Commit Graph

1426 Commits

Author SHA1 Message Date
yenatch 9ce74b3d2c Fix the include for engine/fish.asm. 2016-03-18 23:44:20 -04:00
yenatch 5b27af071c Add fish group constants. 2016-03-16 18:05:28 -04:00
pikalaxalt f2fa5349d5 More annotations of HP bar animations, including an oversight by GameFreak resulting in super-slow HP bars for Pokemon with over 48 HP 2016-03-08 19:54:06 -05:00
PikalaxALT 599e6e8d16 Battle animation annotations 2016-03-01 22:31:21 -05:00
PikalaxALT b272c0c375 Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
PikalaxALT be8d1c80f4 Merge branch 'master' of https://github.com/pret/pokecrystal 2016-01-19 23:28:37 -05:00
PikalaxALT 8a45169a9d Merge branch 'master' of https://github.com/pret/pokecrystal 2016-01-18 00:56:33 -05:00
PikalaxALT 8bf255b9f8 Prepare to merge 2016-01-18 00:39:01 -05:00
PikalaxALT 2ed6c357af More WRAM tidying 2016-01-12 12:46:18 -05:00
PikalaxALT 35f687b536 Fully label home/map_objects.asm 2016-01-11 02:36:39 -05:00
PikalaxALT 1637d915d4 Restored StandingTile and introduced LastTile 2016-01-11 02:28:09 -05:00
PikalaxALT 3dcbe0ff55 Pokegear 2016-01-10 17:44:09 -05:00
YamaArashi b609a1690d pokedex unown mode 2016-01-09 19:46:41 -08:00
PikalaxALT 6d1b7f28c8 Split base stats 2016-01-09 16:52:34 -05:00
PikalaxALT f14562da4b Merge branch 'master' of https://github.com/pret/pokecrystal 2016-01-07 18:45:34 -05:00
IIMarckus f4c643f0c8 Trim empty sections. 2016-01-07 15:58:52 -07:00
IIMarckus a5705b37d4 Remove lines that are just address comments. 2016-01-07 15:55:38 -07:00
PikalaxALT 69af99da5e Mr Pokemons House 2016-01-06 16:59:56 -05:00
PikalaxALT c087d44c42 more gfx-related labels 2016-01-04 08:43:55 -05:00
PikalaxALT 2a263629a4 Item effects, post-battle, and decoration flags 2015-12-29 16:44:37 -05:00
PikalaxALT 9bbb65166e More movement stuff 2015-12-29 13:15:58 -05:00
PikalaxALT a2a2668233 Dummy Game 2015-12-28 17:09:53 -05:00
PikalaxALT 57d4cb0edf trainer card 2015-12-28 10:57:04 -05:00
PikalaxALT f030315b1f jumptable macro repurposed 2015-12-26 21:59:03 -05:00
PikalaxALT 2bd45ca574 Move effects; no more reloadmapmusic, returnafterbattle 2015-12-26 19:22:27 -05:00
PikalaxALT a5e928eb98 writebackup --> closewindow; game corner prize vendors; others 2015-12-24 22:58:42 -05:00
PikalaxALT 1df28a6beb Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenaming 2015-12-24 14:30:32 -05:00
PikalaxALT 30b37da387 More stats screen shenanigans 2015-12-22 22:19:33 -05:00
PikalaxALT d08199c79d Color fns, some more address decoding in link/mobile 2015-12-22 18:03:00 -05:00
PikalaxALT 630d789c70 More link trade shenanigans 2015-12-21 14:10:16 -05:00
PikalaxALT 047effba94 Menu joy flags; started with link address space 2015-12-20 12:54:08 -05:00
PikalaxALT 987ed1fafb More work on slots; WRAM cleanup, Move Deleter 2015-12-19 14:48:30 -05:00
PikalaxALT 3d36f1a837 Events and some WRAM cleanup 2015-12-18 20:07:09 -05:00
IIMarckus 82e2fe78e1 Split common text into a separate object. 2015-12-18 00:59:03 -07:00
PikalaxALT d644406f61 More menu stuff 2015-12-17 22:31:16 -05:00
PikalaxALT fe4ef4e595 Elevator 2015-12-17 17:51:32 -05:00
PikalaxALT 42dd25b3e5 Merge branch 'master' of https://github.com/pret/pokecrystal into scriptmacrorenaming 2015-12-17 15:17:41 -05:00
IIMarckus 67d38da5b0 text/common.asm is only for std scripts. 2015-12-17 13:03:36 -07:00
PikalaxALT efee40447e Mobile trade animations, pokepic animations 2015-12-17 13:49:26 -05:00
