mirror of https://github.com/pret/pokeemerald.git
Storage - review changes
This commit is contained in:
parent
1374c11a1c
commit
c805bab483
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@ -409,7 +409,7 @@ _081C73C2:
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_081C73C6:
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adds r0, r4, 0
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adds r1, r5, 0
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bl CheckBoxedMonSanity
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bl CheckBoxMonSanityAt
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cmp r0, 0
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beq _081C73EC
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lsls r1, r5, 24
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@ -16376,7 +16376,7 @@ _081CF1F4:
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_081CF1FC:
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adds r0, r5, 0
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adds r1, r4, 0
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bl CheckBoxedMonSanity
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bl CheckBoxMonSanityAt
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cmp r0, 0
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beq _081CF23A
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ldr r1, =0xffffff00
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@ -17735,7 +17735,7 @@ sub_81CFC40: @ 81CFC40
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_081CFC60:
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adds r0, r7, 0
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adds r1, r6, 0
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bl CheckBoxedMonSanity
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bl CheckBoxMonSanityAt
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cmp r0, 0
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beq _081CFCA6
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lsls r0, r7, 24
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@ -17900,7 +17900,7 @@ _081CFD92:
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_081CFD96:
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adds r0, r5, 0
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adds r1, r4, 0
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bl CheckBoxedMonSanity
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bl CheckBoxMonSanityAt
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cmp r0, 0
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beq _081CFDBC
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lsls r1, r4, 24
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@ -1,6 +1,51 @@
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#ifndef GUARD_DMA3_H
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#define GUARD_DMA3_H
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// Maximum amount of data we will transfer in one operation
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#define MAX_DMA_BLOCK_SIZE 0x1000
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#define Dma3CopyLarge_(src, dest, size, bit) \
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{ \
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const void *_src = src; \
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void *_dest = dest; \
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u32 _size = size; \
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while (1) \
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{ \
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if (_size <= MAX_DMA_BLOCK_SIZE) \
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{ \
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DmaCopy##bit(3, _src, _dest, _size); \
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break; \
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} \
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DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \
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_src += MAX_DMA_BLOCK_SIZE; \
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_dest += MAX_DMA_BLOCK_SIZE; \
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_size -= MAX_DMA_BLOCK_SIZE; \
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} \
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}
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#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16)
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#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32)
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#define Dma3FillLarge_(value, dest, size, bit) \
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{ \
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void *_dest = dest; \
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u32 _size = size; \
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while (1) \
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{ \
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if (_size <= MAX_DMA_BLOCK_SIZE) \
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{ \
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DmaFill##bit(3, value, _dest, _size); \
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break; \
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} \
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DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
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_dest += MAX_DMA_BLOCK_SIZE; \
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_size -= MAX_DMA_BLOCK_SIZE; \
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} \
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}
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#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
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#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
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void ClearDma3Requests(void);
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void ProcessDma3Requests(void);
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s16 RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode);
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@ -3,8 +3,8 @@
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#define TOTAL_BOXES_COUNT 14
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#define IN_BOX_ROWS 6
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#define IN_BOX_COLUMS 5
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#define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMS)
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#define IN_BOX_COLUMNS 5
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#define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMNS)
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/*
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ROWS
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@ -23,7 +23,7 @@ struct PokemonStorage
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/*0x83C2*/ u8 boxWallpapers[TOTAL_BOXES_COUNT];
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};
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extern struct PokemonStorage* gPokemonStoragePtr;
