more work on battle transition

This commit is contained in:
DizzyEggg 2018-01-02 20:38:33 +01:00
parent ba176dfe07
commit eb00e8ba4a
11 changed files with 2174 additions and 5152 deletions

File diff suppressed because it is too large Load Diff

View File

@ -498,8 +498,8 @@ _080B5E68:
bx r1
thumb_func_end FieldEffectActiveListContains
thumb_func_start sub_80B5E6C
sub_80B5E6C: @ 80B5E6C
thumb_func_start CreateTrainerSprite
CreateTrainerSprite: @ 80B5E6C
push {r4-r7,lr}
mov r7, r9
mov r6, r8
@ -566,7 +566,7 @@ sub_80B5E6C: @ 80B5E6C
pop {r1}
bx r1
.pool
thumb_func_end sub_80B5E6C
thumb_func_end CreateTrainerSprite
thumb_func_start sub_80B5F0C
sub_80B5F0C: @ 80B5F0C

View File

@ -3948,7 +3948,7 @@ AddBirchSpeechObjects: @ 803192C
movs r1, 0x78
movs r2, 0x3C
movs r3, 0
bl sub_80B5E6C
bl CreateTrainerSprite
lsls r0, 24
lsrs r0, 24
lsls r2, r0, 4
@ -3981,7 +3981,7 @@ AddBirchSpeechObjects: @ 803192C
movs r1, 0x78
movs r2, 0x3C
movs r3, 0
bl sub_80B5E6C
bl CreateTrainerSprite
lsls r0, 24
lsrs r0, 24
lsls r2, r0, 4

