audio
Resolve #428 : Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
2017-12-25 14:23:16 -05:00
battle
More support for MAX_LEVEL = 255
2017-12-25 15:52:03 -05:00
constants
Resolve #428 : Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
2017-12-25 14:23:16 -05:00
data
Resolve #428 : Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
2017-12-25 14:23:16 -05:00
docs
Clean up docs/music_commands.md formatting and link to old wiki page
2017-12-25 14:57:30 -05:00
engine
MAX_LEVEL = 255 should still compile
2017-12-25 15:46:24 -05:00
event
Resolve #428 : Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
2017-12-25 14:23:16 -05:00
extras @ 2ae1ae2f19
Bump extras again to fix last bump.
2016-04-10 19:24:35 -04:00
gfx
Merge pull request #422 from mid-kid/footprints
2017-12-24 20:30:10 -05:00
home
Resolve #428 : Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
2017-12-25 14:23:16 -05:00
lib /mobile
Resolve #428 : Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
2017-12-25 14:23:16 -05:00
macros
Resolve #428 : Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
2017-12-25 14:23:16 -05:00
maps
Add more constants for some maximum values
2017-12-24 19:49:57 -05:00
mobile
Resolve #428 : Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
2017-12-25 14:23:16 -05:00
text
Merge remote-tracking branch 'origin/master' into master
2017-12-23 17:14:09 -05:00
tilesets
Resolve #428 : Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
2017-12-25 14:23:16 -05:00
tools
Move old baserom.gbc 'compare' scripts to tools/
2017-12-15 20:12:00 -05:00
.gitattributes
Fix marts using hard-coded bank number
2016-01-27 12:25:12 -05:00
.gitignore
whitelist shiny.pal
2017-10-25 00:43:40 -04:00
.gitmodules
Restructured functions in main.asm to resemble the home functions they clone
2015-10-17 13:00:34 -04:00
.travis.yml
Update travis.yml
2017-09-23 23:04:20 -04:00
FAQ.md
fix markdown reference links
2017-12-24 21:27:20 -05:00
INSTALL.md
Add an FAQ, and ive a bit more detail in Windows install instructions
2017-12-12 18:50:39 -05:00
Makefile
Move some more main.asm routines into individual files
2017-12-16 19:00:50 -05:00
README.md
fix readme link spacing
2017-12-24 21:36:59 -05:00
STYLE.md
use realistic values for hardware/hram constant examples
2017-12-24 20:34:40 -05:00
audio.asm
Split items/ and trainers/ into their data/ and engine/ components
2017-12-14 23:00:54 -05:00
constants.asm
Copy pokered's organization some more, with further constant and data files
2017-12-15 17:22:52 -05:00
gfx.py
fix animated pic dumps
2017-10-22 02:04:06 -04:00
home.asm
Resolve #428 : Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
2017-12-25 14:23:16 -05:00
hram.asm
hLCDCPointer and InitList
2016-06-13 22:53:33 -04:00
includes.asm
Remove contents.asm
2017-09-24 03:15:01 -04:00
macros.asm
Resolve #428 : Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
2017-12-25 14:23:16 -05:00
main.asm
Clean up color/palette code
2017-12-25 12:41:31 -05:00
maps.asm
Rename maps:
2017-12-24 18:06:12 -05:00
pokecrystal.link
Move some more main.asm routines into individual files
2017-12-16 19:00:50 -05:00
roms.sha1
Use SHA1 to compare roms
2017-06-24 18:32:54 -04:00
sram.asm
Move more main.asm code into individual files
2017-12-15 21:22:26 -05:00
version.asm
*_crystal.asm files are no longer needed to build crystal *.o.
2016-01-29 16:24:38 -05:00
vram.asm
Revert "Fix floating sections"
2017-03-24 11:51:03 +00:00
wram.asm
Rename maps:
2017-12-24 18:06:12 -05:00