.. |
anim_hp_bar.asm
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Document more bugs
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2017-12-12 22:58:20 -05:00 |
battle_tower.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
battle_transition.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
billspc.asm
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Use correct WRAM labels for intro/title scenes
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2017-12-10 00:18:29 -05:00 |
billspctop.asm
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Consistent code formatting: no redundant `a`s and spaces after commas
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2017-12-10 00:06:20 -05:00 |
breeding.asm
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Move predef/ files into engine/
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2017-12-15 12:31:18 -05:00 |
buena_phone_scripts.asm
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Local labels starting with lowercase letters are no longer decorated with a trailing colon
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2016-04-10 15:01:49 -04:00 |
buy_sell_toss.asm
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Labeled every function in ROM0 that's referenced in the source
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2016-05-10 12:31:49 -04:00 |
card_flip.asm
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Add more palettes to data/palettes/
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2017-12-15 22:36:33 -05:00 |
caught_data.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
cgb_layouts.asm
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Add more palettes to data/palettes/
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2017-12-15 22:36:33 -05:00 |
check_nick_errors.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
check_time.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
clock_reset.asm
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More WRAM cleanup
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2017-12-09 22:00:36 -05:00 |
collision_stdscripts.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
color.asm
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Add more palettes to data/palettes/
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2017-12-15 22:36:33 -05:00 |
consume_held_item.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
credits.asm
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Add more palettes to data/palettes/
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2017-12-15 22:36:33 -05:00 |
crystal_colors.asm
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Add more palettes to data/palettes/
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2017-12-15 22:36:33 -05:00 |
crystal_intro.asm
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Add more palettes to data/palettes/
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2017-12-15 22:36:33 -05:00 |
debug.asm
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Add more palettes to data/palettes/
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2017-12-15 22:36:33 -05:00 |
decorations.asm
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Only engine/decorations.asm uses PadCoords_de
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2017-12-15 23:59:24 -05:00 |
delete_save_change_clock.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
diploma.asm
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Move some gfx/unknown/ files into meaningful directories
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2017-12-09 23:37:08 -05:00 |
dma_transfer.asm
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Move some misc/ files into meaningful directories
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2017-12-15 12:53:33 -05:00 |
dummy_game.asm
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Move some gfx/unknown/ files into meaningful directories
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2017-12-09 23:37:08 -05:00 |
empty_sram.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
engine_flags.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
european_mail.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
events.asm
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Consistent capitalization for map names, matching their constants
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2017-12-10 13:37:15 -05:00 |
events_2.asm
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More consistent data tables
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2017-12-11 22:59:30 -05:00 |
events_3.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
evolution_animation.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
evolve.asm
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Document macros/map.asm
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2017-12-11 01:02:28 -05:00 |
experience.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
fish.asm
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Document macros/map.asm
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2017-12-11 01:02:28 -05:00 |
fruit_trees.asm
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Copy pokered's organization some more, with further constant and data files
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2017-12-15 17:22:52 -05:00 |
gbc_only.asm
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Move some misc/ files into meaningful directories
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2017-12-15 12:53:33 -05:00 |
health.asm
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Split up banks 1-3 of main.asm
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2016-03-27 12:47:28 -04:00 |
init_gender.asm
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Move some misc/ files into meaningful directories
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2017-12-15 12:53:33 -05:00 |
init_hof_credits.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
init_list.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
init_map.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
intro_menu.asm
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Identify some SPRITE_ANIM_FRAME_IDX_* constants
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2017-12-12 02:31:14 -05:00 |
item_effects.asm
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Ad some more constants for meaningful audio WRAM bits
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2017-12-16 00:50:03 -05:00 |
items.asm
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Document bugs and glitches
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2017-12-12 20:15:07 -05:00 |
landmarks.asm
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Split items/ and trainers/ into their data/ and engine/ components
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2017-12-14 23:00:54 -05:00 |
learn.asm
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
link.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
link_trade.asm
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Move some gfx/unknown/ files into meaningful directories
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2017-12-09 23:37:08 -05:00 |
mail.asm
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
main_menu.asm
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Remaining layout constants
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2016-06-06 18:23:00 -04:00 |
map_object_action.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
map_objects.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
map_objects_2.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
map_palettes.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
map_setup.asm
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PLAYER_SLIP → PLAYER_SKATE (probably used for the beta skateboard; DoPlayerMovement.BikeCheck returns true for it)
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2017-12-15 23:29:42 -05:00 |
mart.asm
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Copy pokered's organization some more, with further constant and data files
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2017-12-15 17:22:52 -05:00 |
math.asm
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Renaming sections, further dissolving main.asm
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2015-11-28 15:13:40 -05:00 |
menu.asm
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Labeled every function in ROM0 that's referenced in the source
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2016-05-10 12:31:49 -04:00 |
menu_2.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
mon_icons.asm
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Split items/ and trainers/ into their data/ and engine/ components
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2017-12-14 23:00:54 -05:00 |
mon_menu.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
mon_stats.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
money.asm
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Local labels starting with lowercase letters are no longer decorated with a trailing colon
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2016-04-10 15:01:49 -04:00 |
more_phone_scripts.asm
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underground switches, town map
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2015-12-09 11:39:35 -05:00 |
move_mon.asm
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Consistent capitalization for map names, matching their constants
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2017-12-10 13:37:15 -05:00 |
move_mon_wo_mail.asm
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More splitting of main.asm; remove unneeded rept 2
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2016-05-04 11:46:23 -04:00 |
movement.asm
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Identify more sprite-related constants
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2017-12-12 13:22:19 -05:00 |
mystery_gift.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
mystery_gift_2.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
namingscreen.asm
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Move more data tables into data/ files.