View File

@ -24,8 +24,8 @@ _081DABD2:
bx r1
thumb_func_end sub_81DABBC
thumb_func_start Phase2Task_Transition_34
Phase2Task_Transition_34: @ 81DABDC
thumb_func_start Phase2Task_34
Phase2Task_34: @ 81DABDC
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
@ -50,7 +50,7 @@ _081DABEE:
pop {r0}
bx r0
.pool
thumb_func_end Phase2Task_Transition_34
thumb_func_end Phase2Task_34
thumb_func_start sub_81DAC14
sub_81DAC14: @ 81DAC14
@ -119,7 +119,7 @@ sub_81DAC80: @ 81DAC80
bne _081DACA4
adds r0, r2, 0
bl sub_81DAA20
ldr r0, =Phase2Task_Transition_34
ldr r0, =Phase2Task_34
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
@ -131,8 +131,8 @@ _081DACA4:
.pool
thumb_func_end sub_81DAC80
thumb_func_start Phase2Task_Transition_35
Phase2Task_Transition_35: @ 81DACB4
thumb_func_start Phase2Task_35
Phase2Task_35: @ 81DACB4
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
@ -157,7 +157,7 @@ _081DACC6:
pop {r0}
bx r0
.pool
thumb_func_end Phase2Task_Transition_35
thumb_func_end Phase2Task_35
thumb_func_start sub_81DACEC
sub_81DACEC: @ 81DACEC
@ -226,7 +226,7 @@ sub_81DAD58: @ 81DAD58
bne _081DAD7C
adds r0, r2, 0
bl sub_81DAA20
ldr r0, =Phase2Task_Transition_35
ldr r0, =Phase2Task_35
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
@ -238,8 +238,8 @@ _081DAD7C:
.pool
thumb_func_end sub_81DAD58
thumb_func_start Phase2Task_Transition_36
Phase2Task_Transition_36: @ 81DAD8C
thumb_func_start Phase2Task_36
Phase2Task_36: @ 81DAD8C
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
@ -264,7 +264,7 @@ _081DAD9E:
pop {r0}
bx r0
.pool
thumb_func_end Phase2Task_Transition_36
thumb_func_end Phase2Task_36
thumb_func_start sub_81DADC4
sub_81DADC4: @ 81DADC4
@ -342,7 +342,7 @@ sub_81DAE44: @ 81DAE44
bne _081DAE68
adds r0, r2, 0
bl sub_81DAA20
ldr r0, =Phase2Task_Transition_36
ldr r0, =Phase2Task_36
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
@ -354,8 +354,8 @@ _081DAE68:
.pool
thumb_func_end sub_81DAE44
thumb_func_start Phase2Task_Transition_37
Phase2Task_Transition_37: @ 81DAE78
thumb_func_start Phase2Task_37
Phase2Task_37: @ 81DAE78
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
@ -380,7 +380,7 @@ _081DAE8A:
pop {r0}
bx r0
.pool
thumb_func_end Phase2Task_Transition_37
thumb_func_end Phase2Task_37
thumb_func_start sub_81DAEB0
sub_81DAEB0: @ 81DAEB0
@ -460,7 +460,7 @@ sub_81DAF34: @ 81DAF34
bne _081DAF58
adds r0, r2, 0
bl sub_81DAA20
ldr r0, =Phase2Task_Transition_37
ldr r0, =Phase2Task_37
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
@ -472,8 +472,8 @@ _081DAF58:
.pool
thumb_func_end sub_81DAF34
thumb_func_start Phase2Task_Transition_38
Phase2Task_Transition_38: @ 81DAF68
thumb_func_start Phase2Task_38
Phase2Task_38: @ 81DAF68
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
@ -498,7 +498,7 @@ _081DAF7A:
pop {r0}
bx r0
.pool
thumb_func_end Phase2Task_Transition_38
thumb_func_end Phase2Task_38
thumb_func_start sub_81DAFA0
sub_81DAFA0: @ 81DAFA0
@ -585,7 +585,7 @@ sub_81DB02C: @ 81DB02C
bne _081DB050
adds r0, r2, 0
bl sub_81DAA20
ldr r0, =Phase2Task_Transition_38
ldr r0, =Phase2Task_38
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
@ -597,8 +597,8 @@ _081DB050:
.pool
thumb_func_end sub_81DB02C
thumb_func_start Phase2Task_Transition_39
Phase2Task_Transition_39: @ 81DB060
thumb_func_start Phase2Task_39
Phase2Task_39: @ 81DB060
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
@ -623,7 +623,7 @@ _081DB072:
pop {r0}
bx r0
.pool
thumb_func_end Phase2Task_Transition_39
thumb_func_end Phase2Task_39
thumb_func_start sub_81DB098
sub_81DB098: @ 81DB098
@ -710,7 +710,7 @@ sub_81DB124: @ 81DB124
bne _081DB148
adds r0, r2, 0
bl sub_81DAA20
ldr r0, =Phase2Task_Transition_39
ldr r0, =Phase2Task_39
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
@ -722,8 +722,8 @@ _081DB148:
.pool
thumb_func_end sub_81DB124
thumb_func_start Phase2Task_Transition_40
Phase2Task_Transition_40: @ 81DB158
thumb_func_start Phase2Task_40
Phase2Task_40: @ 81DB158
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
@ -748,7 +748,7 @@ _081DB16A:
pop {r0}
bx r0
.pool
thumb_func_end Phase2Task_Transition_40
thumb_func_end Phase2Task_40
thumb_func_start sub_81DB190
sub_81DB190: @ 81DB190
@ -839,7 +839,7 @@ sub_81DB224: @ 81DB224
bne _081DB248
adds r0, r2, 0
bl sub_81DAA20
ldr r0, =Phase2Task_Transition_40
ldr r0, =Phase2Task_40
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
@ -851,8 +851,8 @@ _081DB248:
.pool
thumb_func_end sub_81DB224
thumb_func_start Phase2Task_Transition_41
Phase2Task_Transition_41: @ 81DB258
thumb_func_start Phase2Task_41
Phase2Task_41: @ 81DB258
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
@ -877,7 +877,7 @@ _081DB26A:
pop {r0}
bx r0
.pool
thumb_func_end Phase2Task_Transition_41
thumb_func_end Phase2Task_41
thumb_func_start sub_81DB290
sub_81DB290: @ 81DB290
@ -970,7 +970,7 @@ sub_81DB328: @ 81DB328
bne _081DB34C
adds r0, r2, 0
bl sub_81DAA20
ldr r0, =Phase2Task_Transition_41
ldr r0, =Phase2Task_41
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24

