decompile battle_anim_effects_1.c
2018-12-16 11:39:22 -06:00
battle_main.h
move data to c
2018-12-23 14:52:47 +01:00
battle_message.h
Document some not labeled battle things
2018-09-20 11:55:35 +02:00
battle_pike.h
Document Battle Pie
2018-11-12 14:36:31 +01:00
battle_pyramid.h
Document more battle pyramid
2019-02-07 11:51:03 -06:00
battle_pyramid_bag.h
Document a bunch of battle pyramid
2019-02-06 21:14:28 -06:00
battle_records.h
identify and name battle records things
2018-05-01 15:33:13 +02:00
battle_script_commands.h
battle file more done and clean up tv
2018-02-27 18:13:28 +01:00
battle_scripts.h
Document battle arena
2018-11-11 18:33:16 +01:00
battle_setup.h
Document trainer battle scripts ( #430 )
2018-12-07 16:50:56 -06:00
battle_tent.h
Finish pokemon_summary_screen
2018-08-14 22:00:35 -07:00
battle_tower.h
Decompile trainer hill
2019-01-13 12:12:27 +01:00
battle_transition.h
battle transition is decompiled
2018-01-14 22:09:35 +01:00
battle_tv.h
decompile and document battle tv
2018-02-27 20:40:09 +01:00
battle_util.h
Misc. documentation and move some data into .c files
2019-01-29 14:36:02 -06:00
battle_util2.h
Bank to battler
2018-09-01 18:36:08 +02:00
berry.h
Minor berry.c cleanup
2018-12-31 16:53:38 -06:00
berry_blender.h
Decompile mossdeep hym
2018-11-19 17:16:01 +01:00
berry_fix_program.h
decompile title screen
2018-02-04 16:11:00 +01:00
berry_tag_screen.h
forgot a semicolon LMAO
2018-02-02 16:09:17 +01:00
bg.h
Start frontier pass
2019-01-25 23:32:45 +01:00
bike.h
Decompile field camera
2018-04-18 17:42:41 +05:30
blit.h
Merge with master
2018-12-20 22:53:08 +01:00
braille_puzzles.h
Decompile rom6
2018-04-10 12:17:29 +05:30
cable_club.h
Cleanup externs in overworld.c
2019-02-08 11:48:51 -06:00
clear_save_data_menu.h
decompile title screen
2018-02-04 16:11:00 +01:00
clock.h
clean up files
2018-02-28 13:07:58 +01:00
coins.h
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
config.h
nocashgba printf
2018-01-08 22:03:07 -05:00
contest.h
Clean up ram vars
2019-02-02 12:44:00 +01:00
contest_ai.h
Port contest ai from pokeruby
2018-08-15 11:43:57 +02:00
contest_effect.h
Merge branch 'master' of github.com:pret/pokeemerald
2018-08-15 16:22:54 -07:00
contest_link_80F57C4.h
Decompile script_pokemon_util_80F87D8
2018-11-25 15:32:22 -06:00
contest_link_80FC4F4.h
through sub_80DA874
2018-05-07 20:49:23 -04:00
contest_painting.h
Clean up ram vars
2019-02-02 12:44:00 +01:00
contest_painting_effects.h
compile contest
2018-12-29 11:48:28 -06:00
coord_event_weather.h
decompile_coord_event_weather
2018-01-29 16:46:56 +01:00
credits.h
Clear includes
2018-12-24 00:02:29 +01:00
crt0.h
HandleLinkConnection
2017-11-13 01:01:27 -05:00
data2.h
rename coords to size in struct MonCoords
2019-01-04 19:59:55 -06:00
daycare.h
Port/decompile field_control_avatar
2018-10-16 21:47:08 -05:00
decompress.h
3.5 asm left
2018-12-17 23:00:08 +01:00
decoration.h
Continue decompiling field_specials
2018-08-10 00:42:06 -07:00
decoration_inventory.h
Clean up save related files
2018-11-18 19:37:18 +01:00
dewford_trend.h
Import function labels from Ruby
2017-12-16 10:23:05 -05:00
diploma.h
add diploma header and static names fix
2017-10-09 13:55:31 +02:00
dma3.h
Storage - review changes
2018-12-22 23:00:22 +01:00
dynamic_placeholder_text_util.h
Clean up files and add entries to charmap
