Commit Graph

1426 Commits

Author SHA1 Message Date
yenatch e1b1f88645 Rename pokedex entry files 2013-02-05 18:13:19 -05:00
yenatch 31a907d7c7 Move music/ into audio/ 2013-02-05 18:08:20 -05:00
yenatch ff5bd60966 Clean up and condense music includes 2013-02-05 18:00:32 -05:00
yenatch 9acf56102a Split audio engine and pointers into files
Creates folder audio/
2013-02-05 16:48:46 -05:00
yenatch 8902050000 Move VBlank function to a file 2013-02-05 15:40:25 -05:00
yenatch a058572fd5 Consistent SECTION spacing 2013-02-05 04:25:04 -05:00
yenatch 75ab33b311 Saner file distribution
Moved files from data/ into new folders:
-battle/
-stats/
-trainers/
2013-02-05 03:56:27 -05:00
yenatch c811b20b65 Move BitTable2 to a file
Currently, rgbasm's maximum macro parameter length is sixteen chars.
A couple wram labels were changed to accomodate this for now.
2013-02-05 03:16:46 -05:00
yenatch 4d84813798 Split Pokemon names off into a file 2013-02-05 00:42:07 -05:00
yenatch 40b477b442 Split base stats off into a file 2013-02-05 00:39:22 -05:00
yenatch 70fd04dc24 Split pokedex entries off into files 2013-02-05 00:35:16 -05:00
yenatch 45a06d040c Split evos/attacks off into files 2013-02-04 23:59:01 -05:00
yenatch 8d0a9d3e86 Split move list off into a file 2013-02-04 23:26:38 -05:00
yenatch 51afe79d00 Split pokedex orders off into files 2013-02-04 23:26:08 -05:00
yenatch d2d7571e98 Split trainers off into files
The base label has been renamed from TrainerGroupHeader to Group.

Trainer formatting still needs to be fixed.
2013-02-04 20:20:10 -05:00
yenatch 28b56c51bb Split type matchup off into a file
This sets precedent for including constants in context.
2013-02-04 16:22:10 -05:00
yenatch 0935908367 Split wild encounters off into files 2013-02-04 15:47:44 -05:00
yenatch 4108c9eb79 Split egg moves off into files 2013-02-04 15:25:04 -05:00
yenatch 1e5bcb5268 Some more icon asm 2013-02-04 04:33:53 -05:00
Bryan Bishop 21429332ef Merge pull request #103 from yenatch/master
Fly / town map.
2013-02-03 21:46:09 -08:00
yenatch 54d4818d4f Fly / town map 2013-02-04 00:39:30 -05:00
Bryan Bishop 7f0fdb19cd Merge pull request #101 from Sanky/master
Menu icons.
2013-02-03 08:56:41 -08:00
Sanky a632c8d6b7 Add menu icons. 2013-02-03 11:39:53 +01:00
Bryan Bishop 016174486f Merge pull request #98 from Sanky/master
Assorted menu code, will probably regret this.
2013-02-03 01:46:07 -08:00
IIMarckus f39048982f Replace some hardcoded addresses with local labels. 2013-02-02 22:36:50 -07:00
IIMarckus cdcb635a4a Add blackout points / fly location data. 2013-02-02 21:50:53 -07:00
Sanky 7df002c3e2 Merge https://github.com/kanzure/pokecrystal
Conflicts:
	constants.asm
	extras/crystal.py
	main.asm
2013-02-02 23:20:50 +01:00
yenatch ec66551519 Decompression function 2013-02-02 08:00:50 -05:00
yenatch 4bc2564a6b VBlank and dependencies
VBlank has seven different modes. The one that sees the
most use is mode 0, which performs all basic display and
audio functions. The purpose of the others is unknown.

VBlank relies on the following functions:

-joypad
-cgb palette update
-dmg -> cgb pal conversion
-bg map update
-vram tile update
-tile animations
-serial request
-game timer

Tile animation is large enough to warrant its own commit.
2013-02-02 07:23:50 -05:00
yenatch 479c18920e Add japanese credits text 2013-02-01 04:57:25 -05:00
yenatch 341fa891bc Credits
Just the strings for now. These are probably pointed to from elsewhere.

There is an unused/dummied string at line 90029 ("????????@").