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@ -4,175 +4,6 @@
.section .rodata
.align 2
sPhase2_Transition_Blur_Funcs:: @ 85C8AA8
.4byte sub_8146144
.4byte sub_8146178
.4byte sub_81461D8
.align 2
sPhase2_Transition_Swirl_Funcs:: @ 85C8AB4
.4byte sub_814623C
.4byte sub_81462A8
.align 2
sPhase2_Transition_Shuffle_Funcs:: @ 85C8ABC
.4byte sub_81463BC
.4byte sub_8146420
.align 2
gUnknown_085C8AC4:: @ 85C8AC4
.4byte sub_814670C
.4byte sub_81468E4
.4byte sub_8146BF8
.4byte sub_8146C8C
.4byte sub_8146D20
.4byte sub_8146D90
.4byte sub_8146DF8
.align 2
gUnknown_085C8AE0:: @ 85C8AE0
.4byte sub_8146760
.4byte sub_814692C
.4byte sub_8146BF8
.4byte sub_8146C8C
.4byte sub_8146D20
.4byte sub_8146D90
.4byte sub_8146DF8
.align 2
gUnknown_085C8AFC:: @ 85C8AFC
.4byte sub_8146800
.4byte sub_8146854
.4byte sub_8146BF8
.4byte sub_8146C8C
.4byte sub_8146D20
.4byte sub_8146DF8
.align 2
gUnknown_085C8B14:: @ 85C8B14
.4byte sub_81467B4
.4byte sub_8146974
.4byte sub_8146BF8
.4byte sub_8146C8C
.4byte sub_8146D20
.4byte sub_8146DF8
.align 2
gUnknown_085C8B2C:: @ 85C8B2C
.4byte sub_81467B4
.4byte sub_81469CC
.4byte sub_8146BF8
.4byte sub_8146C8C
.4byte sub_8146D20
.4byte sub_8146DF8
.align 2
gUnknown_085C8B44:: @ 85C8B44
.4byte sub_81467B4
.4byte sub_8146A24
.4byte sub_8146BF8
.4byte sub_8146C8C
.4byte sub_8146D20
.4byte sub_8146DF8
.align 2
gUnknown_085C8B5C:: @ 85C8B5C
.4byte sub_8146DAC
.4byte sub_8146DD8
.4byte sub_8146A7C
.4byte sub_8146AC8
.4byte sub_8146B24
.4byte sub_8146D90
.4byte sub_8146B7C
.4byte sub_8146BA8
.align 2
sPhase2_Transition_PokeballsTrail_Funcs:: @ 85C8B7C
.4byte sub_8146FCC
.4byte sub_8147018
.4byte sub_81470A4
.align 1
sUnknown_085C8B88:: @ 85C8B88
.2byte 0xfff0, 0x0100
.align 1
sUnknown_085C8B8C:: @ 85C8B8C
.2byte 0x0000, 0x0020, 0x0040, 0x0012, 0x0030
.align 1
sUnknown_085C8B96:: @ 85C8B96
.2byte 0x0008, 0xfff8, 0x0000
.align 2
sPhase2_Transition_Clockwise_BlackFade_Funcs:: @ 85C8B9C
.4byte sub_814723C
.4byte sub_81472A4
.4byte sub_8147334
.4byte sub_8147428
.4byte sub_81474B0
.4byte sub_81475B0
.4byte sub_8147648
.align 2
sPhase2_Transition_Ripple_Funcs:: @ 85C8BB8
.4byte sub_8147750
.4byte sub_81477A8
.align 2
sPhase2_Transition_Wave_Funcs:: @ 85C8BC0
.4byte sub_8147924
.4byte sub_814797C
.4byte sub_8147A18
.align 2
