mid-kid
b92b91df17
Adapt `tmhm` for consistency
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Using an underscore before macro variables avoids cluttering up the
global namespace. While this isn't much of a problem right now, it's
good practice that'll keep us from problems in the future.
2018-11-11 00:50:53 +01:00
mid-kid
056cd5e871
Clarify LEGACY support
2018-11-11 00:44:07 +01:00
mid-kid
814a720e9d
Adapt macro based on suggestions
2018-11-11 00:32:05 +01:00
mid-kid
375963349a
Finish new connection macro
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Tried simplifying things a bit, although not nearly as much as I wanted.
Ideally, we'd either have one of two situations:
- A single set of calculations based on values depending on the
direction of the connection
- A bunch of "generic" calculations done before applying simple
modifiers to them in the final `if` block
Right now it's an icky mix of both and I'm not really sure what to make
of it.
2018-11-10 14:34:49 +01:00
mid-kid
abb9454307
Make the `connection` macro simpler to use
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It now only takes one numerical parameter, which is the offset of the
target map relative to the source map, much like in AdvancedMap. This
makes it easier to make connections and avoids having to calculate these
values by hand, and/or "mess with the values 'till it works", as many
have been doing thus far. It's just one, easy-to-understand value.
To convert from the old macro to the new macro, just take the fourth and
the fifth parameter, and calculate `<4th_param> - <5th_param>`. The
result is the value required for the new macro.
2018-11-06 21:19:07 +01:00
Rangi
0ce8dd75cd
gfx/roofs/*.png filenames match ROOF_* constants
2018-10-31 17:46:18 -04:00
Rangi
45f70b24d1
Merge pull request #571 from Rangi42/master
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Apply SPRITE_GFX_LIST_CAPACITY to wUsedSprites
2018-10-27 20:24:49 -04:00
Rangi
81b147609c
Apply SPRITE_GFX_LIST_CAPACITY to wUsedSprites
2018-10-27 20:21:00 -04:00
Rangi
31ec3365e9
NUM_OBJECTS EQU $10 → 16
2018-10-23 18:29:14 -04:00
luckytyphlosion
edf96c3754
Update Discord link.
2018-10-22 22:18:31 -04:00
Rangi
f39a3dff9c
Merge pull request #569 from Rangi42/master
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Identify BATTLEACTION_D and _E (thanks, ax6)
2018-10-21 00:58:16 -04:00
Rangi
3b20a18200
Identify BATTLEACTION_D and _E (thanks, ax6)
2018-10-21 00:52:10 -04:00
Rangi
12666e3c70
Merge pull request #568 from mid-kid/master
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ゴロゴロ
2018-10-21 00:36:06 -04:00
mid-kid
f52f20edb7
Rename CheckTrainerBattle
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Renamed to be more in line with our current coding standards. Hopefully
this is slightly more readable.
2018-10-11 11:39:09 +02:00
mid-kid
e68713d20e
Stop using __enum__ + 3
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Abuse __enumdir__ instead, for better readability.
2018-10-11 11:39:09 +02:00
mid-kid
da14ba8041
Add more savegame stuff to gitignore
2018-10-11 11:39:09 +02:00
IIMarckus
603524b489
This event isn't Crystal-exclusive.
2018-10-03 00:53:04 -06:00
luckytyphlosion
c323f9ddd1
Merge pull request #566 from luckytyphlosion/master
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Refactor .gitattributes and .gitignore
2018-09-23 14:14:54 -04:00
luckytyphlosion
0e30519bd4
Lowercase *.md
2018-09-23 14:03:55 -04:00
luckytyphlosion
4ab1ee8920
Add make tidy and remove bitmask.asm and frames.asm in make clean
2018-09-23 13:44:23 -04:00
Rangi
3624d83d4c
Merge pull request #567 from Rangi42/master
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Identifying more labels and constants
2018-09-23 12:02:22 -04:00
Rangi
2e7e5ca67b
PREDEFPAL_4D -> PREDEFPAL_GAMEFREAK_LOGO_OB
2018-09-22 13:40:37 -04:00
Rangi
3d6c7a464b
Merge pull request #565 from Rangi42/master
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Identify some Spaceworld beta content
2018-09-22 12:44:57 -04:00
Rangi
38bf21ae35
Naming screen constants
2018-09-22 12:39:17 -04:00
luckytyphlosion
850ef245f3
Fix toc.py line endings (for travis-ci)
2018-09-20 11:32:53 -04:00
luckytyphlosion
d6c44f0ca4
Remove *.pal from gitignore, remove more build objects with make clean.