Could someone have been removed from the credits?
2013-01-31 21:56:06 -05:00
yenatch b13fba2500 Some more uncompressed gfx 2013-01-30 22:41:26 -05:00
yenatch 71bc143687 A couple more general functions 2013-01-30 01:38:32 -05:00
yenatch a687ec48c6 give names to some rst commands 2013-01-25 03:42:39 -05:00
yenatch 859edf6f6b split off animation data chunks into files 2013-01-23 16:47:10 -05:00
yenatch 9aaa774c68 rename unown animation pointer files 2013-01-23 16:44:26 -05:00
yenatch 54f3eb847e include pic animations in main.asm 2013-01-23 15:28:19 -05:00
yenatch d340d840fe restructure pic graphics 2013-01-22 04:22:53 -05:00
yenatch c01422136e really fix incbin in bank $2f 2013-01-17 00:18:43 -05:00
Bryan Bishop 0c3ba162e0 fix incbin in bank $2f 2013-01-16 23:13:02 -06:00
Bryan Bishop 1713771629 Merge remote branch 'remotes/yenatch/master'
fixes #88
2013-01-16 23:02:08 -06:00
Sanky 6b8d77ffb2 Disasm EggStatsScreen and related. Add coord macros. 2013-01-16 17:25:01 +01:00
yenatch 1ac5a72392 bank 6c text 2013-01-15 18:03:45 -05:00
yenatch 2327841dd6 pokecenter nurse script 2013-01-15 16:52:05 -05:00
Sanky ab7120cfa1 disasm some stats screen related code 2013-01-15 21:18:42 +01:00
Bryan Bishop e92a9ead39 Merge pull request #87 from iimarckus/shootbreeze
phone call texts and phone call scripts
2013-01-14 20:44:50 -08:00
IIMarckus 92e20d0c59 Add phone scripts for Mom, Bill, Elm, and unused. 2013-01-14 21:24:45 -07:00
Sanky 0600437b71 Disasm more party menu-related functions. 2013-01-14 17:02:11 +01:00
Sanky 7b3e7a8de0 disasm PrintPartyMenuText 2013-01-14 09:40:27 +01:00
yenatch 23511b8416 script special for pokerus check 2013-01-14 01:40:00 -05:00
yenatch 80e760544d add pokerus check 2013-01-14 01:03:14 -05:00
IIMarckus 4ee88cd762 Add lots of phone call texts. 2013-01-13 15:40:23 -07:00
yenatch 2f136d26fd reformat title screen palettes 2013-01-13 00:39:00 -05:00
yenatch 61a3d14593 disassemble title screen init 2013-01-12 23:55:01 -05:00
yenatch ad46a9359b make some labels saner 2013-01-11 15:08:28 -05:00
yenatch 7d55a39096 comment LoadEnemyMon and related fns; add RNG fns 2013-01-11 02:18:34 -05:00
Bryan Bishop 314c4ff12b Merge pull request #57 from yenatch/master
clean up pic pointers/incbins
2013-01-09 09:47:24 -08:00
IIMarckus 29cce49fcb Pull out some code related to map names / item descriptions. 2013-01-08 22:45:27 -07:00
IIMarckus 65d081334e Add string pointers and coordinates for town map locations. 2013-01-08 21:33:38 -07:00
yenatch f4cd4152d7 fix pic incbin formatting 2013-01-07 02:25:01 -05:00
yenatch 8c6669f961 bank 5a is a carbon copy of bank 59 2013-01-07 00:17:56 -05:00
yenatch a6087b0f93 trainer dvs 2013-01-05 00:33:21 -05:00
yenatch 2cdf7a3688 include all compressed and decompressed graphics
* frontpics & animation tiles
* backpics
* trainer pics
* attack animation gfx
* intro gfx
* intro tilemaps
* title gfx
* tilesets
* player backpic
* dude backpic
* pokegear/town map

fixes #33, #34 and #35
2013-01-04 04:08:13 -06:00
yenatch 9a64bb1581 remove last incbin in bank 3a 2013-01-01 14:20:15 -05:00
yenatch afd101ebf8 bank 70 (text) 2012-12-31 23:53:30 -05:00
Bryan Bishop e01f991e7f pedantic whitespace fix 2012-12-31 01:30:30 -06:00
Bryan Bishop e9cf4a1c75 pedantic comma format fix 2012-12-31 01:29:30 -06:00
Bryan Bishop 3ade49faee pokemon base stats structure + removed junk files 2012-12-31 00:35:19 -05:00
Bryan Bishop 0eb28d0e67 update address syntax again 2012-12-26 20:18:12 -06:00
Bryan Bishop 9ed07bd3a9 Merge remote branch 'remotes/yenatch/master'
Oops, missed a few commits last time.
