pokecrystal/maps/CianwoodPokeCenter1F.asm

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2.7 KiB
NASM
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CianwoodPokeCenter1F_MapScriptHeader:
; trigger count
db 0
; callback count
db 0
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NurseScript_0x9dbcf:
jumpstd pokecenternurse
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LassScript_0x9dbd2:
jumptextfaceplayer UnknownText_0x9dbed
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CianwoodGymGuyScript:
faceplayer
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checkevent EVENT_BEAT_CHUCK
iftrue .CianwoodGymGuyWinScript
loadfont
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writetext CianwoodGymGuyText
closetext
loadmovesprites
end
.CianwoodGymGuyWinScript
loadfont
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writetext CianwoodGymGuyWinText
closetext
loadmovesprites
end
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SuperNerdScript_0x9dbea:
jumptextfaceplayer UnknownText_0x9ded7
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UnknownText_0x9dbed:
text "Did you meet the"
line "#MANIAC?"
para "He's always brag-"
line "ging about his"
cont "rare #MON."
done
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CianwoodGymGuyText:
text "The #MON GYM"
line "trainers here are"
cont "macho bullies."
para "If I stick around,"
line "they might come"
cont "after me."
para "Here's some ad-"
line "vice: the GYM"
para "LEADER uses the"
line "fighting-type."
para "So you should"
line "confound him with"
cont "psychic #MON."
para "Wipe out his #-"
line "MON before they"
para "can use their"
line "physical strength."
para "And those boulders"
line "in the middle of"
cont "the GYM?"
para "If you don't move"
line "them correctly,"
para "you won't reach"
line "the GYM LEADER."
para "If you get stuck,"
line "go outside."
done
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CianwoodGymGuyWinText:
text "<PLAYER>! You won!"
line "I could tell by"
cont "looking at you!"
done
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UnknownText_0x9ddf2:
text "Don't you get the"
line "urge to show off"
para "your #MON to"
line "friends?"
para "I wish I could"
line "show the #MON I"
para "raised to my pal"
line "in VIOLET."
done
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UnknownText_0x9de66:
text "I've been battling"
line "my pal in VIOLET"
para "using a MOBILE"
line "ADAPTER link."
para "I'm down 5-7"
line "against him. I've"
cont "gotta crank it up!"
done
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UnknownText_0x9ded7:
text "I love showing off"
line "the #MON that"
para "I've raised."
line "Don't you?"
para "I'm going to get"
line "into a bunch of"
para "battles, and show"
line "off my #MON!"
done
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CianwoodPokeCenter1F_MapEventHeader:
; filler
db 0, 0
; warps
db 3
warp_def $7, $3, 3, GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY
warp_def $7, $4, 3, GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY
warp_def $7, $0, 1, GROUP_POKECENTER_2F, MAP_POKECENTER_2F
; xy triggers
db 0
; signposts
db 0
; people-events
db 4
person_event SPRITE_NURSE, 5, 7, UP << 2 | $2, $0, -1, -1, $0, 0, NurseScript_0x9dbcf, -1
person_event SPRITE_LASS, 9, 5, UP << 2 | $0, $10, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, LassScript_0x9dbd2, -1
person_event SPRITE_GYM_GUY, 7, 9, UP << 2 | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, CianwoodGymGuyScript, -1
person_event SPRITE_SUPER_NERD, 10, 12, UP << 2 | $1, $1, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, SuperNerdScript_0x9dbea, -1