2018-07-24 21:18:23 -07:00
easy_chat.h
decompiled up to sub_81B5A8C
2018-12-12 22:55:39 -05:00
egg_hatch.h
more of daycare done
2017-11-14 23:25:07 +01:00
event_data.h
Clear up misnamed time-based flags and functions
2019-02-12 00:40:34 -06:00
event_obj_lock.h
Rebrand 'map object' and 'field object' to 'event object'
2018-06-11 19:11:48 -05:00
event_object_movement.h
Clear includes
2018-12-24 00:02:29 +01:00
event_scripts.h
Document more battle pyramid
2019-02-07 11:51:03 -06:00
evolution_graphics.h
evo graphics file is done
2017-10-27 15:49:14 +02:00
evolution_scene.h
evo scene file is done
2017-10-29 16:15:23 +01:00
field_camera.h
Cleanup externs in overworld.c
2019-02-08 11:48:51 -06:00
field_control_avatar.h
Cleanup externs in overworld.c
2019-02-08 11:48:51 -06:00
field_door.h
Move forward declaration
2018-01-07 18:58:52 -06:00
field_effect.h
Cleanup externs in overworld.c
2019-02-08 11:48:51 -06:00
field_effect_helpers.h
Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise
2018-10-21 00:20:09 +01:00
field_message_box.h
Cleanup externs in overworld.c
2019-02-08 11:48:51 -06:00
field_player_avatar.h
Cleanup externs in overworld.c
2019-02-08 11:48:51 -06:00
field_poison.h
Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise
2018-10-21 00:20:09 +01:00
field_screen_effect.h
Cleanup externs in overworld.c
2019-02-08 11:48:51 -06:00
field_special_scene.h
decompile field tasks
2018-05-19 18:02:43 +02:00
field_specials.h
Finish and polish new_game.c
2019-02-15 03:40:57 -05:00
field_tasks.h
decompile field tasks
2018-05-19 18:02:43 +02:00
field_weather.h
Cleanup externs in overworld.c
2019-02-08 11:48:51 -06:00
fieldmap.h
Cleanup externs in overworld.c
2019-02-08 11:48:51 -06:00
fldeff.h
Document some fieldmap stuff
2018-12-29 11:36:54 -06:00
fldeff_misc.h
Merge with master
2018-12-22 23:30:41 +01:00
frontier_pass.h
Document and decompile more of frontier pass.
2019-01-26 14:50:24 +01:00
frontier_util.h
Finish frontier data
2018-11-27 22:45:50 +01:00
global.berry.h
Fix the strings length issue
2018-09-01 22:03:21 +02:00
global.fieldmap.h
Consolidate unused escapeRope MapHeader field into filler_18 field
2018-12-30 19:59:57 -05:00
global.h
Finish and polish new_game.c
2019-02-15 03:40:57 -05:00
global.tv.h
Misc. documentation and move some data into .c files
2019-01-29 14:36:02 -06:00
gpu_regs.h
fix merge conflicts
2017-09-21 10:50:15 +02:00
graphics.h
Fully document tileset animations
2019-02-08 15:07:42 -06:00
gym_leader_rematch.h
Name functions, variables, and that one flag constant
2018-02-26 08:23:17 -05:00
hall_of_fame.h
move data to hall of fame c file
2017-11-06 18:41:32 +01:00
heal_location.h
port larger heal location changes from poke ruby pr
2018-08-10 10:45:15 -04:00
international_string_util.h
Finish decompiling internation_string_util.c
2018-11-27 17:21:23 -06:00
intro.h
Document the intro movie state machine
2019-02-09 21:07:07 -05:00
intro_credits_graphics.h
Document the intro movie state machine
2019-02-09 21:07:07 -05:00
item.h
make item compile
2018-04-29 15:34:14 +02:00
item_icon.h
decompile item icon
2018-02-02 16:06:20 +01:00
item_menu.h
Finish and polish new_game.c
2019-02-15 03:40:57 -05:00
item_menu_icons.h
item menu is done
2018-03-04 20:03:11 +01:00
item_use.h
Finish decompiling pyramid bag.