2012-12-26 19:15:05 -06:00
Bryan Bishop 3b20ea2916 Merge remote branch 'remotes/yenatch/master'
fixes #49
2012-12-23 02:57:21 -06:00
padz a2b7d31878 add SpecialRoamMons and reformat TypeEffects 2012-12-23 03:42:23 -05:00
padz eb4db4618f clean up bank 0; time-sensitive fns; add Predef fn
comment redone joypad functions + automated input
comment some uncommented functions
comment known hram addresses
try to clean up CalcMagikarpLength
label known addresses
add time-sensitive functions (rtc, palettes)
add Predef and PredefPointers
2012-12-23 03:21:19 -05:00
IIMarckus 19ce6e7a74 specialphonecall takes a 16‐bit ID. 2012-12-17 21:00:41 -07:00
Bryan Bishop 4f1d108480 switch ld syntax from ff00+xx to ffxx
s/\([fF][fF]\)00+\$\([A-Za-z0-9]\)\([A-Za-z0-9]\)/\1\2\3/g

s/\([fF][fF]\)00+\$\([A-Za-z0-9]\)/\10\2/g
2012-12-16 08:45:19 -06:00
padz 8092f62cf4 expand on battle ram 2012-12-14 03:00:10 -05:00
padz 041de2adf3 update music ptrs + labels and include music files 2012-11-30 05:59:13 -05:00
padz 544f3f5c2f add surf checks and related functions 2012-11-24 02:01:05 -05:00
IIMarckus 0536f9f352 Add trade data. 2012-11-19 02:57:37 -07:00
padz b7c788c654 move musicdata to files in /music, data removed fn 2012-11-03 03:25:08 -04:00
padz 22ac1dfaf0 disasm bank3a, map audio ram, implement musscripts 2012-11-03 00:45:14 -04:00
padz 95ac2a8da6 prep for next commit 2012-11-02 18:43:05 -04:00
IIMarckus ef93cdf313 Improve labels for Elm’s lab. 2012-10-25 14:43:04 -06:00
padz 2369bd7ed2 add missing instruction 2012-10-11 23:12:42 -04:00
padz 5635c2027a start sfx disasm 2012-10-11 20:35:22 -04:00
padz 5ba5a025c4 add breeding section to wram 2012-10-09 02:40:36 -04:00
padz a7631774b4 start work on audio engine 2012-10-09 02:32:05 -04:00
padz 99b86cdd8f flesh out bittable2 2012-10-09 02:16:36 -04:00
Bryan Bishop d7228d5b9f add comment-address for Functiona0a 2012-10-04 11:44:07 -05:00
Bryan Bishop d6f17b9141 convert whitespace to tabs 2012-09-30 13:23:05 -05:00
Bryan Bishop f7f7ed615e clean up whitespace 2012-09-30 13:21:29 -05:00
padz 399a5ab171 emergency fix 2012-09-26 15:43:48 -04:00
padz ea897c2a37 fix last commit 2012-09-23 12:50:44 -04:00
padz 25a04a6838 add flag handling, implement dwb 2012-09-22 19:39:43 -04:00
padz 354685efd7 treemon and assorted minor changes 2012-09-22 19:27:57 -04:00
padz e8b7789127 comment last commit 2012-09-16 21:20:04 -04:00
padz 4c1ef2aef5 PrintLetterDelay and some battle init 2012-09-11 22:37:03 -04:00
IIMarckus 53926402f8 Confirmed: this RAM location represents link battle. 2012-09-10 21:36:50 -06:00
IIMarckus 3501a0be8c Add labels for ram values discovered while disassembling battle music. 2012-09-10 21:20:58 -06:00
IIMarckus 9037759c1a Add the region checks for battle music. 2012-09-10 20:46:07 -06:00
IIMarckus 139eecc9b9 Add the Gym Leader checks for battle music. 2012-09-10 20:15:03 -06:00
IIMarckus 047aaff15b Add the logic for selecting the battle music. 2012-09-10 19:57:41 -06:00
Bryan Bishop f6be64dc7e Merge pull request #26 from iimarckus/objectevent