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extern struct PokemonStorage *gPokemonStoragePtr;
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u8 CountMonsInBox(u8 boxId);
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s16 GetFirstFreeBoxSpot(u8 boxId);
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@ -54,7 +54,7 @@ u8 GetBoxWallpaper(u8 boxId);
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void SetBoxWallpaper(u8 boxId, u8 wallpaperId);
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s16 sub_80D214C(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3);
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bool8 CheckFreePokemonStorageSpace(void);
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bool32 CheckBoxedMonSanity(u32 boxId, u32 boxPosition);
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bool32 CheckBoxMonSanityAt(u32 boxId, u32 boxPosition);
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u32 CountStorageNonEggMons(void);
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u32 CountAllStorageMons(void);
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bool32 AnyStorageMonWithMove(u16 moveId);
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@ -1,9 +1,6 @@
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#include "global.h"
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#include "dma3.h"
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// Maximum amount of data we will transfer in one operation
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#define MAX_DMA_BLOCK_SIZE 0x1000
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#define MAX_DMA_REQUESTS 128
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#define DMA_REQUEST_COPY32 1
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@ -40,49 +37,6 @@ void ClearDma3Requests(void)
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gDma3ManagerLocked = FALSE;
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}
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#define Dma3CopyLarge_(src, dest, size, bit) \
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{ \
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const void *_src = src; \
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void *_dest = dest; \
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u32 _size = size; \
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while (1) \
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{ \
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if (_size <= MAX_DMA_BLOCK_SIZE) \
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{ \
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DmaCopy##bit(3, _src, _dest, _size); \
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break; \
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} \
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DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \
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_src += MAX_DMA_BLOCK_SIZE; \
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_dest += MAX_DMA_BLOCK_SIZE; \
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_size -= MAX_DMA_BLOCK_SIZE; \
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} \
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}
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#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16)
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#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32)
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#define Dma3FillLarge_(value, dest, size, bit) \
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{ \
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void *_dest = dest; \
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u32 _size = size; \
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while (1) \
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{ \
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if (_size <= MAX_DMA_BLOCK_SIZE) \
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{ \
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DmaFill##bit(3, value, _dest, _size); \
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break; \
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} \
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DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
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_dest += MAX_DMA_BLOCK_SIZE; \
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_size -= MAX_DMA_BLOCK_SIZE; \
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} \
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}
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#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
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#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
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void ProcessDma3Requests(void)
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{
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u16 bytesTransferred;
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@ -388,7 +388,7 @@ enum
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WALLPAPER_MACHINE,
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WALLPAPER_PLAIN,
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WALLPAPER_FRIENDS, // The one received as a gift from Walda's parents.
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WALLPAPERS_COUNT
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WALLPAPER_COUNT
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};
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enum
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@ -586,7 +586,7 @@ static bool8 DoWallpaperGfxChange(void);
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static bool8 DoMonPlaceChange(void);
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static bool8 sub_80D00A8(void);
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static bool8 CanMovePartyMon(void);
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static bool8 CanShifMon(void);
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static bool8 CanShiftMon(void);
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static bool8 IsCursorOnCloseBox(void);
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static bool8 IsCursorOnBox(void);
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static bool8 IsCursorInBox(void);
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@ -1652,27 +1652,6 @@ static void sub_80C7128(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src,
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}
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}
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#define MAX_DMA_BLOCK_SIZE 0x1000
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#define Dma3FillLarge_(value, dest, size, bit) \
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{ \
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void *_dest = dest; \
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u32 _size = size; \
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while (1) \
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{ \