PikalaxALT 7203e9d2cc Map script and color shenanigans 2015-12-16 21:57:42 -05:00
PikalaxALT 879b430fce Bill's PC 2015-12-16 12:36:58 -05:00
PikalaxALT 77ef8404a1 Menu 2015-12-15 18:59:49 -05:00
PikalaxALT efe3462f9a Replaced SignpostItem with Hidden(ItemName) 2015-12-15 11:21:58 -05:00
PikalaxALT 6e257bc7cd mystery gift, credits 2015-12-14 20:06:41 -05:00
PikalaxALT c635e30777 map setup and warps 2015-12-14 11:12:18 -05:00
PikalaxALT 8a439dbd05 Miscellaneous labels 2015-12-13 20:33:56 -05:00
PikalaxALT 259c155187 Pack; buy, sell, toss 2015-12-13 17:11:58 -05:00
PikalaxALT acd92eee94 Pack 2015-12-13 14:15:16 -05:00
PikalaxALT ecd277204a Card Flip 2015-12-11 16:59:40 -05:00
PikalaxALT 15a03a2577 Unown Puzzles 2015-12-11 11:33:14 -05:00
PikalaxALT a5a8364c35 opentext and breeding 2015-12-09 18:25:44 -05:00
PikalaxALT 159d3efc8f new and updated music macros 2015-12-07 11:28:58 -05:00
PikalaxALT 02d05255fe A stab at audio engine. 2015-12-06 22:36:09 -05:00
PikalaxALT 81ea723b04 Getting started with battle anims; sine and cosine 2015-12-04 14:33:29 -05:00
PikalaxALT 5b94d54a6c More work on animations 2015-12-04 08:46:11 -05:00
PikalaxALT be082943ed More work interpreting the sprite engine 2015-12-02 13:24:18 -05:00
PikalaxALT 92a8c491c3 Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
PikalaxALT ffbf2c0f5d More animations including cutting grass 2015-12-01 15:35:28 -05:00
PikalaxALT 6b33a8d155 More breakup of main.asm 2015-11-30 11:04:14 -05:00
PikalaxALT 0eb0c40ba7 buttonsound 2015-11-29 22:29:45 -05:00
PikalaxALT d314bdb4fa Pokedex labels 2015-11-29 21:34:59 -05:00
PikalaxALT 8612a4a531 Renaming sections, further dissolving main.asm 2015-11-28 15:13:40 -05:00
PikalaxALT 0c6f94effd Final relabeling before merge 2015-11-25 10:26:30 -05:00
PikalaxALT 01792e00d2 Rename several script commands 2015-11-25 10:16:29 -05:00
PikalaxALT d972564175 link and seer labels 2015-11-23 16:04:53 -05:00
PikalaxALT 58020fb5f6 trade animation 2015-11-23 00:21:21 -05:00
PikalaxALT 24b7b2c1cf Foreign language font handling in mail 2015-11-22 12:01:58 -05:00
PikalaxALT 7b3090e22a Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
PikalaxALT 812976cee6 bgcoord 2015-11-20 11:47:52 -05:00
PikalaxALT b023056259 engine/stats_screen.asm 2015-11-19 23:38:16 -05:00
PikalaxALT 93a129eb6d main.asm is now under 30k lines 2015-11-19 18:09:11 -05:00
PikalaxALT 8a6a1a7d77 CmdQueues 2015-11-18 23:16:25 -05:00
PikalaxALT 91f7491017 items/item_effects.asm; engine/evolution.asm 2015-11-18 18:35:44 -05:00
PikalaxALT 3f4044cd46 engine/compose_mail.asm; ldpixel 2015-11-18 13:01:55 -05:00
PikalaxALT 6d47be8d8c Fruit tree constants, more mail engine 2015-11-18 10:42:42 -05:00
PikalaxALT bc1870e3f4 Save, Bill's PC 2015-11-17 23:29:14 -05:00
PikalaxALT 27ef600ace Here's the mail it never fails 2015-11-17 17:56:49 -05:00
PikalaxALT e88c88ff20 engine/decorations.asm 2015-11-17 16:12:27 -05:00
PikalaxALT 4bfe086ef6 Phone scripts and specials 2015-11-17 12:29:37 -05:00
PikalaxALT 0b8fe4bac3 More specials; bank 12 mobile 2015-11-16 22:29:54 -05:00
PikalaxALT 042fc4bfe5 Split up some more banks in main.asm 2015-11-16 21:46:36 -05:00
PikalaxALT ba871547ed engine/pokegear.asm 2015-11-16 21:07:26 -05:00
PikalaxALT 435b0cf686 Options menu, some mobile fns 2015-11-16 16:46:32 -05:00
PikalaxALT fb88b2ccf8 Movement constants, script stack 2015-11-16 11:53:26 -05:00
PikalaxALT 8290f851fd Further decoding of SpriteMovementData 2015-11-16 00:52:53 -05:00
