Commit Graph

304 Commits

Author SHA1 Message Date
PikalaxALT 3893feb835 Battle Anim Object struct constants 2015-12-23 14:00:29 -05:00
PikalaxALT ddc05ec8dd Finish stats screen function labels 2015-12-23 09:12:29 -05:00
PikalaxALT 630d789c70 More link trade shenanigans 2015-12-21 14:10:16 -05:00
PikalaxALT 047effba94 Menu joy flags; started with link address space 2015-12-20 12:54:08 -05:00
PikalaxALT 987ed1fafb More work on slots; WRAM cleanup, Move Deleter 2015-12-19 14:48:30 -05:00
PikalaxALT 3d36f1a837 Events and some WRAM cleanup 2015-12-18 20:07:09 -05:00
PikalaxALT d644406f61 More menu stuff 2015-12-17 22:31:16 -05:00
PikalaxALT fe4ef4e595 Elevator 2015-12-17 17:51:32 -05:00
PikalaxALT efee40447e Mobile trade animations, pokepic animations 2015-12-17 13:49:26 -05:00
PikalaxALT 77ef8404a1 Menu 2015-12-15 18:59:49 -05:00
PikalaxALT c635e30777 map setup and warps 2015-12-14 11:12:18 -05:00
PikalaxALT 259c155187 Pack; buy, sell, toss 2015-12-13 17:11:58 -05:00
PikalaxALT acd92eee94 Pack 2015-12-13 14:15:16 -05:00
PikalaxALT ecd277204a Card Flip 2015-12-11 16:59:40 -05:00
PikalaxALT b9870541d4 slot machines 2015-12-10 22:26:31 -05:00
PikalaxALT 159d3efc8f new and updated music macros 2015-12-07 11:28:58 -05:00
PikalaxALT 81ea723b04 Getting started with battle anims; sine and cosine 2015-12-04 14:33:29 -05:00
PikalaxALT 5b94d54a6c More work on animations 2015-12-04 08:46:11 -05:00
PikalaxALT be082943ed More work interpreting the sprite engine 2015-12-02 13:24:18 -05:00
PikalaxALT d314bdb4fa Pokedex labels 2015-11-29 21:34:59 -05:00
PikalaxALT 8612a4a531 Renaming sections, further dissolving main.asm 2015-11-28 15:13:40 -05:00
PikalaxALT d972564175 link and seer labels 2015-11-23 16:04:53 -05:00
PikalaxALT 58020fb5f6 trade animation 2015-11-23 00:21:21 -05:00
PikalaxALT 7b3090e22a Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
PikalaxALT 812976cee6 bgcoord 2015-11-20 11:47:52 -05:00
PikalaxALT 8a6a1a7d77 CmdQueues 2015-11-18 23:16:25 -05:00
PikalaxALT 91f7491017 items/item_effects.asm; engine/evolution.asm 2015-11-18 18:35:44 -05:00
PikalaxALT 0b8fe4bac3 More specials; bank 12 mobile 2015-11-16 22:29:54 -05:00
PikalaxALT 435b0cf686 Options menu, some mobile fns 2015-11-16 16:46:32 -05:00
PikalaxALT 40802da3cf Map header labels, tileset constants 2015-11-12 11:10:19 -05:00
PikalaxALT 2ffcb4b490 More splits; map setup labels 2015-11-11 23:38:57 -05:00
PikalaxALT 91068077f0 Further split bank 4 2015-11-11 16:15:06 -05:00
PikalaxALT b522b0f165 engine/mart.asm 2015-11-11 14:12:46 -05:00
PikalaxALT 4b35fa0582 Added w3 and w5 labels for misc/mobile_40.asm 2015-11-10 23:23:28 -05:00
PikalaxALT 03f0815679 found the sliding animation at the start of battle 2015-11-10 20:18:49 -05:00
PikalaxALT 8fb01de917 No more DefaultFlypoint 2015-11-10 19:51:13 -05:00
PikalaxALT b1e63485d8 Resolve s1 addresses in battle/core.asm 2015-11-10 18:17:04 -05:00
PikalaxALT d13fb46d40 enum macros/move_anim.asm, resolve battle/anims.asm function labels 2015-11-10 16:53:37 -05:00
PikalaxALT ba05bfeafe Move some gfx files around, also clock reset fn 2015-11-10 11:05:26 -05:00
PikalaxALT d8cd991b35 engine/link.asm 2015-11-09 23:55:39 -05:00
PikalaxALT f1b2466cc3 Cleaning up static HRAM labels; movement stuff, route 38 trainers 2015-11-09 23:01:45 -05:00
PikalaxALT 93ab6985d2 Some work on battle animations 2015-11-09 16:41:09 -05:00
PikalaxALT 59d67a44be Attempting to decode AI switching 2015-11-08 19:09:36 -05:00
PikalaxALT ac824f62fc More battle core labels 2015-11-08 13:27:26 -05:00
PikalaxALT c34264ddd8 AI and player items, withdraw/deposit 2015-11-08 10:59:28 -05:00
PikalaxALT 6a570ebb8e more battle core labels 2015-11-07 21:04:54 -05:00
PikalaxALT eb39f6a339 Move MON_* parentheses to the EQUS declaration 2015-11-07 13:05:58 -05:00
PikalaxALT 2cbb1acc6e Pokemon animations 2015-11-07 09:48:32 -05:00
PikalaxALT e044580669 battle/ai/switch.asm and more battle/effect_commands.asm 2015-11-07 08:05:57 -05:00
PikalaxALT 929d0aa081 Still more battle command labels 2015-11-06 22:36:06 -05:00
PikalaxALT d8aa438644 More battle command labels 2015-11-06 20:55:16 -05:00
PikalaxALT ae2970d73b Sprite movement function labels 2015-11-06 16:42:38 -05:00
