mirror of https://github.com/pret/pokecrystal.git
Move code out of gfx/ (close #474)
This commit is contained in:
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9bb584798e
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9180362211
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@ -80,7 +80,7 @@
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; Actual characters (from other graphics files)
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; needed for _LoadFontsExtra1 (see gfx/font.asm)
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; needed for _LoadFontsExtra1 (see engine/load_font.asm)
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charmap "<BLACK>", $60 ; gfx/font/black_arrow.2bpp
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charmap "▲", $61 ; gfx/font/up_arrow.png
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charmap "<PHONE>", $62 ; gfx/font/phone_icon.2bpp
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@ -24,7 +24,7 @@ dba_pic: MACRO ; dbw bank, address
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ENDM
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```
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The offset is translated into a correct bank by `FixPicBank` in [gfx/load_pics.asm](/gfx/load_pics.asm):
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The offset is translated into a correct bank by `FixPicBank` in [engine/load_pics.asm](/engine/load_pics.asm):
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```asm
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FixPicBank: ; 511c5
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@ -106,7 +106,7 @@ ROMX $49
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"Pics 2"
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```
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Two routines in [gfx/load_pics.asm](/gfx/load_pics.asm) make this assumption; `GetFrontpicPointer`:
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Two routines in [engine/load_pics.asm](/engine/load_pics.asm) make this assumption; `GetFrontpicPointer`:
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```asm
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ld a, [CurPartySpecies]
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@ -0,0 +1,156 @@
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INCLUDE "gfx/font.asm"
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; This and the following two functions are unreferenced.
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; Debug, perhaps?
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Unreferenced_fb434:
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db 0
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Unreferenced_Functionfb435: ; 4b435
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ld a, [Unreferenced_fb434]
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and a
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jp nz, Get1bpp_2
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jp Get1bpp
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; fb43f
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Unreferenced_Functionfb43f: ; fb43f
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ld a, [Unreferenced_fb434]
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and a
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jp nz, Get2bpp_2
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jp Get2bpp
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; End unreferenced block
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; fb449
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_LoadStandardFont:: ; fb449
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ld de, Font
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ld hl, vTiles1
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lb bc, BANK(Font), 128 ; "A" to "9"
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ld a, [rLCDC]
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bit rLCDC_ENABLE, a
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jp z, Copy1bpp
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ld de, Font
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ld hl, vTiles1
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lb bc, BANK(Font), 32 ; "A" to "]"
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call Get1bpp_2
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ld de, Font + 32 * LEN_1BPP_TILE
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ld hl, vTiles1 tile $20
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lb bc, BANK(Font), 32 ; "a" to $bf
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call Get1bpp_2
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ld de, Font + 64 * LEN_1BPP_TILE
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ld hl, vTiles1 tile $40
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lb bc, BANK(Font), 32 ; "Ä" to "←"
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call Get1bpp_2
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ld de, Font + 96 * LEN_1BPP_TILE
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ld hl, vTiles1 tile $60
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lb bc, BANK(Font), 32 ; "'" to "9"
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call Get1bpp_2
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ret
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; fb48a
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_LoadFontsExtra1:: ; fb48a
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ld de, FontsExtra_SolidBlackGFX
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ld hl, vTiles2 tile "<BLACK>" ; $60
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lb bc, BANK(FontsExtra_SolidBlackGFX), 1
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call Get1bpp_2
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ld de, PokegearPhoneIconGFX
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ld hl, vTiles2 tile "<PHONE>" ; $62
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lb bc, BANK(PokegearPhoneIconGFX), 1
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call Get2bpp_2
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ld de, FontExtra tile 3
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ld hl, vTiles2 tile "<BOLD_D>"
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lb bc, BANK(FontExtra), 22 ; "<BOLD_D>" to "ぉ"
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call Get2bpp_2
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jr LoadFrame
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; fb4b0
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_LoadFontsExtra2:: ; fb4b0
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ld de, FontsExtra2_UpArrowGFX
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ld hl, vTiles2 tile "▲" ; $61
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ld b, BANK(FontsExtra2_UpArrowGFX)
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ld c, 1
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call Get2bpp_2
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ret
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; fb4be
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_LoadFontsBattleExtra:: ; fb4be
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ld de, FontBattleExtra
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ld hl, vTiles2 tile $60
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lb bc, BANK(FontBattleExtra), 25
