CianwoodPokeCenter1F_MapScriptHeader: ; trigger count db 0 ; callback count db 0 NurseScript_0x9dbcf: jumpstd pokecenternurse LassScript_0x9dbd2: jumptextfaceplayer UnknownText_0x9dbed CianwoodGymGuyScript: faceplayer checkevent EVENT_BEAT_CHUCK iftrue .CianwoodGymGuyWinScript loadfont writetext CianwoodGymGuyText closetext loadmovesprites end .CianwoodGymGuyWinScript loadfont writetext CianwoodGymGuyWinText closetext loadmovesprites end SuperNerdScript_0x9dbea: jumptextfaceplayer UnknownText_0x9ded7 UnknownText_0x9dbed: text "Did you meet the" line "#MANIAC?" para "He's always brag-" line "ging about his" cont "rare #MON." done CianwoodGymGuyText: text "The #MON GYM" line "trainers here are" cont "macho bullies." para "If I stick around," line "they might come" cont "after me." para "Here's some ad-" line "vice: the GYM" para "LEADER uses the" line "fighting-type." para "So you should" line "confound him with" cont "psychic #MON." para "Wipe out his #-" line "MON before they" para "can use their" line "physical strength." para "And those boulders" line "in the middle of" cont "the GYM?" para "If you don't move" line "them correctly," para "you won't reach" line "the GYM LEADER." para "If you get stuck," line "go outside." done CianwoodGymGuyWinText: text "! You won!" line "I could tell by" cont "looking at you!" done UnknownText_0x9ddf2: text "Don't you get the" line "urge to show off" para "your #MON to" line "friends?" para "I wish I could" line "show the #MON I" para "raised to my pal" line "in VIOLET." done UnknownText_0x9de66: text "I've been battling" line "my pal in VIOLET" para "using a MOBILE" line "ADAPTER link." para "I'm down 5-7" line "against him. I've" cont "gotta crank it up!" done UnknownText_0x9ded7: text "I love showing off" line "the #MON that" para "I've raised." line "Don't you?" para "I'm going to get" line "into a bunch of" para "battles, and show" line "off my #MON!" done CianwoodPokeCenter1F_MapEventHeader: ; filler db 0, 0 ; warps db 3 warp_def $7, $3, 3, GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY warp_def $7, $4, 3, GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY warp_def $7, $0, 1, GROUP_POKECENTER_2F, MAP_POKECENTER_2F ; xy triggers db 0 ; signposts db 0 ; people-events db 4 person_event SPRITE_NURSE, 5, 7, UP << 2 | $2, $0, -1, -1, $0, 0, NurseScript_0x9dbcf, -1 person_event SPRITE_LASS, 9, 5, UP << 2 | $0, $10, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, LassScript_0x9dbd2, -1 person_event SPRITE_GYM_GUY, 7, 9, UP << 2 | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, CianwoodGymGuyScript, -1 person_event SPRITE_SUPER_NERD, 10, 12, UP << 2 | $1, $1, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, SuperNerdScript_0x9dbea, -1