Objectevent
2012-09-09 18:53:42 -07:00
Sanky bbd77f0693 Disasm rst and interrupt vectors. 2012-07-23 20:41:15 +02:00
padz 2e4938e3f7 correcting previous commit 2012-07-23 17:45:33 +02:00
padz 282c08bf72 fix local pointers in map headers 2012-07-23 17:45:25 +02:00
Sanky 7bf2c3d758 Disasm FarCopyBytes and FarCopyBytesDouble. 2012-07-20 11:01:25 +02:00
Sanky b76ffb99ab Add trainer classes. 2012-07-17 02:26:53 +02:00
IIMarckus 91df9b8827 Use the TX_FAR macro for more text. 2012-07-14 20:17:46 -06:00
IIMarckus 372d5b19fc Give Object Event a readable label. 2012-07-14 20:16:04 -06:00
Sanky 780d5185b3 Add trainer classes. 2012-07-13 13:57:42 +02:00
Sanky 3906f3223a Disasm function reading an item name. 2012-07-12 19:37:08 +02:00
Sanky 60c2b54c9f Add misc text from a single bank. 2012-07-11 18:35:46 +02:00
Sanky 61e8784b99 Disasm code pointing to move and item names. 2012-07-11 12:08:23 +02:00
Sanky 2349c9cd1d Disasm ___ appeared! message selection code. 2012-07-11 01:40:48 +02:00
Sanky 43003a4edd Add battle texts. 2012-07-11 01:28:25 +02:00
Sanky bf330b2fcc Disasm Char5D. 2012-07-10 21:17:20 +02:00
Sanky 25d989a067 Disasm text command dictionary. 2012-07-10 18:35:32 +02:00
Sanky c43c9a2464 Add types. 2012-07-10 11:57:37 +02:00
Sanky 5393da147a Add days of the week. 2012-07-10 10:54:16 +02:00
Sanky 53aadf3fce Add name input screen letters. 2012-07-10 02:47:53 +02:00
Sanky be7d4577bd Split more font files. 2012-07-09 22:56:33 +02:00
Sanky 2abc692243 Split out the font. 2012-07-09 22:05:40 +02:00
IIMarckus 6001bcd66b Add list of what moves represent each TM. 2012-07-09 00:13:07 -06:00
IIMarckus 5c33fdfcae Add the differently‐sorted Pokédex entries. 2012-07-09 00:04:00 -06:00
IIMarckus ae0fc39380 Better (shorter) script labels for trainers. 2012-07-08 11:49:06 -06:00
IIMarckus d23f14000b Add the Ho-oh chamber special, along with some helper functions. 2012-07-08 01:57:29 -06:00
IIMarckus fa019d2f51 Add some functions from Mobile Stadium. 2012-07-07 19:51:02 -06:00
IIMarckus 0f74cd50e5 Add the New Game/Continue/etc menus. 2012-07-06 23:07:45 -06:00
IIMarckus 7494644c9a Add the Trainer House flag check special (0x67). 2012-07-06 22:01:34 -06:00
IIMarckus e29988a362 Allocate ram instead of using constants. 2012-07-05 00:19:52 -06:00
IIMarckus 3aa4b59477 Note that this trainer (Kimono Girl Naoko, but with different team) is unused. 2012-07-05 00:05:07 -06:00
IIMarckus b29c96e363 Fix checkpokeitem and special cases of writebyte. 2012-07-04 23:58:27 -06:00
IIMarckus f72583e80c givepoke should use decimal. 2012-07-04 23:33:51 -06:00
IIMarckus 699cbaa817 Add special 0x66, the Game Boy version check. 2012-07-04 22:27:23 -06:00
IIMarckus 92e80be51b Add Special 0x60, which checks the conditions for Snorlax to wake up. 2012-07-04 22:13:23 -06:00
IIMarckus a99c75b7cd Add special 0x97, the generic Pokémon check. 2012-07-04 21:53:32 -06:00
IIMarckus a136ae576c Add special 0x96, the Beasts check. 2012-07-04 21:42:39 -06:00
