Rangi
4aeab6b879
Rename buttonsound to promptbutton
2019-11-03 12:48:54 -05:00
Rangi
5134266b9a
Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH
2019-11-03 12:26:38 -05:00
mid-kid
7111ae8e58
Fix some mobile script and map sign things
2019-10-21 00:42:36 +02:00
mid-kid
1f172badc4
Misc fixes
2019-10-21 00:31:50 +02:00
mid-kid
e3e0bcd653
#641 fixes and additions. ( #646 )
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Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
mid-kid
c048b24d25
Create constants for ScrollingMenu item formats
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...I should've done this quite a while ago.
2019-06-09 02:31:24 +02:00
mid-kid
c7fdf5f9ec
Fix overworld scrolling function names
2019-06-09 00:17:35 +02:00
mid-kid
649c8d38da
Get rid of _CRYSTAL
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Having this here is completely redundant and useless, and doesn't even
work since it should use `if DEF(_CRYSTAL)` instead.
2019-05-25 17:59:50 +02:00
Rangi
cca2afe827
More fixes for fixes
2019-04-23 19:07:41 -04:00
Rangi
45e3f6aca9
Identify some more WRAM labels
2019-04-19 11:35:27 -04:00
Rangi
1ada06f576
Merge pull request #622 from mid-kid/master
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TextBox -> Textbox
2019-04-13 11:50:16 -04:00
Rangi
9c0ef59cb0
Merge pull request #614 from Fontbane/text
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common_1 text documentation
2019-04-13 11:46:37 -04:00
mid-kid
3e78e5b2b6
TextBox -> Textbox
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Homogenizing names.
2019-04-09 16:09:18 +02:00
Rangi
2184b60a0c
Identify and eliminate wEngineBuffer1-5
2019-04-08 19:42:55 -04:00
Fontbane
a3119736fa
common_1 text documentation
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Should be almost everything besides some of the mobile stuff and some debug text.
Removed VS stuff
oops
2019-03-16 13:00:44 -04:00
Rangi
f5c9958aea
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
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Fixes #580
2019-03-10 16:39:31 -04:00
Rangi
e002b536af
Rename more script commands for consistency and predictability
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Fixes #540
2019-03-10 16:00:19 -04:00
Rangi
79dc22c769
Define constants for map event sizes
2019-03-03 14:19:16 -05:00
Rangi
dc396822d7
Identify more collision-related constants and data
2019-03-03 13:30:27 -05:00
Rangi
8e359978d6
passtoengine -> autoinput
2019-02-16 16:06:11 -05:00
Rangi
af29f1f97c
Eliminate some $xxxx values
2019-02-16 13:04:08 -05:00
Rangi
6cbdd245fc
$8 = HIGH(vTiles1 - vTiles0)
2019-02-06 23:52:50 -05:00
Rangi
60cdc65293
wc7e8 -> wUnusedC7E8 (similar to wUnusedD102)
2019-01-30 19:46:45 -05:00
Rangi
79ea091ff6
Use and define more WRAM constants
2019-01-24 21:41:14 -05:00
Rangi
68d4a53483
Use more constants
2019-01-24 21:15:30 -05:00
Rangi
1853e3d127
Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank
2019-01-12 15:17:20 -05:00
Rangi
fe04acad7b
Document bugfix: ScriptCall can overflow wScriptStack and crash
2019-01-07 18:28:47 -05:00
Rangi
e51339f01a
Formatting and comments
2018-12-09 18:13:37 -05:00
Rangi
3202c4f3df
Resolve issue #575 : Rename text commands
2018-11-18 12:41:11 -05:00
Rangi
ffd2b70902
Merge pull request #573 from mid-kid/master
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text_jump → text_far
2018-11-11 17:07:17 -05:00
mid-kid
375963349a
Finish new connection macro
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Tried simplifying things a bit, although not nearly as much as I wanted.
Ideally, we'd either have one of two situations:
- A single set of calculations based on values depending on the
direction of the connection
- A bunch of "generic" calculations done before applying simple
modifiers to them in the final `if` block
Right now it's an icky mix of both and I'm not really sure what to make
of it.
2018-11-10 14:34:49 +01:00
mid-kid
940256569b
text_jump → text_far
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The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
2018-11-05 22:26:18 +01:00
mid-kid
f52f20edb7
Rename CheckTrainerBattle
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Renamed to be more in line with our current coding standards. Hopefully
this is slightly more readable.
2018-10-11 11:39:09 +02:00
Rangi
ae022e1420
Curr -> Cur
2018-09-09 15:09:51 -04:00
Rangi
eb1e3636bb
Use labels instead of constants for HRAM
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Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
mid-kid
f98a95b8ee
wWeeklyFlags -> wDailyFlags2
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These are by far not always checked each week, and as such shouldn't be
called that.
Since they're almost always used through the `bit` instruction, it's
very inconvenient to just make wDailyFlags a `dw` instead.
2018-08-07 09:46:21 +02:00
Rangi
c9cb67141b
Make reviewed fixes; standardize on " + "
2018-07-29 01:40:23 -04:00
Rangi
5145d69506
; entries correspond to PLAYEREVENT_* constants
2018-07-29 00:57:28 -04:00
Rangi
9dec80b07e
Add meaningful aliases for wd265
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Introduce MONICON_* constants
Introduce BATTLEPLAYERACTION_* constants
2018-07-29 00:25:52 -04:00
mid-kid
23708441ef
Make proper cmdqueue constants
2018-07-18 10:55:30 +02:00
Rangi
b23f0b2bda
Fewer uses of 'Thing2 - Thing1' for sizeof(Thing)
2018-07-16 15:58:07 -04:00
Rangi
60568e8833
Comments for ToggleMaptileDecorations
2018-07-13 23:19:24 -04:00
Rangi
e2cf3eb7bd
Add more collision nybble constants
2018-06-28 22:35:29 -04:00
Rangi
00c2dba157
Merge events_2.asm with events.asm
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(events_2.asm was only separate because scripting.asm intervenes; but other files have a similar "code / INCLUDE self-contained code / more code" structure to this)
2018-06-25 13:48:16 -04:00
Rangi
1caa50a647
No space between labels and bodies
2018-06-25 12:24:18 -04:00
Rangi
9f3e9145f9
Remove more triple newlines
2018-06-25 12:01:02 -04:00
Rangi
67d1364c7a
Fix triple newlines left over from removing address comments
2018-06-24 23:22:50 -04:00
Rangi
9afaed9b8f
Remove more address comments
2018-06-24 21:39:23 -04:00
Rangi
e2fb7acac0
Merge branch 'master' of https://github.com/pret/pokecrystal
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# Conflicts:
# engine/items/mart.asm
2018-06-24 21:23:51 -04:00
mid-kid
5efce10789
Remove even more address comments
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That should be all of them this time
2018-06-25 02:10:37 +02:00