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call Get2bpp_2
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jr LoadFrame
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; fb4cc
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LoadFrame: ; fb4cc
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ld a, [TextBoxFrame]
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maskbits NUM_FRAMES +- 1
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ld bc, 6 * LEN_1BPP_TILE
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ld hl, Frames
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call AddNTimes
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ld d, h
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ld e, l
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ld hl, vTiles2 tile "┌" ; $79
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lb bc, BANK(Frames), 6 ; "┌" to "┘"
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call Get1bpp_2
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ld hl, vTiles2 tile " " ; $7f
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ld de, TextBoxSpaceGFX
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lb bc, BANK(TextBoxSpaceGFX), 1
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call Get1bpp_2
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ret
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; fb4f2
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LoadBattleFontsHPBar: ; fb4f2
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ld de, FontBattleExtra
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ld hl, vTiles2 tile $60
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lb bc, BANK(FontBattleExtra), 12
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call Get2bpp_2
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ld hl, vTiles2 tile $70
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ld de, FontBattleExtra tile 16
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lb bc, BANK(FontBattleExtra), 3 ; "<ど>" to "『"
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call Get2bpp_2
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call LoadFrame
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LoadHPBar: ; fb50d
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ld de, EnemyHPBarBorderGFX
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ld hl, vTiles2 tile $6c
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lb bc, BANK(EnemyHPBarBorderGFX), 4
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call Get1bpp_2
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ld de, HPExpBarBorderGFX
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ld hl, vTiles2 tile $73
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lb bc, BANK(HPExpBarBorderGFX), 6
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call Get1bpp_2
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ld de, ExpBarGFX
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ld hl, vTiles2 tile $55
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lb bc, BANK(ExpBarGFX), 9
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call Get2bpp_2
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ld de, MobilePhoneTilesGFX tile 7 ; mobile phone icon
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ld hl, vTiles2 tile $5e
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lb bc, BANK(MobilePhoneTilesGFX), 2
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call Get2bpp_2
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ret
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; fb53e
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StatsScreen_LoadFont: ; fb53e
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call _LoadFontsBattleExtra
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ld de, EnemyHPBarBorderGFX
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ld hl, vTiles2 tile $6c
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lb bc, BANK(EnemyHPBarBorderGFX), 4
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call Get1bpp_2
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ld de, HPExpBarBorderGFX
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ld hl, vTiles2 tile $78
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lb bc, BANK(HPExpBarBorderGFX), 1
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call Get1bpp_2
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ld de, HPExpBarBorderGFX + 3 * LEN_1BPP_TILE
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ld hl, vTiles2 tile $76
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lb bc, BANK(HPExpBarBorderGFX), 2
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call Get1bpp_2
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ld de, ExpBarGFX
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ld hl, vTiles2 tile $55
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lb bc, BANK(ExpBarGFX), 8
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call Get2bpp_2
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LoadStatsScreenPageTilesGFX: ; fb571
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ld de, StatsScreenPageTilesGFX
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ld hl, vTiles2 tile $31
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lb bc, BANK(StatsScreenPageTilesGFX), 17
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call Get2bpp_2
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ret
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; fb57e
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@ -394,8 +394,8 @@ FixBackpicAlignment: ; 5127c
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.got_dims
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ld a, [hl]
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ld b, $0
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ld c, $8
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ld b, 0
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ld c, 8
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.loop
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rra
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rl b
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@ -483,10 +483,10 @@ LoadFrontpic: ; 512f2
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inc de
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ld b, a
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xor a
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rept 8
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rept 8
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rr b
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rla
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endr
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endr
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ld [hli], a
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dec c
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jr nz, .right_loop
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155
gfx/font.asm
155
gfx/font.asm
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@ -80,158 +80,3 @@ INCBIN "gfx/font/up_arrow.2bpp"
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Footprints: ; f9434
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INCLUDE "gfx/footprints.asm"
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; fb434
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; This and the following two functions are unreferenced.