2018-08-30 20:10:57 +02:00
landmark.h
Split/extract/port landmark
2017-12-26 21:20:29 -06:00
learn_move.h
Cleanup and document learn_move
2018-08-12 14:28:15 -07:00
libgcnmultiboot.h
Almost finish decompiling intro
2018-02-15 16:54:34 -06:00
librfu.h
Begin trade.c
2018-12-18 19:29:41 -06:00
lilycove_lady.h
Merge branch 'master' into record_mixing
2018-02-11 20:12:40 -05:00
link.h
Finish and polish new_game.c
2019-02-15 03:40:57 -05:00
link_rfu.h
Finish and polish new_game.c
2019-02-15 03:40:57 -05:00
list_menu.h
Fix Menu and List Menu input defines
2019-02-02 11:04:38 +01:00
load_save.h
Misc overworld documentation
2018-12-27 16:52:13 -06:00
lottery_corner.h
make lots of define files
2017-09-07 19:45:32 +02:00
m4a.h
Up to sub_81446DC
2018-12-31 19:39:41 -06:00
mail.h
merge mail with master, fix conflicts
2017-12-17 20:22:56 +01:00
main.h
Finish and polish new_game.c
2019-02-15 03:40:57 -05:00
main_menu.h
Document main_menu
2018-09-14 12:15:46 -05:00
map_name_popup.h
Decompile map_name_popup
2018-04-09 12:52:28 +05:30
match_call.h
Cleanup externs in overworld.c
2019-02-08 11:48:51 -06:00
math_util.h
Decompile battle_anim_effects_2.c
2018-12-17 22:16:17 -06:00
mauville_old_man.h
Revert "Rename some specials"
2018-08-11 15:16:41 -07:00
menu.h
Misc overworld documentation
2018-12-27 16:52:13 -06:00
menu_helpers.h
Start porting/decompiling roulette
2018-12-31 16:09:45 -06:00
metatile_behavior.h
Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise
2018-10-21 00:20:09 +01:00
mirage_tower.h
Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c)
2018-12-25 11:46:35 -06:00
mon_markings.h
More storage work
2018-12-09 21:06:43 +01:00
money.h
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
mossdeep_gym.h
document mossdeep gym
2018-11-19 17:31:46 +01:00
multiboot.h
Start decomp
2017-09-18 09:23:06 -04:00
multiboot_pokemon_colosseum.h
Almost finish decompiling intro
2018-02-15 16:54:34 -06:00
mystery_event_menu.h
decompile mystery event menu
2018-01-30 23:23:35 +01:00
mystery_event_msg.h
start decompiling mystery event script
2018-01-21 12:36:11 +01:00
mystery_event_script.h
document record mixing
2018-05-26 00:25:36 +02:00
naming_screen.h
Identification
2018-01-23 23:32:16 -06:00
new_game.h
Document the intro movie state machine
2019-02-09 21:07:07 -05:00
option_menu.h
decompile option menu
2018-01-16 18:59:06 +01:00
overworld.h
Document misc field_specials things
2018-12-29 11:36:54 -06:00
palette.h
Change negative constant into unsigned hex constant
2019-02-09 22:02:56 -05:00
party_menu.h
Clean up ram vars
2019-02-02 12:44:00 +01:00
pc_screen_effect.h
Decompile a bit of pokemon storarage system
2018-08-12 16:40:31 +02:00
play_time.h
begin working on pokeemerald
2017-08-31 16:48:24 +02:00
player_pc.h
Finish and polish new_game.c
2019-02-15 03:40:57 -05:00
pokeball.h
Bank to battler
2018-09-01 18:36:08 +02:00
pokeblock.h
pokeblock.s is decompiled
2017-12-16 15:10:29 +01:00
pokedex.h
Finish and polish new_game.c
2019-02-15 03:40:57 -05:00
pokedex_area_screen.h
Decompile pokedex_area_screen.c ( #412 )
2018-11-30 10:41:03 -06:00
pokedex_cry_screen.h
Clean up ram vars
2019-02-02 12:44:00 +01:00
pokemon.h
Decompile trainer hill
2019-01-13 12:12:27 +01:00
pokemon_3.h
decompile main_menu
2018-02-11 17:19:36 -05:00
pokemon_animation.h
pokemon animation is decompiled
2018-01-29 12:36:56 +01:00
pokemon_icon.h
Some more trade nonsense
2018-12-24 03:03:02 -06:00
pokemon_size_record.h
port pokemon size record
2017-09-08 22:23:14 +02:00
pokemon_storage_system.h
Document all of frontier pass
2019-01-26 20:56:06 +01:00
pokemon_summary_screen.h
Clear includes
2018-12-24 00:02:29 +01:00
pokenav.h
Document and clean up trainer hill
2019-01-13 20:50:08 +01:00
random.h
rename rng.c to random.c and rom4.c to overworld.c
2017-12-05 12:27:33 -06:00
rayquaza_scene.h
ray scene is decompiled
2018-02-01 14:47:41 +01:00
record_mixing.h
Frontier, finish ranking hall
2018-10-28 21:11:53 +01:00
recorded_battle.h
Document recorded battle
