Commit Graph

38 Commits

Author SHA1 Message Date
Rangi eb1e3636bb Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
Rangi 1caa50a647 No space between labels and bodies 2018-06-25 12:24:18 -04:00
Rangi 67d1364c7a Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
mid-kid 1d9a68dbdd Remove all address comments 2018-06-24 16:13:22 +02:00
luckytyphlosion 3c7ba37de7 Fix wVirtualOAM labels, part 1. 2018-01-30 14:47:14 -05:00
luckytyphlosion 79bd48f85c Replace Stack with wStack. 2018-01-23 16:49:58 -05:00
Remy Oukaour b199f6cfbf Use hSerialConnectionStatus constants elsewhere 2018-01-19 19:31:45 -05:00
Remy Oukaour 0c6338836d Resolve #471 (although link code still needs more cleanup, like its WRAM labels) 2018-01-19 14:49:43 -05:00
Remy Oukaour 95c0c31c8f Eliminate wd000 2018-01-18 01:25:19 -05:00
Remy Oukaour 8048082114 Remove Predef_ prefix from routines listed in PredefPointers 2018-01-16 14:39:28 -05:00
Remy Oukaour dfcca93b45 Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
#	engine/battle/core.asm
#	engine/save.asm
2018-01-14 23:00:22 -05:00
Adelaide Walter 9d0ba6bfd3 Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary). 2018-01-03 19:12:45 -05:00
Adelaide Walter 51106cccd0 Scrub WRAM addresses from comments & use WRAM1_Begin where appropriate. 2018-01-03 00:19:54 -05:00
xCrystal d7970f749a Consistent predef function names 2018-01-02 18:49:25 +01:00
xCrystal 2a7ba6685a Clean up changes in 3c6c80f 2017-12-29 19:22:33 +01:00
xCrystal 3c6c80f1b2 LY_BLANK and rLCDC constants 2017-12-29 18:53:21 +01:00
xCrystal 333524f0be Lowercase v for VRAM addresses 2017-12-28 13:32:33 +01:00
Remy Oukaour 47e4f21e62 Keep memory map values in hardware_constants.asm 2017-12-26 23:18:05 -05:00
Remy Oukaour 5d229dcef2 Copy sram.asm's global start/end constants for wram.asm and vram.asm 2017-12-26 23:07:46 -05:00
Remy Oukaour e34e68095d Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff` 2017-12-25 14:23:16 -05:00
Remy Oukaour c66d195089 callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00
Remy Oukaour e3c686f6df Further WRAM organization 2017-12-09 15:14:51 -05:00
pikalaxalt f1f3e2564c Comment on bug in ClearWRAM 2016-05-19 08:11:44 -04:00
pikalaxalt ae36ef2c7f Labeled every function in ROM0 that's referenced in the source 2016-05-10 12:31:49 -04:00
pikalaxalt 8c26547645 Mobile and more battle anims 2016-05-05 15:07:37 -04:00
pikalaxalt bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
PikalaxALT 2bd45ca574 Move effects; no more reloadmapmusic, returnafterbattle 2015-12-26 19:22:27 -05:00
PikalaxALT 2ffcb4b490 More splits; map setup labels 2015-11-11 23:38:57 -05:00
PikalaxALT f0830f084f BATTLEACTION constants 2015-11-06 09:04:27 -05:00
PikalaxALT adf2fe712d Various labels 2015-11-05 14:06:03 -05:00
PikalaxALT 6c25592b8c So very jumb 2015-10-19 16:49:29 -04:00
IIMarckus 4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
yenatch c07ed74a5d Blind wram labels part 4. 2015-02-10 15:14:41 -08:00
yenatch 8639fcd29b Use a predef macro that takes labels instead of juggling constants.
Besides making predefs convenient, naming a predef no longer requires
adding or renaming a predef constant. This also lets predefs be rearranged at will.
2014-06-16 11:20:01 -07:00
yenatch 2cb3f8e1b9 Comment music functions in home.asm. 2014-05-21 16:21:46 -04:00
yenatch cf2acc1001 Use :: to export labels between objects.
This fixes the build.
2014-02-01 20:26:39 -05:00
yenatch 946a213f09 fix labels for SoundRestart and UpdateSound 2013-10-11 02:55:01 -04:00
yenatch 84a9b3907b rename common/ to home/ 2013-09-09 22:44:48 -04:00