IIMarckus 08291a69a6 Bill’s grandpa script should use Pokémon species constants. 2012-07-04 18:35:22 -06:00
IIMarckus 58809082fd $00 is Sunday, not Monday. 2012-07-04 18:24:37 -06:00
IIMarckus 90b20d5778 Use constants for days of the week. 2012-07-04 17:52:31 -06:00
IIMarckus 4de2d429a6 Number of Unowns should be decimal. 2012-07-04 17:22:36 -06:00
IIMarckus 0439e30ddd Better labels for security cameras. 2012-07-04 17:21:41 -06:00
IIMarckus c263991356 Better labels for the Rocket Hideout scripts. 2012-07-04 15:44:09 -06:00
IIMarckus ac130aab52 Better labels for gym guy stuff. 2012-07-04 12:33:56 -06:00
IIMarckus b569b428fb Add egg moves (from both G/S and Crystal). 2012-06-10 17:53:37 -06:00
Bryan Bishop 7fd15ecfb4 add in PrintNumber_AdvancePointer and Divide from pokered 2012-05-31 01:47:19 -05:00
Bryan Bishop 7dd189b62e just adding a label for Multiply (no code) 2012-05-31 01:27:44 -05:00
Bryan Bishop 232a3001a8 fix spacing in main.asm 2012-05-31 01:02:19 -05:00
Bryan Bishop b21600f1ed copy in DelayFrames from pokered 2012-05-31 01:01:22 -05:00
Bryan Bishop 7281681bcd copy in PrintBCDNumber from pokered 2012-05-31 00:50:43 -05:00
Bryan Bishop cce3534cef copy in PrintBCDDigit from pokered 2012-05-31 00:45:21 -05:00
Bryan Bishop 7ead7d8a64 copy in TextBoxBorder from pokered 2012-05-30 22:53:34 -05:00
Bryan Bishop a51b73cc04 copy in NPlaceChar from pokered 2012-05-30 22:49:56 -05:00
Bryan Bishop 75bddc1f13 for some reason AddNTimes is copied twice 2012-05-30 22:05:14 -05:00
Bryan Bishop 884ed3f97d copy in CopyDataUntil from pokered 2012-05-30 22:00:30 -05:00
Bryan Bishop b18cf8aef2 copy in ClearScreenArea from pokered 2012-05-30 21:57:26 -05:00
Bryan Bishop 723e49531e minor formatting fix in CountSetBits 2012-05-30 21:21:56 -05:00
Bryan Bishop 5693487f9a copy in CountSetBits from pokered 2012-05-30 21:21:27 -05:00
Bryan Bishop ded5884f53 copy in StringCmp from pokered 2012-05-30 21:18:23 -05:00
Bryan Bishop 42596ae1d6 fix typo in DisableLCD label name 2012-05-30 21:11:50 -05:00
Bryan Bishop 92b42d4aeb copy in IsInArray from pokered 2012-05-30 21:11:21 -05:00
Bryan Bishop 441959d6f1 copy in EnableLCD from pokered 2012-05-30 20:51:20 -05:00
Bryan Bishop 4fe5dcee75 copy in DelayFrame from pokered 2012-05-30 20:47:32 -05:00
Bryan Bishop da827e57af copy over CopyData from pokered 2012-05-30 20:41:22 -05:00
Bryan Bishop 82d74cf1df copy in DisableLCD from pokered 2012-05-30 19:41:05 -05:00
Bryan Bishop 802c7780ac use rgbfix to fix the header bytes 2012-05-30 14:13:14 -05:00
Bryan Bishop cb72db3779 remove $10000 INCBIN bytes from banks $75, $76, $79 and $7a 2012-05-30 13:43:58 -05:00
Bryan Bishop e4ff514bd4 add in some shared characters from pokered 2012-05-29 15:19:11 -05:00
Bryan Bishop f5a200ef81 add IntroFadePalettes from pokered 2012-05-29 15:08:28 -05:00
Bryan Bishop e954781618 hooray PrintNumber_PrintLeadingZero is also shared 2012-05-29 15:04:19 -05:00
Bryan Bishop 0526702a5e IncGradGBPalTable_01 is the same from pokered 2012-05-29 14:54:19 -05:00
padz 2f2466be66 add type interaction 2012-05-28 20:32:52 -04:00