PikalaxALT 46e66077a5 BattleCommand labels copied from macros 2015-11-06 14:45:10 -05:00
PikalaxALT f0830f084f BATTLEACTION constants 2015-11-06 09:04:27 -05:00
PikalaxALT 5eed48f05d Some battle labels 2015-11-05 19:13:09 -05:00
PikalaxALT adf2fe712d Various labels 2015-11-05 14:06:03 -05:00
PikalaxALT 7fd20e6322 home/copy.asm completely labeled 2015-11-04 16:14:27 -05:00
PikalaxALT 95cb4636af Corrected some mislabeled 1bpps 2015-11-04 15:35:29 -05:00
PikalaxALT cf5d726b7f Mon submenu, engine/menu.asm 2015-11-04 14:02:11 -05:00
PikalaxALT 739bb3c136 Replace party struct relative values with EQUS constants 2015-11-04 11:31:00 -05:00
PikalaxALT 91ea4a2f9b Battle Tower trainer text 2015-11-03 22:35:36 -05:00
PikalaxALT c5527a02ae dbw BANK, addr replaced with dba 2015-11-03 19:43:47 -05:00
PikalaxALT b1dc88b728 Experience and level calculations 2015-11-03 12:36:33 -05:00
PikalaxALT 40eae001a1 Status strings 2015-11-03 09:45:25 -05:00
PikalaxALT 72af3337fd No more NONE 2015-11-02 14:37:02 -05:00
PikalaxALT d35cfad0de object_struct 2015-11-02 11:15:32 -05:00
PikalaxALT 6b2d0ae841 Fix merge conflicts 2015-11-01 18:19:52 -05:00
PikalaxALT 3b4805ee98 Sweepthrough of ClearBox arg conversion to lb 2015-11-01 09:38:48 -05:00
PikalaxALT ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
JimB16 9a9cb38e39 merge with newest update 2015-10-26 03:26:53 +01:00
PikalaxALT 4d17f6e1f6 Address comments on PR 322 2015-10-24 19:49:19 -04:00
PikalaxALT 119d6b4119 About time I got to these functions 2015-10-24 10:39:52 -04:00
PikalaxALT 6c25592b8c So very jumb 2015-10-19 16:49:29 -04:00
JimB16 3b9a3cc3be merge conflicts resolved 2015-10-19 16:25:15 +02:00
PikalaxALT 0a244e043c Move battle start animation functions to its own file 2015-10-19 10:23:58 -04:00
PikalaxALT 52605b764a Add commented numbers to map/group constants 2015-10-17 21:26:38 -04:00
PikalaxALT f53d65c536 Battle intro animation function 2015-10-17 17:18:52 -04:00
PikalaxALT 4fa6c6daa4 Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
PikalaxALT 1e2ff967aa Replaced "ldtile" and "dwtile" with the "tile" equs macro 2015-10-14 09:29:15 -04:00
PikalaxALT 0c39f6e273 Happiness and Mystery Gift constants 2015-10-12 12:33:24 -04:00
PikalaxALT 327faac497 Magikarp functions moved to event/magikarp.asm 2015-10-11 12:26:39 -04:00
PikalaxALT d42330ed8b Annotation of PrintNum arguments in bc, and radio functions 2015-10-10 18:00:12 -04:00
JimB16 4b722eb530 changed name of some labels 2015-10-10 13:45:39 +02:00
JimB16 6730600d9b found CalcPkmnStats-function 2015-10-08 20:53:39 +02:00
PikalaxALT 96b0e448c4 Labeling of AI item and wild encounter functions 2015-10-07 21:27:32 -04:00
JimB16 975efb28ae Merge remote-tracking branch 'upstream/master' 2015-10-07 20:38:24 +02:00
PikalaxALT edf42a54d5 More labels, including fns responsible for partymon generation 2015-10-07 13:19:41 -04:00
PikalaxALT 2770cfc354 soft reset 2015-10-04 14:14:51 -04:00
JimB16 0001c688d3 found functions that determine next OTPkmn 2015-09-12 04:21:00 +02:00
JimB16 8ccdd4d6c0 Merge remote-tracking branch 'upstream/master' 2015-09-10 01:28:06 +02:00
JimB16 a7cb2a5e9b changed more labels 2015-09-10 01:27:07 +02:00
IIMarckus 2e74d969f7 Fix typos in comments. 2015-09-09 15:05:19 -06:00
JimB16 0d4c2776d9 changed varlabels for multiply- and divide-func, renamed battletext-labels 2015-09-06 23:38:01 +02:00
JimB16 c76a3c6ecd changed more labels 2015-09-04 22:30:40 +02:00
JimB16 706f289c70 change more labelss 2015-08-25 01:56:30 +02:00
JimB16 3922ad2c3c changed labels and added comments 2015-08-23 15:09:56 +02:00
yenatch a0aadb33e7 More sScratch. 2015-08-20 23:00:59 -07:00
yenatch 9e3bd6cb9b Label scratch space and a bunch of box lists. 2015-08-19 21:51:04 -07:00
yenatch 183845bd73 Add labels for link battle scores. 2015-08-19 21:21:38 -07:00
PikalaxALT 6c3000efd2 Macro update, roam mon annotations
Updated map and mapgroup macros to get around an rgbds bug.

Legendary beast locale handling annotated and relabeled.

Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function.  This will make it easier for modders to add or remove engine flags.
2015-07-25 19:02:36 -04:00