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2017-12-11 15:20:32 -05:00 |
new_pokedex_entry.asm
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Copy pokered's organization some more, with further constant and data files
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2017-12-15 17:22:52 -05:00 |
npc_movement.asm
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Move more data tables into data/ files.
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2017-12-11 15:20:32 -05:00 |
npctrade.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
odd_eggs.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
options_menu.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
overworld.asm
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Split items/ and trainers/ into their data/ and engine/ components
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2017-12-14 23:00:54 -05:00 |
pack.asm
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Move some gfx/misc/ files into meaningful directories
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2017-12-09 22:57:41 -05:00 |
pack_f.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
party_menu.asm
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Consistent capitalization for map names, matching their constants
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2017-12-10 13:37:15 -05:00 |
phone.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
phone_scripts.asm
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Labelling a few mom scripts.
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2017-10-25 00:34:32 -04:00 |
place_graphics.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
play_slow_cry.asm
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Copy pokered's organization some more, with further constant and data files
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2017-12-15 17:22:52 -05:00 |
player_gfx.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
player_movement.asm
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PLAYER_SLIP → PLAYER_SKATE (probably used for the beta skateboard; DoPlayerMovement.BikeCheck returns true for it)
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2017-12-15 23:29:42 -05:00 |
player_object.asm
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Identify some SPRITE_ANIM_FRAME_IDX_* constants
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2017-12-12 02:31:14 -05:00 |
player_step.asm
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Labels for Trainer Rankings stat tracking functions
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2017-01-16 21:11:34 +00:00 |
pokeball_wobble.asm
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Split items/ and trainers/ into their data/ and engine/ components
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2017-12-14 23:00:54 -05:00 |
pokecenter_pc.asm
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PokeCenter → Pokecenter (consistent with the POKECENTER map constants)
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2017-12-10 22:34:42 -05:00 |
pokedex.asm
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Split items/ and trainers/ into their data/ and engine/ components
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2017-12-14 23:00:54 -05:00 |
pokedex_2.asm
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More consistent data tables
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2017-12-11 22:59:30 -05:00 |
pokedex_3.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
pokegear.asm
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Copy pokered's organization some more, with further constant and data files
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2017-12-15 17:22:52 -05:00 |
pokegear_2.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
pokepic.asm
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Add more missing files
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2016-01-29 00:57:06 -05:00 |
pokerus.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
pokerus_tick.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
predef.asm
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Inexplicably empty function with malformed predef pointer, but what are you gonna do about it?
