Disassembly of Pokémon Crystal
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Remy Oukaour 676b585375 Correct comment 2018-01-18 16:21:38 -05:00
audio "CryHeader" → "Cry"; "Cry" → "MonCry" 2018-01-16 23:47:45 -05:00
constants SGB MON_NITE colors 2018-01-18 16:19:09 -05:00
data Only graphics data goes in gfx/ 2018-01-18 11:16:24 -05:00
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home.asm map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
hram.asm Explain HRAM 2018-01-03 13:01:23 -05:00
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pokecrystal.link map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
roms.sha1 Use SHA1 to compare roms 2017-06-24 18:32:54 -04:00
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vram.asm Lowercase v for VRAM addresses 2017-12-28 13:32:33 +01:00
wram.asm Compute wc7e8 size 2018-01-18 01:28:51 -05:00

README.md

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb

To set up the repository, see INSTALL.md.

See also