sPhase2_Mugshot_Transition_Funcs:: @ 85C8BCC
.4byte sub_8147BBC
.4byte sub_8147C24
.4byte sub_8147CE4
.4byte sub_8147DD0
.4byte sub_8147E4C
.4byte sub_8147E88
.4byte sub_8147F40
.4byte sub_8148008
.4byte sub_8148040
.4byte sub_814808C
sMugshotsTrainerPicIDsTable:: @ 85C8BF4
.byte 0x24, 0x25, 0x26, 0x27, 0x36, 0x00
.align 1
sMugshotsOpponentRotationScales:: @ 85C8BFA
.2byte 0x0200, 0x0200, 0x0200, 0x0200, 0x01b0, 0x01b0, 0x01a0, 0x01a0, 0x0188, 0x0188
.align 1
sMugshotsOpponentCoords:: @ 85C8C0E
.2byte 0x0000, 0x0000, 0x0000, 0x0000, 0xfffc, 0x0004, 0x0000, 0x0005, 0xfff8, 0x0007, 0x0000
.align 2
sUnknown_085C8C24:: @ 85C8C24
.4byte sub_81483A8
.4byte sub_81483AC
.4byte sub_81483F8
.4byte sub_814842C
.4byte sub_81483A8
.4byte sub_8148458
.4byte sub_81483A8
.align 1
sUnknown_085C8C40:: @ 85C8C40
.2byte 0x000c, 0xfff4
.align 1
sUnknown_085C8C44:: @ 85C8C44
.2byte 0xffff, 0x0001
.align 2
gUnknown_085C8C48:: @ 85C8C48
.4byte sub_8148508
.4byte sub_8148590
.4byte sub_814865C
.align 2
gUnknown_085C8C54:: @ 85C8C54
@ -286,20 +117,20 @@ gUnknown_085C8D38:: @ 85C8D38
.4byte gUnknown_085C8D18
.align 2
gUnknown_085C8D40:: @ 85C8D40
.4byte sub_8146DAC
.4byte sub_8146DD8
sPhase2_Groudon_Funcs:: @ 85C8D40
.4byte Phase2_WeatherTrio_Func1
.4byte Phase2_WaitPaletteFade
.4byte sub_8149178
.4byte sub_81491C8
.4byte sub_8149224
.4byte sub_8146D90
.4byte sub_8146B7C
.4byte sub_8146BA8
.4byte Phase2_FramesCountdown
.4byte Phase2_WeatherDuo_Func6
.4byte Phase2_WeatherDuo_Func7
.align 2
gUnknown_085C8D60:: @ 85C8D60
.4byte sub_8146DAC
.4byte sub_8146DD8
sPhase2_Rayquaza_Funcs:: @ 85C8D60
.4byte Phase2_WeatherTrio_Func1
.4byte Phase2_WaitPaletteFade
.4byte sub_81492B4
.4byte sub_8149358
.4byte sub_8149388
@ -329,7 +160,7 @@ sUnknown_085C8DB0:: @ 85C8DB0
.4byte sub_8149A40
.align 2
sPhase2_Transition_Shards_Funcs:: @ 85C8DBC
sPhase2_Shards_Funcs:: @ 85C8DBC
.4byte sub_8149AA4
.4byte sub_8149B08
.4byte sub_8149B84
@ -481,10 +312,10 @@ sMugshotsTilemap:: @ 85C94D0
gUnknown_085C99D0:: @ 85C99D0
.4byte sub_814A324
.4byte sub_814A374
.4byte sub_8146BF8
.4byte sub_8146C8C
.4byte sub_8146D20
.4byte sub_8146DF8
.4byte Phase2_BigPokeball_Func3
.4byte Phase2_BigPokeball_Func4
.4byte Phase2_BigPokeball_Func5
.4byte Phase2_BigPokeball_Func6
.align 2
gUnknown_085C99E8:: @ 85C99E8