Bryan Bishop b13ded1954 replace 2call pointers with labels 2012-05-28 14:16:47 -05:00
Bryan Bishop b56357cd08 use labels on all 2jumps 2012-05-28 14:11:53 -05:00
Bryan Bishop 9d215d3e23 convert if_not_equal pointers to labels 2012-05-28 13:29:24 -05:00
Bryan Bishop 962598f735 convert if_equal pointers to labels 2012-05-28 13:27:18 -05:00
Bryan Bishop a4b311c266 finish converting iftrue/iffalse pointers to labels 2012-05-28 12:44:14 -05:00
Bryan Bishop ea5255ab44 use labels in kurt-related scripts 2012-05-28 11:04:54 -05:00
Bryan Bishop 3de3aef9c9 convert pointers to labels in some scripts 2012-05-28 10:56:47 -05:00
Bryan Bishop b987b525b9 fix local pointers in UnknownScript_0x18508f (legendaries) 2012-05-28 10:40:51 -05:00
Bryan Bishop 0aecb683a0 use map constants for wildmons sections 2012-05-28 10:30:45 -05:00
Bryan Bishop 3f8dacdc9e make primary map headers slightly more robust 2012-05-28 01:17:00 -05:00
Bryan Bishop 5e37b9a97f insert all map connections 2012-05-28 00:16:38 -05:00
Bryan Bishop 2c8edc1ab0 Merge pull request #13 from iimarckus/evosattacks
Evosattacks.
2012-05-23 19:17:54 -07:00
IIMarckus fedfa38901 Add move data from Pokémon Gold/Silver. 2012-05-23 20:12:33 -06:00
IIMarckus 8cdfb75635 Add evolutions and attacks. 2012-05-23 20:05:19 -06:00
Sanky 765b555b47 Dumped Pokédex data and entries. 2012-05-24 02:33:42 +02:00
Lynn "Zhorken" Vaughan efdd6d492a Fix an INCBIN length. 2012-05-23 17:48:19 -04:00
Lynn "Zhorken" Vaughan 28e223d988 Spaces to tabs. 2012-05-23 14:51:21 -04:00
Lynn "Zhorken" Vaughan 45083625ee Add a few more general-purpose-looking functions from bank 0. 2012-05-23 14:51:21 -04:00
Bryan Bishop be70b4c130 remove $1f4d bytes from the end of bank $6c 2012-05-23 12:41:31 -05:00
Bryan Bishop 2af7fa4bee remove $186a bytes from the end of bank $6b 2012-05-23 12:41:00 -05:00
Bryan Bishop 26fba65334 remove $776 bytes from the end of bank $6a 2012-05-23 12:40:31 -05:00
Bryan Bishop e0c733d545 remove $cc9 bytes from the end of bank $69 2012-05-23 12:39:21 -05:00
Bryan Bishop b42e976827 remove $f4f bytes from the end of bank $68 2012-05-23 12:38:55 -05:00
Bryan Bishop b352d24256 remove $9bd bytes from the end of bank $67 2012-05-23 12:38:34 -05:00
Bryan Bishop b641ed3dae remove $539 bytes from the end of bank $66 2012-05-23 12:38:09 -05:00
Bryan Bishop 600088f95d remove $940 bytes from the end of bank $65 2012-05-23 12:37:42 -05:00
Bryan Bishop dc13b60eaa remove $978 bytes from the end of bank $64 2012-05-23 12:37:14 -05:00
Bryan Bishop 76c16bf74a remove $bbf bytes from the end of bank $63 2012-05-23 12:36:45 -05:00
Bryan Bishop 51e5d17fb4 remove $888 bytes from the end of bank $62 2012-05-23 12:35:37 -05:00
Bryan Bishop b333dc5597 remove $1b81 bytes from the end of bank $61 2012-05-23 12:34:43 -05:00
Bryan Bishop c71535d76e remove $24be bytes from the end of bank $2c 2012-05-23 12:33:40 -05:00
Bryan Bishop 3cb4484b38 remove $a6 bytes from the end of bank $2b 2012-05-23 12:32:40 -05:00