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if (_size <= MAX_DMA_BLOCK_SIZE) \
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{ \
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DmaFill##bit(3, value, _dest, _size); \
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break; \
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} \
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DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
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_dest += MAX_DMA_BLOCK_SIZE; \
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_size -= MAX_DMA_BLOCK_SIZE; \
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} \
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}
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#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
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#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
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static void sub_80C71A4(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 height)
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{
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u16 i;
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@ -1929,7 +1908,7 @@ static void sub_80C78E4(void)
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sub_80C7B14();
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}
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static u8 sub_80C78F0(void)
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static u8 HandleBoxChooseSelectionInput(void)
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{
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if (gMain.newKeys & B_BUTTON)
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{
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@ -1970,7 +1949,7 @@ static void sub_80C7958(u8 curBox)
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template.tileTag = gUnknown_02039D04->unk_0240;
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template.paletteTag = gUnknown_02039D04->unk_0242;
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spriteId = CreateSprite(&template, 0xA0, 0x60, 0);
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spriteId = CreateSprite(&template, 160, 96, 0);
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gUnknown_02039D04->unk_0000 = gSprites + spriteId;
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oamData.shape = ST_OAM_V_RECTANGLE;
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@ -1980,17 +1959,17 @@ static void sub_80C7958(u8 curBox)
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for (i = 0; i < 4; i++)
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{
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u16 r5;
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spriteId = CreateSprite(&template, 0x7c, 0x50, gUnknown_02039D04->unk_0246);
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spriteId = CreateSprite(&template, 124, 80, gUnknown_02039D04->unk_0246);
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gUnknown_02039D04->unk_0004[i] = gSprites + spriteId;
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r5 = 0;
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if (i & 2)
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{
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gUnknown_02039D04->unk_0004[i]->pos1.x = 0xc4;
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gUnknown_02039D04->unk_0004[i]->pos1.x = 196;
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r5 = 2;
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}
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if (i & 1)
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{
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gUnknown_02039D04->unk_0004[i]->pos1.y = 0x70;
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gUnknown_02039D04->unk_0004[i]->pos1.y = 112;
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gUnknown_02039D04->unk_0004[i]->oam.size = 0;
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r5++;
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}
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@ -2061,13 +2040,13 @@ static void sub_80C7BE4(void)
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windowId = AddWindow(&winTemplate);
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FillWindowPixelBuffer(windowId, 0x44);
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center = GetStringCenterAlignXOffset(1, boxName, 0x40);
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center = GetStringCenterAlignXOffset(1, boxName, 64);
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AddTextPrinterParameterized3(windowId, 1, center, 1, gUnknown_08571734, TEXT_SPEED_FF, boxName);
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ConvertIntToDecimalStringN(text, nPokemonInBox, 1, 2);
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StringAppend(text, gUnknown_08571737);
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center = GetStringCenterAlignXOffset(1, text, 0x40);
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AddTextPrinterParameterized3(windowId, 1, center, 0x11, gUnknown_08571734, TEXT_SPEED_FF, text);
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center = GetStringCenterAlignXOffset(1, text, 64);
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AddTextPrinterParameterized3(windowId, 1, center, 17, gUnknown_08571734, TEXT_SPEED_FF, text);
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winTileData = GetWindowAttribute(windowId, WINDOW_TILE_DATA);
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CpuCopy32((void *)winTileData, (void *)OBJ_VRAM0 + 0x100 + (GetSpriteTileStartByTag(gUnknown_02039D04->unk_0240) * 32), 0x400);
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@ -2472,7 +2451,7 @@ static void Cb_MainPSS(u8 taskId)
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}
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break;
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case 14:
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if (!CanShifMon())
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if (!CanShiftMon())
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{
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sPSSData->state = 4;
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}
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@ -2714,7 +2693,7 @@ static void Cb_OnSelectedMon(u8 taskId)
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SetPSSCallback(Cb_PlaceMon);
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break;
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case 4:
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if (!CanShifMon())
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if (!CanShiftMon())
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{
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sPSSData->state = 3;
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}
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@ -2945,8 +2924,11 @@ static void Cb_DepositMenu(u8 taskId)
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sPSSData->state++;
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break;