View File

@ -256,7 +256,7 @@ gFieldEffectScript_Unknown44:: @ 82DBC45
gFieldEffectScript_Unknown45:: @ 82DBC4B
field_eff_loadpal gFieldEffectObjectPaletteInfo10
field_eff_callnative sub_81470D0
field_eff_callnative FldEff_Pokeball
field_eff_end
gFieldEffectScript_HeartIcon:: @ 82DBC56

View File

@ -7,6 +7,16 @@ void BattleTransition_StartOnField(u8 transitionID);
void BattleTransition_Start(u8 transitionID);
bool8 IsBattleTransitionDone(void);
enum // TRANSITION_MUGSHOT
{
MUGSHOT_SYDNEY,
MUGSHOT_PHOEBE,
MUGSHOT_GLACIA,
MUGSHOT_DRAKE,
MUGSHOT_CHAMPION,
MUGSHOTS_COUNT
};
// credits for the names go to Dyskinesia and Tetrable
// names are naturally subject to change

View File

@ -75,5 +75,6 @@ u32 FieldEffectStart(u8);
bool8 FieldEffectActiveListContains(u8 id);
void sub_80B69DC(void);
void FieldEffectStop(struct Sprite *sprite, u8 id);
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer);
#endif //GUARD_FIELD_EFFECTS_H

View File

@ -137,8 +137,6 @@
#define REG_OFFSET_DMA3CNT_H 0xde
#define REG_OFFSET_TMCNT 0x100
#define REG_OFFSET_TMCNT_L 0x100
#define REG_OFFSET_TMCNT_H 0x102
#define REG_OFFSET_TM0CNT 0x100
#define REG_OFFSET_TM0CNT_L 0x100
#define REG_OFFSET_TM0CNT_H 0x102
@ -300,8 +298,6 @@
#define REG_ADDR_DMA3CNT_H (REG_BASE + REG_OFFSET_DMA3CNT_H)
#define REG_ADDR_TMCNT (REG_BASE + REG_OFFSET_TMCNT)
#define REG_ADDR_TMCNT_L (REG_BASE + REG_OFFSET_TMCNT_L)
#define REG_ADDR_TMCNT_H (REG_BASE + REG_OFFSET_TMCNT_H)
#define REG_ADDR_TM0CNT (REG_BASE + REG_OFFSET_TM0CNT)
#define REG_ADDR_TM0CNT_L (REG_BASE + REG_OFFSET_TM0CNT_L)
#define REG_ADDR_TM0CNT_H (REG_BASE + REG_OFFSET_TM0CNT_H)
@ -462,8 +458,6 @@
#define REG_DMA3CNT_H (*(vu16 *)REG_ADDR_DMA3CNT_H)
#define REG_TMCNT(n) (*(vu16 *)(REG_ADDR_TMCNT + ((n) * 4)))
#define REG_TMCNT_L(n) (*(vu16 *)(REG_ADDR_TMCNT_L + ((n) * 4)))
#define REG_TMCNT_H(n) (*(vu16 *)(REG_ADDR_TMCNT_H + ((n) * 4)))
#define REG_TM0CNT (*(vu32 *)REG_ADDR_TM0CNT)
#define REG_TM0CNT_L (*(vu16 *)REG_ADDR_TM0CNT_L)
#define REG_TM0CNT_H (*(vu16 *)REG_ADDR_TM0CNT_H)
@ -501,12 +495,12 @@
// I/O register fields
// DISPCNT
#define DISPCNT_MODE_0 0x0000
#define DISPCNT_MODE_1 0x0001
#define DISPCNT_MODE_2 0x0002
#define DISPCNT_MODE_3 0x0003
#define DISPCNT_MODE_4 0x0004
#define DISPCNT_MODE_5 0x0005
#define DISPCNT_MODE_0 0x0000 // BG0: text, BG1: text, BG2: text, BG3: text
#define DISPCNT_MODE_1 0x0001 // BG0: text, BG1: text, BG2: affine, BG3: off
#define DISPCNT_MODE_2 0x0002 // BG0: off, BG1: off, BG2: affine, BG3: affine
#define DISPCNT_MODE_3 0x0003 // Bitmap mode, 240x160, BGR555 color
#define DISPCNT_MODE_4 0x0004 // Bitmap mode, 240x160, 256 color palette
#define DISPCNT_MODE_5 0x0005 // Bitmap mode, 160x128, BGR555 color
#define DISPCNT_OBJ_1D_MAP 0x0040
#define DISPCNT_FORCED_BLANK 0x0080
#define DISPCNT_BG0_ON 0x0100
@ -527,7 +521,46 @@
#define DISPSTAT_HBLANK_INTR 0x0010 // H-Blank interrupt enabled
#define DISPSTAT_VCOUNT_INTR 0x0020 // V-Count interrupt enabled