PikalaxALT aba038a4a4 Fix some movement macro/function names 2015-11-15 21:28:15 -05:00
PikalaxALT ead04b3b75 Backup prior to global introduction of PERSONTYPE constants 2015-11-15 14:59:38 -05:00
PikalaxALT b921226aea More map object, swap StandingTile and NextTile 2015-11-14 23:02:38 -05:00
PikalaxALT ed44de4bb4 More map object work 2015-11-14 14:41:47 -05:00
PikalaxALT cc8c36ee14 Creation of constants for OBJECT_09 indices 2015-11-13 18:59:49 -05:00
PikalaxALT 21276b79f1 SpriteAnim 2015-11-13 10:48:49 -05:00
PikalaxALT e0b4fc781a sprite engine; tileset constants 2015-11-13 00:49:27 -05:00
PikalaxALT 40802da3cf Map header labels, tileset constants 2015-11-12 11:10:19 -05:00
PikalaxALT 2ffcb4b490 More splits; map setup labels 2015-11-11 23:38:57 -05:00
PikalaxALT 91068077f0 Further split bank 4 2015-11-11 16:15:06 -05:00
PikalaxALT b522b0f165 engine/mart.asm 2015-11-11 14:12:46 -05:00
PikalaxALT 4b35fa0582 Added w3 and w5 labels for misc/mobile_40.asm 2015-11-10 23:23:28 -05:00
PikalaxALT 03f0815679 found the sliding animation at the start of battle 2015-11-10 20:18:49 -05:00
PikalaxALT 8fb01de917 No more DefaultFlypoint 2015-11-10 19:51:13 -05:00
PikalaxALT d13fb46d40 enum macros/move_anim.asm, resolve battle/anims.asm function labels 2015-11-10 16:53:37 -05:00
PikalaxALT ba05bfeafe Move some gfx files around, also clock reset fn 2015-11-10 11:05:26 -05:00
PikalaxALT d8cd991b35 engine/link.asm 2015-11-09 23:55:39 -05:00
PikalaxALT f1b2466cc3 Cleaning up static HRAM labels; movement stuff, route 38 trainers 2015-11-09 23:01:45 -05:00
PikalaxALT 93ab6985d2 Some work on battle animations 2015-11-09 16:41:09 -05:00
PikalaxALT 59d67a44be Attempting to decode AI switching 2015-11-08 19:09:36 -05:00
PikalaxALT ac824f62fc More battle core labels 2015-11-08 13:27:26 -05:00
PikalaxALT c34264ddd8 AI and player items, withdraw/deposit 2015-11-08 10:59:28 -05:00
PikalaxALT 6a570ebb8e more battle core labels 2015-11-07 21:04:54 -05:00
PikalaxALT 09603bf031 More Battle Tower shenanigans 2015-11-07 14:38:52 -05:00
PikalaxALT eb39f6a339 Move MON_* parentheses to the EQUS declaration 2015-11-07 13:05:58 -05:00
PikalaxALT 2cbb1acc6e Pokemon animations 2015-11-07 09:48:32 -05:00
PikalaxALT e044580669 battle/ai/switch.asm and more battle/effect_commands.asm 2015-11-07 08:05:57 -05:00
PikalaxALT 929d0aa081 Still more battle command labels 2015-11-06 22:36:06 -05:00
PikalaxALT ae2970d73b Sprite movement function labels 2015-11-06 16:42:38 -05:00
PikalaxALT 46e66077a5 BattleCommand labels copied from macros 2015-11-06 14:45:10 -05:00
PikalaxALT f0830f084f BATTLEACTION constants 2015-11-06 09:04:27 -05:00
PikalaxALT 5eed48f05d Some battle labels 2015-11-05 19:13:09 -05:00
PikalaxALT 1205fe5100 PLAYEREVENT_ 2015-11-05 15:08:00 -05:00
PikalaxALT adf2fe712d Various labels 2015-11-05 14:06:03 -05:00
PikalaxALT 3cadc7b012 give/takeitem *, 1: the 1 is optional 2015-11-04 20:20:14 -05:00
PikalaxALT 7fd20e6322 home/copy.asm completely labeled 2015-11-04 16:14:27 -05:00
PikalaxALT 95cb4636af Corrected some mislabeled 1bpps 2015-11-04 15:35:29 -05:00
PikalaxALT cf5d726b7f Mon submenu, engine/menu.asm 2015-11-04 14:02:11 -05:00
PikalaxALT 94c720832a Additional pass for dba 2015-11-04 11:45:30 -05:00
PikalaxALT 739bb3c136 Replace party struct relative values with EQUS constants 2015-11-04 11:31:00 -05:00
PikalaxALT 14e0da5116 Status screen edits 2015-11-04 08:43:46 -05:00