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2016-05-11 21:24:14 -04:00 |
print_party.asm
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Move some misc/ files into meaningful directories
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2017-12-15 12:53:33 -05:00 |
printer.asm
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Move predef/ files into engine/
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2017-12-15 12:31:18 -05:00 |
printer_serial.asm
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Move predef/ files into engine/
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2017-12-15 12:31:18 -05:00 |
printhoursmins.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
printnum.asm
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More WRAM cleanup
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2017-12-09 22:00:36 -05:00 |
prof_oaks_pc.asm
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Reorganize macros
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2017-12-14 00:36:24 -05:00 |
radio.asm
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Reorganize macros
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2017-12-14 00:36:24 -05:00 |
read_trainer_attributes.asm
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Split items/ and trainers/ into their data/ and engine/ components
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2017-12-14 23:00:54 -05:00 |
read_trainer_party.asm
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Split items/ and trainers/ into their data/ and engine/ components
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2017-12-14 23:00:54 -05:00 |
rtc.asm
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Add constants for time-of-day boundaries
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2017-12-11 12:20:01 -05:00 |
save.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
scripting.asm
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Identify more sprite-related constants
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2017-12-12 13:22:19 -05:00 |
scrolling_menu.asm
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Local labels starting with lowercase letters are no longer decorated with a trailing colon
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2016-04-10 15:01:49 -04:00 |
search.asm
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Fix `make compare`
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2017-12-12 20:21:08 -05:00 |
search2.asm
|
More splitting of main.asm; remove unneeded rept 2
|
2016-05-04 11:46:23 -04:00 |
select_menu.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
sgb_layouts.asm
|
Add more palettes to data/palettes/
|
2017-12-15 22:36:33 -05:00 |
sine.asm
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Local labels starting with lowercase letters are no longer decorated with a trailing colon
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2016-04-10 15:01:49 -04:00 |
slot_machine.asm
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Move some gfx/misc/ files into meaningful directories
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2017-12-09 22:57:41 -05:00 |
spawn_points.asm
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Split items/ and trainers/ into their data/ and engine/ components
|
2017-12-14 23:00:54 -05:00 |
specials.asm
|
Start organizing WRAM
|
2017-12-09 13:58:49 -05:00 |
sprite_anims.asm
|
Identify more sprite-related constants
|
2017-12-12 12:18:11 -05:00 |
sprites.asm
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Keep table labels in the same files as their contents.
|
2017-12-11 22:44:25 -05:00 |
square_root.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
start_battle.asm
|
Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
start_menu.asm
|
Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
stats_screen.asm
|
Use correct WRAM labels for intro/title scenes
|
2017-12-10 00:18:29 -05:00 |
std_scripts.asm
|
PokeCenter → Pokecenter (consistent with the POKECENTER map constants)
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2017-12-10 22:34:42 -05:00 |
switch_items.asm
|
More splitting of main.asm; remove unneeded rept 2
|
2016-05-04 11:46:23 -04:00 |
switch_party_mons.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
tempmon.asm
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Move more main.asm code into individual files
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2017-12-15 21:22:26 -05:00 |
tile_events.asm
|
Define constants for collision types
|
2017-12-12 16:15:58 -05:00 |
time.asm
|
Fix no newline at eof in engine/time.asm
|
2017-05-28 15:54:03 -04:00 |
time_capsule.asm
|
Copy pokered's organization some more, with further constant and data files
|
2017-12-15 17:22:52 -05:00 |
time_capsule_2.asm
|
Copy pokered's organization some more, with further constant and data files
|
2017-12-15 17:22:52 -05:00 |
timeofdaypals.asm
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
timeset.asm
|
Add constants for time-of-day boundaries
|
2017-12-11 12:20:01 -05:00 |
title.asm
|
Add more palettes to data/palettes/
|
2017-12-15 22:36:33 -05:00 |
tmhm.asm
|
Keep table labels in the same files as their contents.
|
2017-12-11 22:44:25 -05:00 |
tmhm2.asm
|
Label all of PARTYMENUACTION_*
|
2017-11-30 20:35:58 +01:00 |
trade_animation.asm
|
Move predef/ files into engine/
|
2017-12-15 12:31:18 -05:00 |
trainer_card.asm
|
Add table of contents (might remove if it's too cumbersome to maintain)
|
2017-12-13 00:28:48 -05:00 |
trainer_scripts.asm
|
Move more contiguous related code blocks from main.asm to engine/ and events/
|
2017-12-15 20:10:54 -05:00 |
unown_dex.asm
|
Copy pokered's organization some more, with further constant and data files
|
2017-12-15 17:22:52 -05:00 |
unown_puzzle.asm
|
Reorganize macros
|
2017-12-14 00:36:24 -05:00 |
unused_correct_party.asm
|
Move more contiguous related code blocks from main.asm to engine/ and events/
|
2017-12-15 20:10:54 -05:00 |
unused_title.asm
|
Add more palettes to data/palettes/
|
2017-12-15 22:36:33 -05:00 |
variables.asm
|
Document constants with comments, actual names, and more thorough usage
|
2017-12-09 02:15:46 -05:00 |
warp_connection.asm
|
More WRAM cleanup
|
2017-12-09 22:00:36 -05:00 |
wildmons.asm
|
More consistent data tables
|
2017-12-11 22:59:30 -05:00 |