2018-09-20 11:17:05 -04:00
luckytyphlosion
0a2eabd59a
Refactor .gitattributes and .gitignore
2018-09-19 21:49:10 -04:00
Rangi
60b09f291d
Merge branch 'master' of https://github.com/pret/pokecrystal
2018-09-16 13:42:17 -04:00
Rangi
03cb8c53f1
Identify some Spaceworld beta content
2018-09-16 13:40:47 -04:00
Rangi
1564896060
Merge pull request #564 from mid-kid/master
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abloobloobloobloobloo
2018-09-16 13:34:20 -04:00
mid-kid
42ff2bd21f
This isn't actually PAL_BG_ROOF
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My bad.
2018-09-16 03:00:25 +02:00
mid-kid
3540b2a2d6
wMonStatusFlags -> wDebugFlags
2018-09-16 02:15:55 +02:00
mid-kid
387107b29e
Fix use of in LoadMansionPalette
2018-09-16 01:52:14 +02:00
Rangi
4d7e1bec40
Merge pull request #563 from Rangi42/master
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Graphics-related edits
2018-09-09 18:29:38 -04:00
Rangi
f9cf53ecba
Use existing bigdw macro
2018-09-09 18:25:43 -04:00
Rangi
3241c9cfaa
Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic
2018-09-09 18:15:54 -04:00
Rangi
8c435054a0
Merge pull request #562 from Rangi42/master
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Curr → Cur
2018-09-09 17:41:58 -04:00
Rangi
bb4a6e5f55
wCursorCurTile -> wCursorCurrentTile
2018-09-09 17:15:49 -04:00
Rangi
603bcfe2ae
wPreviousLandmark → wPrevLandmark
2018-09-09 15:27:23 -04:00
Rangi
14a2ea835e
Remove redundant comments
2018-09-09 15:15:33 -04:00
Rangi
9ee2b59208
hMultiplicand is four bytes internally, but the high byte is always 0 since allowing four-byte multiplicands could overflow hProduct.
2018-09-09 15:10:38 -04:00
Rangi
ae022e1420
Curr -> Cur
2018-09-09 15:09:51 -04:00
Rangi
84cfbc70fa
Merge pull request #561 from Rangi42/master
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Revise documentation
2018-09-08 12:42:17 -04:00
Rangi
741d22907e
Empty rules are unnecessary (error messages are fine without them)
2018-09-08 12:33:52 -04:00
Rangi
140a065b7a
Don't repeat the pokecrystal instructions
2018-09-01 23:53:39 -04:00
Rangi
d67ef7efd5
Clarify about rgbds 0.3.7 compatibility
2018-09-01 23:02:24 -04:00
Rangi
cd169aec3c
Revise documentation
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All the INSTALL.md sections have similar structure
2018-09-01 21:53:05 -04:00
Rangi
963026695d
Merge pull request #560 from Rangi42/master
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Fix #537 : Palettes generated from PNGs use .gbcpal directly.
2018-09-01 20:58:23 -04:00
Rangi
83b5aa356f
Merge pull request #559 from mid-kid/master
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Clarify INSTALL.md
2018-09-01 20:58:06 -04:00
Rangi
075a3bcad0
Consistently use "rgbgfx += -h"
2018-09-01 20:30:42 -04:00