PikalaxALT d346664b14 Split up mobile_45.asm by bank 2015-11-04 07:35:41 -05:00
PikalaxALT 10beeb3c06 Battle Tower 2015-11-03 15:22:04 -05:00
PikalaxALT b1dc88b728 Experience and level calculations 2015-11-03 12:36:33 -05:00
PikalaxALT 40eae001a1 Status strings 2015-11-03 09:45:25 -05:00
PikalaxALT 4a16bbe45a sprite_header and emote_header 2015-11-03 09:16:56 -05:00
PikalaxALT 2faa4a0f70 Fix errors in global substitution 2015-11-03 07:11:32 -05:00
PikalaxALT 72af3337fd No more NONE 2015-11-02 14:37:02 -05:00
PikalaxALT d35cfad0de object_struct 2015-11-02 11:15:32 -05:00
PikalaxALT 76e2ea534f Object masks 2015-11-01 21:17:46 -05:00
PikalaxALT 6b2d0ae841 Fix merge conflicts 2015-11-01 18:19:52 -05:00
PikalaxALT 010b450834 Prepare to merge 2015-11-01 18:13:31 -05:00
PikalaxALT 31c407bb3d Buena local labels 2015-11-01 12:44:30 -05:00
PikalaxALT 3b4805ee98 Sweepthrough of ClearBox arg conversion to lb 2015-11-01 09:38:48 -05:00
PikalaxALT fda1f7c01a SPRITEMOVEDATA 2015-10-31 21:05:02 -04:00
PikalaxALT 8153737bae Enumerate text constants 2015-10-30 10:34:35 -04:00
PikalaxALT ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
JimB16 9a9cb38e39 merge with newest update 2015-10-26 03:26:53 +01:00
PikalaxALT 4d17f6e1f6 Address comments on PR 322 2015-10-24 19:49:19 -04:00
PikalaxALT 119d6b4119 About time I got to these functions 2015-10-24 10:39:52 -04:00
PikalaxALT 97cc513f54 Plus 4 on person events; feeble attempt to annotate color functions 2015-10-21 10:43:42 -04:00
PikalaxALT 6c25592b8c So very jumb 2015-10-19 16:49:29 -04:00
JimB16 3b9a3cc3be merge conflicts resolved 2015-10-19 16:25:15 +02:00
PikalaxALT 0a244e043c Move battle start animation functions to its own file 2015-10-19 10:23:58 -04:00
PikalaxALT 52605b764a Add commented numbers to map/group constants 2015-10-17 21:26:38 -04:00
PikalaxALT f53d65c536 Battle intro animation function 2015-10-17 17:18:52 -04:00
PikalaxALT da7849d800 Restructured functions in main.asm to resemble the home functions they clone 2015-10-17 13:00:34 -04:00
PikalaxALT 4fa6c6daa4 Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
PikalaxALT 1e2ff967aa Replaced "ldtile" and "dwtile" with the "tile" equs macro 2015-10-14 09:29:15 -04:00
PikalaxALT 12f9dca7a5 Final descriptive label in tilesets/animations.asm 2015-10-13 14:29:34 -04:00
PikalaxALT 8c2766e1b9 ldtile and dwtile macros added and globally implemented 2015-10-13 12:11:06 -04:00
PikalaxALT 0c39f6e273 Happiness and Mystery Gift constants 2015-10-12 12:33:24 -04:00
PikalaxALT 327faac497 Magikarp functions moved to event/magikarp.asm 2015-10-11 12:26:39 -04:00
PikalaxALT d42330ed8b Annotation of PrintNum arguments in bc, and radio functions 2015-10-10 18:00:12 -04:00
JimB16 4b722eb530 changed name of some labels 2015-10-10 13:45:39 +02:00
PikalaxALT b68913a782 More radio labels 2015-10-09 23:09:03 -04:00
JimB16 6730600d9b found CalcPkmnStats-function 2015-10-08 20:53:39 +02:00
PikalaxALT 96b0e448c4 Labeling of AI item and wild encounter functions 2015-10-07 21:27:32 -04:00
JimB16 975efb28ae Merge remote-tracking branch 'upstream/master' 2015-10-07 20:38:24 +02:00
PikalaxALT edf42a54d5 More labels, including fns responsible for partymon generation 2015-10-07 13:19:41 -04:00
PikalaxALT 2770cfc354 soft reset 2015-10-04 14:14:51 -04:00
PikalaxALT 726c4bc1d6 Moved time-related functions in bank 4 to engine/time.asm 2015-10-02 22:49:26 -04:00
PikalaxALT c50b49bd62 Renamed some unused specials 2015-10-01 16:55:24 -04:00