// BGCNT
#define BGCNT_PRIORITY(n) (n) // Values 0 - 3. Lower priority BGs will be drawn on top of higher priority BGs.
#define BGCNT_CHARBASE(n) ((n) << 2) // Values 0 - 3. Base block for tile pixel data.
#define BGCNT_MOSAIC 0x0040
#define BGCNT_16COLOR 0x0000 // 4 bits per pixel
#define BGCNT_256COLOR 0x0080 // 8 bits per pixel
#define BGCNT_SCREENBASE(n) ((n) << 8) // Values 0 - 31. Base block for tile map.
#define BGCNT_WRAP 0x2000 // Only affects affine BGs. Text BGs wrap by default.
#define BGCNT_TXT256x256 0x0000 // Internal screen size size of text mode BG in pixels.
#define BGCNT_TXT512x256 0x4000
#define BGCNT_TXT256x512 0x8000
#define BGCNT_TXT512x512 0xC000
#define BGCNT_AFF128x128 0x0000 // Internal screen size size of affine mode BG in pixels.
#define BGCNT_AFF256x256 0x4000
#define BGCNT_AFF512x512 0x8000
#define BGCNT_AFF1024x1024 0xC000
// BLDCNT
// Bits 0-5 select layers for the 1st target
#define BLDCNT_TGT1_BG0 (1 << 0)
#define BLDCNT_TGT1_BG1 (1 << 1)
#define BLDCNT_TGT1_BG2 (1 << 2)
#define BLDCNT_TGT1_BG3 (1 << 3)
#define BLDCNT_TGT1_OBJ (1 << 4)
#define BLDCNT_TGT1_BD (1 << 5)
// Bits 6-7 select the special effect
#define BLDCNT_EFFECT_NONE (0 << 6) // no special effect
#define BLDCNT_EFFECT_BLEND (1 << 6) // 1st+2nd targets mixed (controlled by BLDALPHA)
#define BLDCNT_EFFECT_LIGHTEN (2 << 6) // 1st target becomes whiter (controlled by BLDY)
#define BLDCNT_EFFECT_DARKEN (3 << 6) // 1st target becomes blacker (controlled by BLDY)
// Bits 8-13 select layers for the 2nd target
#define BLDCNT_TGT2_BG0 (1 << 8)
#define BLDCNT_TGT2_BG1 (1 << 9)
#define BLDCNT_TGT2_BG2 (1 << 10)
#define BLDCNT_TGT2_BG3 (1 << 11)
#define BLDCNT_TGT2_OBJ (1 << 12)
#define BLDCNT_TGT2_BD (1 << 13)
// BLDALPHA
#define BLDALPHA_BLEND(target1, target2) (((target2) << 8) | (target1))
// SOUNDCNT_H
#define SOUND_CGB_MIX_QUARTER 0x0000
@ -627,8 +660,8 @@
#define KEY_INTR_ENABLE 0x0400
#define KEY_OR_INTR 0x0000
#define KEY_AND_INTR 0x8000
#define DPAD_ANY ((DPAD_RIGHT | DPAD_LEFT | DPAD_UP | DPAD_DOWN))
#define DPAD_ANY 0x00F0
#define JOY_EXCL_DPAD 0x030F
// interrupt flags
#define INTR_FLAG_VBLANK (1 << 0)

View File

@ -1,13 +1,13 @@
#ifndef GUARD_UNK_TRANSITION_H
#define GUARD_UNK_TRANSITION_H
void Phase2Task_Transition_34(u8 taskId);
void Phase2Task_Transition_35(u8 taskId);
void Phase2Task_Transition_36(u8 taskId);
void Phase2Task_Transition_37(u8 taskId);
void Phase2Task_Transition_38(u8 taskId);
void Phase2Task_Transition_39(u8 taskId);
void Phase2Task_Transition_40(u8 taskId);
void Phase2Task_Transition_41(u8 taskId);
void Phase2Task_34(u8 taskId);
void Phase2Task_35(u8 taskId);
void Phase2Task_36(u8 taskId);
void Phase2Task_37(u8 taskId);
void Phase2Task_38(u8 taskId);
void Phase2Task_39(u8 taskId);
void Phase2Task_40(u8 taskId);
void Phase2Task_41(u8 taskId);
#endif // GUARD_UNK_TRANSITION_H

File diff suppressed because it is too large Load Diff