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case 1:
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boxId = sub_80C78F0();
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if (boxId == 200);
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boxId = HandleBoxChooseSelectionInput();
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if (boxId == 200)
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{
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// no box chosen yet
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}
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else if (boxId == 201)
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{
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ClearBottomWindow();
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@ -3007,7 +2989,7 @@ static void Cb_ReleaseMon(u8 taskId)
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case 1:
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switch (Menu_ProcessInputNoWrapClearOnChoose())
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{
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case -1:
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case MENU_B_PRESSED:
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case 1:
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ClearBottomWindow();
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SetPSSCallback(Cb_MainPSS);
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@ -3370,7 +3352,7 @@ static void Cb_CloseBoxWhileHoldingItem(u8 taskId)
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case 1:
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switch (Menu_ProcessInputNoWrapClearOnChoose())
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{
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case -1:
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case MENU_B_PRESSED:
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case 1:
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ClearBottomWindow();
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SetPSSCallback(Cb_MainPSS);
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@ -3593,7 +3575,7 @@ static void Cb_JumpBox(u8 taskId)
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sPSSData->state++;
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break;
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case 1:
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sPSSData->newCurrBoxId = sub_80C78F0();
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sPSSData->newCurrBoxId = HandleBoxChooseSelectionInput();
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switch (sPSSData->newCurrBoxId)
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{
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case 200:
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@ -3720,8 +3702,8 @@ static void Cb_OnCloseBoxPressed(u8 taskId)
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case 2:
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switch (Menu_ProcessInputNoWrapClearOnChoose())
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{
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case MENU_B_PRESSED:
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case 1:
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case -1:
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ClearBottomWindow();
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SetPSSCallback(Cb_MainPSS);
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break;
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@ -3786,7 +3768,7 @@ static void Cb_OnBPressed(u8 taskId)
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SetPSSCallback(Cb_MainPSS);
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break;
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case 1:
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case -1:
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case MENU_B_PRESSED:
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PlaySE(SE_PC_OFF);
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ClearBottomWindow();
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sPSSData->state++;
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@ -4498,7 +4480,7 @@ static void sub_80CB028(u8 boxId)
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count = 0;
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boxPosition = 0;
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for (i = 0; i < IN_BOX_COLUMS; i++)
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for (i = 0; i < IN_BOX_COLUMNS; i++)
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{
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for (j = 0; j < IN_BOX_ROWS; j++)
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{
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@ -4593,7 +4575,7 @@ static void DestroyAllIconsInRow(u8 row)
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u16 column;
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u8 boxPosition = row;
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for (column = 0; column < IN_BOX_COLUMS; column++)
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for (column = 0; column < IN_BOX_COLUMNS; column++)
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{
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if (sPSSData->boxMonsSprites[boxPosition] != NULL)
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{
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@ -4616,7 +4598,7 @@ static u8 sub_80CB2F8(u8 row, u16 times, s16 xDelta)
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if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
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{
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for (i = 0; i < IN_BOX_COLUMS; i++)
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for (i = 0; i < IN_BOX_COLUMNS; i++)
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{
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if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE)
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{
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@ -4638,7 +4620,7 @@ static u8 sub_80CB2F8(u8 row, u16 times, s16 xDelta)
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}
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else
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{
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for (i = 0; i < IN_BOX_COLUMS; i++)
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for (i = 0; i < IN_BOX_COLUMNS; i++)
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{
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if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE)
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{
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@ -4731,7 +4713,7 @@ static void SetBoxSpeciesAndPersonalities(u8 boxId)
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s32 i, j, boxPosition;
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boxPosition = 0;
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for (i = 0; i < IN_BOX_COLUMS; i++)
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for (i = 0; i < IN_BOX_COLUMNS; i++)