Bryan Bishop 9c6c9668f3 remove $44e bytes from the end of bank $27 2012-05-23 12:31:52 -05:00
Bryan Bishop ce93f48565 remove $408 bytes from the end of bank $26 2012-05-23 12:31:20 -05:00
Bryan Bishop da6432a505 remove $9d8 bytes from the end of bank $1f 2012-05-23 12:30:19 -05:00
Bryan Bishop f78a912e78 remove $958 bytes from the end of bank $1e 2012-05-23 12:29:47 -05:00
Bryan Bishop c239df4c7a remove $d7e bytes from the end of bank $1d 2012-05-23 12:29:10 -05:00
Bryan Bishop db5c5faeea remove $913 bytes from the end of bank $1c 2012-05-23 12:27:56 -05:00
Bryan Bishop 98775c73a0 remove $95c bytes from the end of bank $1B 2012-05-23 12:26:44 -05:00
Bryan Bishop e2cb52e6f5 remove $599 bytes from the end of bank $1A 2012-05-23 12:25:51 -05:00
Bryan Bishop b340262050 remove $d72 bytes from the end of bank $18 2012-05-23 12:25:03 -05:00
Bryan Bishop ea6985d085 remove $f67 bytes from the end of bank $17 2012-05-23 12:23:24 -05:00
Bryan Bishop b696574b9c remove $8ee bytes from the end of bank $16 2012-05-23 12:22:21 -05:00
Bryan Bishop c4710225b8 remove $cde bytes from the end of bank $15 2012-05-23 12:20:43 -05:00
Bryan Bishop 8154968a09 remove 599 bytes bytes from the end of bank $E 2012-05-23 12:19:13 -05:00
Bryan Bishop 487386cebb battle tower texts 2012-05-23 12:00:27 -05:00
Bryan Bishop 49ae9305ae minor texts and minor scripts 2012-05-23 11:52:20 -05:00
Bryan Bishop c323beb8f1 some ruins text 2012-05-23 11:45:53 -05:00
Bryan Bishop 2c48427c05 some weird movement data for swimmers? 2012-05-23 11:35:59 -05:00
Bryan Bishop c0885cbba8 clean up some INCBINs near script commands 2012-05-23 11:29:25 -05:00
Bryan Bishop ac2fdf258c various scripts 2012-05-23 11:13:24 -05:00
Bryan Bishop d9c1c4b0fa texts for battle tower and bill's pc 2012-05-23 03:02:38 -05:00
Bryan Bishop e13d9de319 some battle tower texts 2012-05-23 02:57:58 -05:00
Bryan Bishop 432fdd4bdb some battle tower text 2012-05-23 02:49:25 -05:00
Bryan Bishop 143e176ae1 more texts 2012-05-23 02:47:27 -05:00
Bryan Bishop af7d19c655 even more pokecom texts 2012-05-23 02:39:08 -05:00
Bryan Bishop 41c1df8ee5 lots of pokecom text 2012-05-23 02:37:43 -05:00
Bryan Bishop cfa9e861cc minor formatting fix 2012-05-23 02:10:20 -05:00
Bryan Bishop 80279ae285 even more texts 2012-05-23 02:08:03 -05:00
Bryan Bishop 8a13341311 extract more texts 2012-05-23 01:38:37 -05:00
Bryan Bishop 854d7a0b37 some texts about the mobile room 2012-05-23 01:34:58 -05:00
Bryan Bishop 7675c76dc6 extract some texts from INCBINs 2012-05-23 01:31:50 -05:00
Bryan Bishop 6f84ffa25e replace more pointers/labels 2012-05-23 00:59:29 -05:00
Bryan Bishop 354837753f fix one or two script pointers 2012-05-23 00:09:37 -05:00
IIMarckus 28485bdfa6 Add the unused Silph Scope 2 text. 2012-05-22 22:05:38 -06:00
IIMarckus 11ed9511cc Add the unused, unreferenced Sweet Honey text. 2012-05-22 21:56:20 -06:00
IIMarckus 5daac1b63a Add text for the unused “missing daughter” event. 2012-05-22 21:28:02 -06:00
IIMarckus bd1760f3f9 Use Pokémon IDs for the “cry” macro. 2012-05-22 19:57:09 -06:00