PikalaxALT ebfa8e2639 Restore point 2015-10-01 15:03:20 -04:00
JimB16 0001c688d3 found functions that determine next OTPkmn 2015-09-12 04:21:00 +02:00
JimB16 8ccdd4d6c0 Merge remote-tracking branch 'upstream/master' 2015-09-10 01:28:06 +02:00
JimB16 a7cb2a5e9b changed more labels 2015-09-10 01:27:07 +02:00
IIMarckus 2e74d969f7 Fix typos in comments. 2015-09-09 15:05:19 -06:00
JimB16 0d4c2776d9 changed varlabels for multiply- and divide-func, renamed battletext-labels 2015-09-06 23:38:01 +02:00
JimB16 c76a3c6ecd changed more labels 2015-09-04 22:30:40 +02:00
JimB16 172a1488de renamed labels and added comments 2015-08-30 13:17:14 +02:00
JimB16 91ccb09379 changed some SRAMBank constants to labels 2015-08-29 11:22:56 +02:00
JimB16 2f4a0179fe changed constants to SRAMLabels 2015-08-26 01:40:34 +02:00
JimB16 3eed7c4ab0 changed labels 2015-08-23 22:30:37 +02:00
JimB16 0e05c91239 change WasSentToBillsPC-Label 2015-08-23 16:08:01 +02:00
JimB16 3922ad2c3c changed labels and added comments 2015-08-23 15:09:56 +02:00
yenatch a129ba7b43 Nail down the rest of SRAM banks 0 and 1. 2015-08-20 23:03:05 -07:00
yenatch 70f9c27aac Found a reference to an unknown blob. 2015-08-19 22:42:59 -07:00
yenatch 9e3bd6cb9b Label scratch space and a bunch of box lists. 2015-08-19 21:51:04 -07:00
yenatch 860296f468 Comment and label the save file. 2015-08-19 21:14:15 -07:00
yenatch 9c84a3dd22 Split out the save file code. 2015-08-19 10:17:58 -07:00
yenatch 3cd79c55a3 Merge pull request #309 from PikalaxALT/master
Wild data, save functions, fix missing include
2015-08-17 11:58:57 -04:00
PikalaxALT aa27080e29 Split fourth-to-last byte of person_event into nybble arguments 2015-07-31 15:16:53 -04:00
PikalaxALT 895e14cd05 Reworked person_event arguments 2015-07-29 18:22:23 -04:00
yenatch abf3fc2137 Name some map event reading functions. 2015-07-26 00:11:33 -07:00
PikalaxALT 594253eb30 Merge yenatch:map-objects 2015-07-25 20:18:59 -04:00
PikalaxALT 6c3000efd2 Macro update, roam mon annotations
Updated map and mapgroup macros to get around an rgbds bug.

Legendary beast locale handling annotated and relabeled.

Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function.  This will make it easier for modders to add or remove engine flags.
2015-07-25 19:02:36 -04:00
PikalaxALT 185b0a1c86 Wild Pokemon functions and data
Replaced encounter rates with percent values
Added new constants denoting the number of wild Pokemon in the grass and water wild constructs
Annotated and relabeled the encounter generating functions
Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species
Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
2015-07-23 03:51:15 -04:00
PikalaxALT 4c480a23dc Fixed a few labeling bugs 2015-07-22 16:58:47 -04:00
PikalaxALT c8960dd2c8 Various annotations
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts.  Renamed several functions in home.  Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-22 15:57:02 -04:00
yenatch ec10d9dd6f Add constants for common map object ids. 2015-07-21 23:49:18 -07:00
yenatch 973721491c Merge remote-tracking branch 'kanzure/master' into gfx-script 2015-07-20 23:05:28 -07:00
PikalaxALT d5ddd9e54e Move radio code to its own file 2015-07-21 01:52:46 -04:00
PikalaxALT 5631bdc0d7 Added labels to different parts of the map script and event headers 2015-07-21 00:02:21 -04:00
PikalaxALT 471492b775 Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00