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{
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for (j = 0; j < IN_BOX_ROWS; j++)
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{
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@ -5688,7 +5670,7 @@ static void sub_80CD210(struct Sprite *sprite)
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break;
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case 3:
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sprite->pos1.x -= sPSSData->field_2CE;
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if (sprite->pos1.x < 0x49 || sprite->pos1.x > 0xf7)
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if (sprite->pos1.x < 73 || sprite->pos1.x > 247)
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sprite->invisible = TRUE;
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if (--sprite->data[1] == 0)
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{
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|
@ -6486,7 +6468,7 @@ static bool32 AtLeastThreeUsableMons(void)
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{
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for (j = 0; j < IN_BOX_COUNT; j++)
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{
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if (CheckBoxedMonSanity(i, j))
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if (CheckBoxMonSanityAt(i, j))
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{
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if (++count >= 3)
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return TRUE;
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|
@ -6625,7 +6607,9 @@ s16 CompactPartySlots(void)
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last++;
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}
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else if (retVal == -1)
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{
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retVal = i;
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}
|
||||
}
|
||||
for (; last < PARTY_SIZE; last++)
|
||||
ZeroMonData(gPlayerParty + last);
|
||||
|
@ -6657,7 +6641,7 @@ static bool8 CanMovePartyMon(void)
|
|||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 CanShifMon(void)
|
||||
static bool8 CanShiftMon(void)
|
||||
{
|
||||
if (sIsMonBeingMoved)
|
||||
{
|
||||
|
@ -8439,68 +8423,68 @@ static void sub_80CFC14(void)
|
|||
{}
|
||||
};
|
||||
|
||||
static const struct OamData sOamData_857BA0C =
|
||||
{
|
||||
.size = 2,
|
||||
.priority = 1,
|
||||
};
|
||||
static const struct OamData sOamData_857BA14 =
|
||||
{
|
||||
.size = 1,
|
||||
.priority = 1,
|
||||
};
|
||||
static const struct OamData sOamData_857BA0C =
|
||||
{
|
||||
.size = 2,
|
||||
.priority = 1,
|
||||
};
|
||||
static const struct OamData sOamData_857BA14 =
|
||||
{
|
||||
.size = 1,
|
||||
.priority = 1,
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_857BA1C[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 30),
|
||||
ANIMCMD_FRAME(16, 30),
|
||||
ANIMCMD_JUMP(0)
|
||||
};
|
||||
static const union AnimCmd sSpriteAnim_857BA28[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
static const union AnimCmd sSpriteAnim_857BA30[] =
|
||||
{
|
||||
ANIMCMD_FRAME(32, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
static const union AnimCmd sSpriteAnim_857BA38[] =
|
||||
{
|
||||
ANIMCMD_FRAME(48, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
static const union AnimCmd sSpriteAnim_857BA1C[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 30),
|
||||
ANIMCMD_FRAME(16, 30),
|
||||
ANIMCMD_JUMP(0)
|
||||
};
|
||||
static const union AnimCmd sSpriteAnim_857BA28[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
static const union AnimCmd sSpriteAnim_857BA30[] =
|
||||
{
|
||||
ANIMCMD_FRAME(32, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
static const union AnimCmd sSpriteAnim_857BA38[] =
|
||||
{
|
||||
ANIMCMD_FRAME(48, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sSpriteAnimTable_857BA40[] =
|
||||
{
|
||||
sSpriteAnim_857BA1C,
|
||||
sSpriteAnim_857BA28,
|
||||
sSpriteAnim_857BA30,
|
||||
sSpriteAnim_857BA38
|
||||
};
|
||||
static const union AnimCmd *const sSpriteAnimTable_857BA40[] =
|
||||
{
|
||||
sSpriteAnim_857BA1C,
|
||||
sSpriteAnim_857BA28,
|
||||
sSpriteAnim_857BA30,
|
||||
sSpriteAnim_857BA38
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gSpriteTemplate_857BA50 =
|
||||
{
|
||||
.tileTag = TAG_TILE_0,
|
||||
.paletteTag = TAG_PAL_WAVEFORM,
|
||||
.oam = &sOamData_857BA0C,
|
||||
.anims = sSpriteAnimTable_857BA40,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCallbackDummy,
|
||||
};
|
||||
static const struct SpriteTemplate gSpriteTemplate_857BA50 =
|
||||
{
|
||||
.tileTag = TAG_TILE_0,
|
||||
.paletteTag = TAG_PAL_WAVEFORM,
|
||||
.oam = &sOamData_857BA0C,
|
||||
.anims = sSpriteAnimTable_857BA40,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCallbackDummy,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gSpriteTemplate_857BA68 =
|
||||
{
|
||||
.tileTag = TAG_TILE_1,
|
||||
.paletteTag = TAG_PAL_WAVEFORM,
|
||||
.oam = &sOamData_857BA14,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = sub_80CFBF4,
|
||||
};
|
||||
static const struct SpriteTemplate gSpriteTemplate_857BA68 =
|
||||
{
|
||||
.tileTag = TAG_TILE_1,
|
||||
.paletteTag = TAG_PAL_WAVEFORM,
|
||||
.oam = &sOamData_857BA14,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = sub_80CFBF4,
|
||||
};
|
||||
|
||||
LoadSpriteSheets(spriteSheets);
|
||||
LoadSpritePalettes(spritePalettes);
|
||||
|
@ -8522,7 +8506,7 @@ static const struct SpriteTemplate gSpriteTemplate_857BA68 =
|
|||
sPSSData->field_CB4 = NULL;
|
||||
}
|
||||
|
||||
if (sBoxCursorArea == 1)
|
||||
if (sBoxCursorArea == CURSOR_AREA_IN_PARTY)
|
||||
{
|
||||
subpriority = 13;
|
||||
priority = 1;
|
||||
|
@ -8693,7 +8677,7 @@ static void AddMenu(void)
|
|||
|
||||
static bool8 sub_80D00A8(void)
|
||||
{
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static s16 sub_80D00AC(void)
|
||||
|
@ -10200,7 +10184,7 @@ u8 GetBoxWallpaper(u8 boxId)
|
|||
|
||||
void SetBoxWallpaper(u8 boxId, u8 wallpaperId)
|
||||
{
|
||||
if (boxId < TOTAL_BOXES_COUNT && wallpaperId < WALLPAPERS_COUNT)
|
||||
if (boxId < TOTAL_BOXES_COUNT && wallpaperId < WALLPAPER_COUNT)
|
||||
gPokemonStoragePtr->boxWallpapers[boxId] = wallpaperId;
|
||||
}
|
||||
|
||||
|
@ -10249,7 +10233,7 @@ bool8 CheckFreePokemonStorageSpace(void)
|
|||
return FALSE;
|
||||
}
|
||||
|
||||
bool32 CheckBoxedMonSanity(u32 boxId, u32 boxPosition)
|
||||
bool32 CheckBoxMonSanityAt(u32 boxId, u32 boxPosition)
|
||||
{
|
||||
if (boxId < TOTAL_BOXES_COUNT
|
||||
&& boxPosition < IN_BOX_COUNT
|
||||
|
@ -10426,8 +10410,18 @@ struct
|
|||
}
|
||||
static const sUnkVars[][4] =
|
||||
{
|
||||
0x0100, 0x0100, 0x0200, 0x0100, 0x0100, 0x0200, 0x0200, 0x0200,
|
||||
0x0080, 0x0080, 0x0100, 0x0100, 0x0200, 0x0200, 0x0400, 0x0400,
|
||||
{
|
||||
{0x0100, 0x0100},
|
||||
{0x0200, 0x0100},
|
||||
{0x0100, 0x0200},
|
||||
{0x0200, 0x0200},
|
||||
},
|
||||
{
|
||||
{0x0080, 0x0080},
|
||||
{0x0100, 0x0100},
|
||||
{0x0200, 0x0200},
|
||||
{0x0400, 0x0400},
|
||||
},
|
||||
};
|
||||
|
||||
static void sub_80D2644(u8 id, u8 bg, const void *arg2, u16 arg3, u16 arg4)
|
||||
|
|
Loading…
Reference in New Issue