pokecrystal/maps/CianwoodPokeCenter1F.asm

150 lines
2.7 KiB
NASM

CianwoodPokeCenter1F_MapScriptHeader:
; trigger count
db 0
; callback count
db 0
NurseScript_0x9dbcf:
jumpstd pokecenternurse
LassScript_0x9dbd2:
jumptextfaceplayer UnknownText_0x9dbed
CianwoodGymGuyScript:
faceplayer
checkevent EVENT_BEAT_CHUCK
iftrue .CianwoodGymGuyWinScript
loadfont
writetext CianwoodGymGuyText
closetext
loadmovesprites
end
.CianwoodGymGuyWinScript
loadfont
writetext CianwoodGymGuyWinText
closetext
loadmovesprites
end
SuperNerdScript_0x9dbea:
jumptextfaceplayer UnknownText_0x9ded7
UnknownText_0x9dbed:
text "Did you meet the"
line "#MANIAC?"
para "He's always brag-"
line "ging about his"
cont "rare #MON."
done
CianwoodGymGuyText:
text "The #MON GYM"
line "trainers here are"
cont "macho bullies."
para "If I stick around,"
line "they might come"
cont "after me."
para "Here's some ad-"
line "vice: the GYM"
para "LEADER uses the"
line "fighting-type."
para "So you should"
line "confound him with"
cont "psychic #MON."
para "Wipe out his #-"
line "MON before they"
para "can use their"
line "physical strength."
para "And those boulders"
line "in the middle of"
cont "the GYM?"
para "If you don't move"
line "them correctly,"
para "you won't reach"
line "the GYM LEADER."
para "If you get stuck,"
line "go outside."
done
CianwoodGymGuyWinText:
text "<PLAYER>! You won!"
line "I could tell by"
cont "looking at you!"
done
UnknownText_0x9ddf2:
text "Don't you get the"
line "urge to show off"
para "your #MON to"
line "friends?"
para "I wish I could"
line "show the #MON I"
para "raised to my pal"
line "in VIOLET."
done
UnknownText_0x9de66:
text "I've been battling"
line "my pal in VIOLET"
para "using a MOBILE"
line "ADAPTER link."
para "I'm down 5-7"
line "against him. I've"
cont "gotta crank it up!"
done
UnknownText_0x9ded7:
text "I love showing off"
line "the #MON that"
para "I've raised."
line "Don't you?"
para "I'm going to get"
line "into a bunch of"
para "battles, and show"
line "off my #MON!"
done
CianwoodPokeCenter1F_MapEventHeader:
; filler
db 0, 0
; warps
db 3
warp_def $7, $3, 3, GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY
warp_def $7, $4, 3, GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY
warp_def $7, $0, 1, GROUP_POKECENTER_2F, MAP_POKECENTER_2F
; xy triggers
db 0
; signposts
db 0
; people-events
db 4
person_event SPRITE_NURSE, 5, 7, UP << 2 | $2, $0, -1, -1, $0, 0, NurseScript_0x9dbcf, -1
person_event SPRITE_LASS, 9, 5, UP << 2 | $0, $10, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, LassScript_0x9dbd2, -1
person_event SPRITE_GYM_GUY, 7, 9, UP << 2 | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, CianwoodGymGuyScript, -1
person_event SPRITE_SUPER_NERD, 10, 12, UP << 2 | $1, $1, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, SuperNerdScript_0x9dbea, -1