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; Debug, perhaps?
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Unreferenced_fb434:
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db 0
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Unreferenced_Functionfb435: ; 4b435
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ld a, [Unreferenced_fb434]
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and a
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jp nz, Get1bpp_2
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jp Get1bpp
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; fb43f
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Unreferenced_Functionfb43f: ; fb43f
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ld a, [Unreferenced_fb434]
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and a
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jp nz, Get2bpp_2
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jp Get2bpp
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; End unreferenced block
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; fb449
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_LoadStandardFont:: ; fb449
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ld de, Font
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ld hl, vTiles1
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lb bc, BANK(Font), 128 ; "A" to "9"
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ld a, [rLCDC]
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bit rLCDC_ENABLE, a
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jp z, Copy1bpp
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ld de, Font
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ld hl, vTiles1
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lb bc, BANK(Font), 32 ; "A" to "]"
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call Get1bpp_2
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ld de, Font + 32 * LEN_1BPP_TILE
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ld hl, vTiles1 tile $20
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lb bc, BANK(Font), 32 ; "a" to $bf
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call Get1bpp_2
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ld de, Font + 64 * LEN_1BPP_TILE
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ld hl, vTiles1 tile $40
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lb bc, BANK(Font), 32 ; "Ä" to "←"
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call Get1bpp_2
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ld de, Font + 96 * LEN_1BPP_TILE
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ld hl, vTiles1 tile $60
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lb bc, BANK(Font), 32 ; "'" to "9"
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call Get1bpp_2
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ret
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; fb48a
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_LoadFontsExtra1:: ; fb48a
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ld de, FontsExtra_SolidBlackGFX
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ld hl, vTiles2 tile "<BLACK>" ; $60
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lb bc, BANK(FontsExtra_SolidBlackGFX), 1
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call Get1bpp_2
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ld de, PokegearPhoneIconGFX
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ld hl, vTiles2 tile "<PHONE>" ; $62
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lb bc, BANK(PokegearPhoneIconGFX), 1
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call Get2bpp_2
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ld de, FontExtra tile 3
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ld hl, vTiles2 tile "<BOLD_D>"
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lb bc, BANK(FontExtra), 22 ; "<BOLD_D>" to "ぉ"
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call Get2bpp_2
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jr LoadFrame
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; fb4b0
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_LoadFontsExtra2:: ; fb4b0
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ld de, FontsExtra2_UpArrowGFX
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ld hl, vTiles2 tile "▲" ; $61
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ld b, BANK(FontsExtra2_UpArrowGFX)
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ld c, 1
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call Get2bpp_2
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ret
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; fb4be
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_LoadFontsBattleExtra:: ; fb4be
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ld de, FontBattleExtra
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ld hl, vTiles2 tile $60
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lb bc, BANK(FontBattleExtra), 25
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call Get2bpp_2
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jr LoadFrame
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; fb4cc
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LoadFrame: ; fb4cc
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ld a, [TextBoxFrame]
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maskbits NUM_FRAMES +- 1
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ld bc, 6 * LEN_1BPP_TILE
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ld hl, Frames
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call AddNTimes
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ld d, h
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ld e, l
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ld hl, vTiles2 tile "┌" ; $79
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lb bc, BANK(Frames), 6 ; "┌" to "┘"
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call Get1bpp_2
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ld hl, vTiles2 tile " " ; $7f
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ld de, TextBoxSpaceGFX
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lb bc, BANK(TextBoxSpaceGFX), 1
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call Get1bpp_2
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ret
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; fb4f2
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LoadBattleFontsHPBar: ; fb4f2
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ld de, FontBattleExtra
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ld hl, vTiles2 tile $60
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lb bc, BANK(FontBattleExtra), 12