Bryan Bishop f053262f29 Merge branch 'master' of git://github.com/yenatch/pokecrystal 2012-05-22 11:58:16 -05:00
Bryan Bishop 4b2d26965e dump-insert the stringtotext targets 2012-05-22 11:57:00 -05:00
padz 837e39aec1 fix local pointers in scripts 2012-05-22 12:49:01 -04:00
Bryan Bishop 7b965e5d32 add RadioCardText 2012-05-22 11:38:40 -05:00
Bryan Bishop 31e918246a fix more pointers in scripts 2012-05-22 09:46:09 -05:00
Bryan Bishop d206fea7dc fix local pointer in UnknownScript_0x5d82f 2012-05-22 09:30:25 -05:00
Bryan Bishop b6b645d603 fix local pointer in UnknownScript_0x5d800 2012-05-22 09:29:19 -05:00
Bryan Bishop e0e6befb3a fix local pointer in UnknownScript_0x5cdd5 2012-05-22 09:28:02 -05:00
Bryan Bishop 39378c633c better labels inside TrainerGruntM1WhenTalkScript (slowpoke well) 2012-05-22 09:19:59 -05:00
Bryan Bishop 2001254b55 UnknownText_0x5a8e8 -> TrainerGruntM29SlowpokeProfitText 2012-05-22 09:16:15 -05:00
padz 35c7493b75 replace more 1-byte incbins 2012-05-21 15:46:59 -04:00
Bryan Bishop 5874c136b9 replace some more 1-byte incbins 2012-05-21 10:59:55 -05:00
Bryan Bishop 9b65ac4a81 replace some more 1-byte incbins 2012-05-21 10:56:28 -05:00
Bryan Bishop 5a0c352893 replace some more 1-byte incbins 2012-05-21 10:48:30 -05:00
Bryan Bishop fef00cbc59 add some 'end' commands from 1-byte incbins 2012-05-21 10:44:16 -05:00
Bryan Bishop 7206331dde my true power 2012-05-21 02:37:07 -05:00
Bryan Bishop 6a2dc36749 rename cal's header to PKMN Trainer 2012-05-20 03:57:12 -05:00
Bryan Bishop e44de6eedf insert trainer headers into main.asm 2012-05-20 03:26:05 -05:00
Lynn "Zhorken" Vaughan be7f9c1852 Add a byte fill function. 2012-05-14 16:17:18 -04:00
Bryan Bishop 9a3733e8d1 run main.asm through the line spacing logic once 2012-04-25 18:33:36 -05:00
Bryan Bishop 9ab9827640 replace $4000 with end-of-bank calculations 2012-04-20 11:51:14 -05:00
padz af0707166c expanding wram labels / modifying name convention 2012-04-19 00:18:36 -04:00
yenatch 92f7a85103 clarifying move structure comment 2012-04-17 20:04:43 -04:00
Bryan Bishop 4d55533b73 insert the first map header (manually) 2012-04-16 13:43:27 -05:00
Bryan Bishop 33d8c7a117 wonderful world of testing 2012-03-24 21:34:19 -05:00
IIMarckus 0173ab3c7f Add shiny check function. 2012-03-20 22:54:28 -06:00
IIMarckus 93902a38bd Add code for the Extremespeed Dratini. 2012-03-20 22:23:40 -06:00
IIMarckus 572370fb45 Add the moves table. 2012-03-20 22:19:48 -06:00
IIMarckus 3af505fe55 Add pointers to the 0f script commands. 2012-03-20 18:43:04 -06:00
IIMarckus 3774f1d61d Map 2.6 is Route 44, not Route 43. 2012-03-09 21:26:00 -07:00
IIMarckus c66f09c1d5 Add remaining wild Pokémon tables. 2012-03-09 21:24:08 -07:00
IIMarckus d5fe70b03b Use textpre.py instead of textpre.awk. 2012-03-05 00:05:36 -07:00
IIMarckus 093aa58ec1 Add wild Pokémon data. 2012-03-04 21:33:27 -07:00
IIMarckus 37c6a35a54 Windows → Unix linebreaks. 2012-03-04 21:20:36 -07:00
Bryan Bishop 7dc495b3c9 initial commit 2012-03-04 21:31:27 -06:00