2018-11-01 15:06:50 +01:00
region_map.h
decompiled up to sub_81B5A8C
2018-12-12 22:55:39 -05:00
reset_rtc_screen.h
decompile title screen
2018-02-04 16:11:00 +01:00
reset_save_heap.h
through sub_800B1A0
2017-11-12 23:58:05 -05:00
reshow_battle_screen.h
decompile reshow battle screen
2017-10-09 18:18:40 +02:00
roamer.h
decompile roamer
2017-09-28 20:52:36 +02:00
rom_8011DC0.h
Document, cleanup, extract data from trade
2018-12-31 01:23:27 -06:00
rom_8034C54.h
decompile cable car util which has nothing to do with actual cable car
2018-09-15 13:50:23 +02:00
rom_81520A8.h
decompile cable car util which has nothing to do with actual cable car
2018-09-15 13:50:23 +02:00
rotating_gate.h
Move HEAP_SIZE to malloc and use void instead of empty argument list
2018-10-14 20:00:14 +02:00
roulette.h
Decompile roulette_util.c ( #434 )
2018-12-08 11:56:59 -06:00
roulette_util.h
Continue porting roulette
2018-12-31 18:07:29 -06:00
rtc.h
Decompile match_call.c
2019-01-02 19:46:15 -06:00
safari_zone.h
start working on battle setup
2017-11-28 23:02:09 +01:00
save.h
Tabs -> spaces & align in include/
2018-12-07 21:01:59 +08:00
save_location.h
Misc overworld documentation
2018-12-27 16:52:13 -06:00
scanline_effect.h
Decompile most of battle_anim_effects_3.c
2018-12-18 19:15:59 -06:00
script.h
Port/decompile field_control_avatar
2018-10-16 21:47:08 -05:00
script_menu.h
Finish decompiling/porting script_menu
2018-11-06 20:13:40 -06:00
script_movement.h
Add const qualifiers to scrcmd
2017-10-12 14:39:18 -05:00
script_pokemon_80F8.h
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
script_pokemon_81B9.h
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
script_pokemon_util_80F87D8.h
Document and match somne trainer card
2019-01-19 23:04:33 +01:00
secret_base.h
Finish and polish new_game.c
2019-02-15 03:40:57 -05:00
shop.h
Tabs -> spaces & align in include/
2018-12-07 21:01:59 +08:00
siirtc.h
port siirtc from pokeruby
2016-11-02 14:06:41 -07:00
slot_machine.h
start porting slot machine
2018-08-11 17:57:20 +02:00
sound.h
iwram and ewram vars to C
2017-09-02 17:32:34 +02:00
sprite.h
effects_2 and water data
2018-10-24 15:52:21 -04:00
start_menu.h
Decompile mossdeep hym
2018-11-19 17:16:01 +01:00
starter_choose.h
Fix LZ compressed data alignment
2018-10-21 12:05:34 -05:00
string_util.h
Document all of frontier pass
2019-01-26 20:56:06 +01:00
strings.h
Document some battle dome stuff
2019-02-08 11:08:25 -06:00
task.h
Begin disassembling text.s
2017-03-07 07:44:41 -06:00
text.h
Define double single left right qutoation marks char
2019-01-28 19:02:34 +01:00
text_window.h
Merge with master
2018-07-16 20:23:05 +02:00
tileset_anims.h
Fully document tileset animations
2019-02-08 15:07:42 -06:00
tilesets.h
undo revert
2017-10-23 14:40:22 +02:00
time_events.h
decompile time events
2018-01-29 15:55:34 +01:00
title_screen.h
Document the intro movie state machine
2019-02-09 21:07:07 -05:00
trade.h
Clean up ram vars
2019-02-02 12:44:00 +01:00
trader.h
Merge branch 'master' into mauville_old_man
2018-05-07 18:18:00 -04:00
trainer_card.h
trainer card diego pls
2019-01-22 21:56:57 +01:00
trainer_hill.h
Document and clean up trainer hill
2019-01-13 20:50:08 +01:00
trainer_pokemon_sprites.h
battle dome cards sensibly renamed
2018-08-19 01:06:10 +02:00
trainer_see.h
Document trainer battle scripts ( #430 )
2018-12-07 16:50:56 -06:00
trig.h
finish egg hatch, clean up headers
2017-09-19 14:27:46 +02:00
tv.h
Finish and polish new_game.c
2019-02-15 03:40:57 -05:00
unk_pokedex_area_screen_helper.h
Decompile pokedex_area_screen.c ( #412 )
2018-11-30 10:41:03 -06:00
unk_transition.h
more work on battle transition
2018-01-02 20:38:33 +01:00
util.h
Committing progress so far.
2019-01-06 13:38:31 -08:00
walda_phrase.h
move from raq scene to walda phrase
2017-10-20 20:46:26 +02:00
wallclock.h
Begin porting/decompiling field_specials
2018-08-08 01:37:12 -07:00
wild_encounter.h
Revert "Rename some specials"
2018-08-11 15:16:41 -07:00
window.h
3.5 asm left
2018-12-17 23:00:08 +01:00