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call Get2bpp_2
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ld hl, vTiles2 tile $70
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ld de, FontBattleExtra tile 16
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lb bc, BANK(FontBattleExtra), 3 ; "<ど>" to "『"
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call Get2bpp_2
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call LoadFrame
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LoadHPBar: ; fb50d
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ld de, EnemyHPBarBorderGFX
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ld hl, vTiles2 tile $6c
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lb bc, BANK(EnemyHPBarBorderGFX), 4
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call Get1bpp_2
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ld de, HPExpBarBorderGFX
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ld hl, vTiles2 tile $73
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lb bc, BANK(HPExpBarBorderGFX), 6
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call Get1bpp_2
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ld de, ExpBarGFX
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ld hl, vTiles2 tile $55
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lb bc, BANK(ExpBarGFX), 9
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call Get2bpp_2
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ld de, MobilePhoneTilesGFX tile 7 ; mobile phone icon
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ld hl, vTiles2 tile $5e
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lb bc, BANK(MobilePhoneTilesGFX), 2
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call Get2bpp_2
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ret
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; fb53e
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StatsScreen_LoadFont: ; fb53e
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call _LoadFontsBattleExtra
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ld de, EnemyHPBarBorderGFX
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ld hl, vTiles2 tile $6c
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lb bc, BANK(EnemyHPBarBorderGFX), 4
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call Get1bpp_2
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ld de, HPExpBarBorderGFX
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ld hl, vTiles2 tile $78
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lb bc, BANK(HPExpBarBorderGFX), 1
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call Get1bpp_2
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ld de, HPExpBarBorderGFX + 3 * LEN_1BPP_TILE
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ld hl, vTiles2 tile $76
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lb bc, BANK(HPExpBarBorderGFX), 2
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call Get1bpp_2
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ld de, ExpBarGFX
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ld hl, vTiles2 tile $55
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lb bc, BANK(ExpBarGFX), 8
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call Get2bpp_2
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LoadStatsScreenPageTilesGFX: ; fb571
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ld de, StatsScreenPageTilesGFX
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ld hl, vTiles2 tile $31
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lb bc, BANK(StatsScreenPageTilesGFX), 17
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call Get2bpp_2
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ret
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; fb57e
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8
main.asm
8
main.asm
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@ -258,7 +258,7 @@ INCLUDE "engine/mon_stats.asm"
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INCLUDE "engine/routines/initlist.asm"
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INCLUDE "engine/experience.asm"
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INCLUDE "engine/routines/switchpartymons.asm"
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INCLUDE "gfx/load_pics.asm"
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INCLUDE "engine/load_pics.asm"
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INCLUDE "engine/move_mon_wo_mail.asm"
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INCLUDE "data/pokemon/base_stats.asm"
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INCLUDE "data/pokemon/names.asm"
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@ -355,7 +355,7 @@ SECTION "bank2E", ROMX
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INCLUDE "engine/events/map_name_sign.asm"
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INCLUDE "engine/events/checkforhiddenitems.asm"
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INCLUDE "engine/events/treemons.asm"
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INCLUDE "gfx/fishing.asm"
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INCLUDE "engine/events/loadfishinggfx.asm"
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INCLUDE "engine/radio.asm"
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INCLUDE "engine/mail_2.asm"
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@ -447,7 +447,7 @@ INCLUDE "engine/crystal_intro.asm"
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SECTION "bank3E", ROMX
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INCLUDE "gfx/font.asm"
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INCLUDE "engine/load_font.asm"
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INCLUDE "engine/time_capsule.asm"
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INCLUDE "engine/events/name_rater.asm"
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INCLUDE "engine/routines/playslowcry.asm"
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@ -477,7 +477,7 @@ INCLUDE "engine/warp_connection.asm"
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INCLUDE "engine/mystery_gift.asm"
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INCLUDE "engine/battle/used_move_text.asm"
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INCLUDE "mobile/mobile_41.asm"
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INCLUDE "gfx/overworld_font.asm"
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INCLUDE "engine/routines/loadoverworldfont.asm"
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SECTION "Mobile 42", ROMX
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