Rangi
|
eb1e3636bb
|
Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
|
2018-08-25 14:28:22 -04:00 |
Rangi
|
4eb8165158
|
Use :: for all global labels, not the GLOBAL keyword
|
2018-06-27 16:44:52 -04:00 |
Rangi
|
1caa50a647
|
No space between labels and bodies
|
2018-06-25 12:24:18 -04:00 |
Rangi
|
9f3e9145f9
|
Remove more triple newlines
|
2018-06-25 12:01:02 -04:00 |
Rangi
|
67d1364c7a
|
Fix triple newlines left over from removing address comments
|
2018-06-24 23:22:50 -04:00 |
mid-kid
|
1d9a68dbdd
|
Remove all address comments
|
2018-06-24 16:13:22 +02:00 |
mid-kid
|
e8f847b537
|
Use structure constants for channel_struct
|
2018-06-04 11:35:27 +02:00 |
Rangi
|
32ed487a47
|
Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# audio/engine.asm
# constants/gfx_constants.asm
# constants/map_data_constants.asm
# constants/pokemon_data_constants.asm
# constants/sprite_constants.asm
# constants/wram_constants.asm
# data/maps/data.asm
# engine/battle/ai/scoring.asm
# engine/battle/core.asm
# engine/battle/effect_commands.asm
# engine/battle/misc.asm
# engine/battle_anims/getpokeballwobble.asm
# engine/breeding.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/events/battle_tower/battle_tower.asm
# engine/events/battle_tower/rules.asm
# engine/events/buena.asm
# engine/events/bug_contest/contest_2.asm
# engine/events/daycare.asm
# engine/events/dratini.asm
# engine/events/halloffame.asm
# engine/events/happiness_egg.asm
# engine/events/kurt.asm
# engine/events/lucky_number.asm
# engine/events/magnet_train.asm
# engine/events/overworld.asm
# engine/events/pokerus/pokerus.asm
# engine/events/print_unown.asm
# engine/events/print_unown_2.asm
# engine/events/unown_walls.asm
# engine/item_effects.asm
# engine/link.asm
# engine/mon_menu.asm
# engine/player_object.asm
# engine/routines/playslowcry.asm
# engine/scripting.asm
# engine/search.asm
# engine/search2.asm
# engine/specials.asm
# engine/start_menu.asm
# engine/timeset.asm
# home/battle_vars.asm
# home/map.asm
# maps/GoldenrodUndergroundSwitchRoomEntrances.asm
# maps/IlexForest.asm
# maps/KrissHouse2F.asm
# maps/Route39Barn.asm
# mobile/mobile_12_2.asm
# mobile/mobile_40.asm
# mobile/mobile_5f.asm
# wram.asm
|
2018-02-03 19:42:56 -05:00 |
luckytyphlosion
|
0b45e2e846
|
Fix wVirtualOAM labels, part 2.
|
2018-01-30 14:52:46 -05:00 |
luckytyphlosion
|
a1951cefc0
|
Prefix wram labels with w, part 2.
|
2018-01-23 17:39:09 -05:00 |
luckytyphlosion
|
f2ae74079f
|
Prefix wram labels with w, part 1.
Handle edge cases first.
|
2018-01-23 16:45:34 -05:00 |
Rangi
|
fdda670f40
|
Cry headers and map headers were eliminated
|
2018-01-23 11:17:21 -05:00 |
Rangi
|
3a7f518de4
|
wStatusFlags/2 bit constants
|
2018-01-22 15:40:43 -05:00 |
Remy Oukaour
|
6d20cf3e80
|
"CryHeader" → "Cry"; "Cry" → "MonCry"
|
2018-01-16 23:47:45 -05:00 |
Remy Oukaour
|
bf074f3598
|
map_header → map_def; map_header_2 → map_data
|
2018-01-16 23:25:00 -05:00 |
Remy Oukaour
|
5c28d05bb4
|
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
|
2018-01-14 22:56:36 -05:00 |
Remy Oukaour
|
417937cffc
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
Remy Oukaour
|
a8cf8979d9
|
Do a little cleanup towards issue #465
|
2018-01-09 17:20:47 -05:00 |
xCrystal
|
6f0b81504d
|
More unreferenced labels cleanup
|
2018-01-02 16:04:21 +01:00 |
xCrystal
|
9457679af8
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
Remy Oukaour
|
24f0e7d045
|
Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
|
2017-12-26 12:50:32 -05:00 |
Remy Oukaour
|
16c6696dd5
|
Start organizing WRAM
- Use db and dw when they're more meaningful than ds 1/2
- Use unions to group related labels
|
2017-12-09 13:58:49 -05:00 |
Remy Oukaour
|
0b7d8d44ad
|
More constants
|
2017-12-09 13:28:23 -05:00 |
Brandon Mulcahy
|
eb7195a780
|
Fix PlaySFX priority comment
|
2016-05-28 15:43:41 -04:00 |
pikalaxalt
|
bf73772a56
|
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
|
2016-04-10 14:42:14 -04:00 |
PikalaxALT
|
8bf255b9f8
|
Prepare to merge
|
2016-01-18 00:39:01 -05:00 |
PikalaxALT
|
2ed6c357af
|
More WRAM tidying
|
2016-01-12 12:46:18 -05:00 |
PikalaxALT
|
2bd45ca574
|
Move effects; no more reloadmapmusic, returnafterbattle
|
2015-12-26 19:22:27 -05:00 |
PikalaxALT
|
92a8c491c3
|
Break up engine/sprites.asm; address yenatch's comments
|
2015-12-01 21:54:11 -05:00 |
PikalaxALT
|
812976cee6
|
bgcoord
|
2015-11-20 11:47:52 -05:00 |
PikalaxALT
|
0b8fe4bac3
|
More specials; bank 12 mobile
|
2015-11-16 22:29:54 -05:00 |
PikalaxALT
|
2ffcb4b490
|
More splits; map setup labels
|
2015-11-11 23:38:57 -05:00 |
PikalaxALT
|
adf2fe712d
|
Various labels
|
2015-11-05 14:06:03 -05:00 |
PikalaxALT
|
d5ddd9e54e
|
Move radio code to its own file
|
2015-07-21 01:52:46 -04:00 |
PikalaxALT
|
471492b775
|
Reverted ld_hl_pointer macro
|
2015-07-20 22:18:18 -04:00 |
PikalaxALT
|
bef792f2d2
|
More label updates, moved predefs to new file
Also named most of the engine and event flag constants.
|
2015-07-20 03:51:52 -04:00 |
yenatch
|
c07ed74a5d
|
Blind wram labels part 4.
|
2015-02-10 15:14:41 -08:00 |
yenatch
|
928cdcfc23
|
Name cry functions in home.asm.
|
2014-07-18 10:31:52 -07:00 |
yenatch
|
251517812f
|
Rename the internal PlayCry function to _PlayCryHeader.
|
2014-07-18 10:31:52 -07:00 |
yenatch
|
ab018a5094
|
Cry "echo" is actually the upper byte of pitch (now a word).
|
2014-07-18 10:31:51 -07:00 |
yenatch
|
3624794599
|
Split bank 0 audio functions into home/audio.asm.
|
2014-05-21 16:26:28 -04:00 |