mirror of https://github.com/pret/pokecrystal.git
Replace Stack with wStack.
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@ -332,7 +332,7 @@ UpdateStackTop: ; 14c6b
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FindStackTop: ; 14c90
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; Find the furthest point that sp has traversed to.
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; This is distinct from the current value of sp.
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ld hl, Stack - $ff
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ld hl, wStack - $ff
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.loop
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ld a, [hl]
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or a
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@ -481,7 +481,7 @@ AnimateWaterTile: ; fc402
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adc HIGH(WaterTileFrames)
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ld h, a
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; Stack now points to the start of the tile for this frame.
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; The stack now points to the start of the tile for this frame.
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ld sp, hl
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ld l, e
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@ -845,7 +845,7 @@ AnimateWhirlpoolTile: ; fc678
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adc h
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ld h, a
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; Stack now points to the desired frame.
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; The stack now points to the desired frame.
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ld sp, hl
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ld l, e
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@ -79,7 +79,7 @@ Init:: ; 17d
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or c
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jr nz, .ByteFill
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ld sp, Stack
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ld sp, wStack
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; Clear HRAM
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ld a, [hCGB]
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