Commit Graph

184 Commits

Author SHA1 Message Date
Thomas Winwood 533fdd8b4c Add fix for battle transition bug 2018-07-28 19:01:02 +01:00
Rangi cdfdfed17b Crystal fixed TruncateHL_BC in single player 2018-07-27 21:32:14 -04:00
Rangi a2f63043d4 Separate Beat Up bugs 2018-07-27 17:53:26 -04:00
Rangi b58f82e12f Reword bug docs now that they use diffs 2018-07-27 13:11:30 -04:00
mid-kid 0aac0f9cfc "Explain" diff format in bugs_and_glitches 2018-07-27 11:25:29 +02:00
mid-kid a91b59ab5d Remove a documented bug that's not really a bug
I mean, technically, being able to read beyond a data table's size is
bad practice, but there's so many cases of this that it's not worth
mentioning.

For most of these cases, at least, it's safe to assume the index won't
ever get high enough to surpass such a table's length, because it's
either hardcoded or decided by the game without the use of
uncontrollable data. As such, they don't expose any actual bugs.
2018-07-26 23:34:05 +02:00
mid-kid e43c89bc80 Consistently use the diff format in bugs_and_glitches 2018-07-26 23:34:03 +02:00
Rangi 60ffde3752
Merge pull request #489 from i0brendan0/i0brendan0-patch-5
Add Fix for Lock-On Bug
2018-07-26 16:20:52 -04:00
Rangi dc1d0217a1
Merge pull request #522 from ketsuban/the-diffening
Convert code samples to diffs
2018-07-26 16:20:33 -04:00
i0brendan0 8755a88458
turns out none of the code is needed 2018-07-21 05:05:40 -05:00
i0brendan0 6e62eabb42
final change 2018-07-21 03:36:03 -05:00
IIMarckus 8aebc7ba56 Merge branch 'master' of hyperdriveguy/pokecrystal 2018-07-21 00:41:56 -06:00
Thomas Winwood 23ef2f50a7
Merge branch 'master' into the-diffening 2018-07-21 02:06:31 +01:00
Hyperdriveguy 57fc81d44e Add Counter and Mirror Coat bugfix 2018-07-20 17:39:53 -07:00
Rangi 6e44095c2a Remove address comments in docs 2018-06-24 21:45:12 -04:00
i0brendan0 57efc4b392
final fix 2018-06-18 00:32:36 -05:00
Rangi fbe82a7fe0 Note which labels are only needed for locating banks (relevant to issue #485) 2018-06-12 23:29:15 -04:00
Thomas Winwood ff1c9f36da
Convert code samples in bugs_and_glitches.md to diffs 2018-06-09 23:35:50 +01:00
i0brendan0 158144f9cb
undo protect message bug 2018-06-02 01:12:52 -05:00
Rangi 3927bcdb9d Function6ec1 → CanObjectMoveInDirection 2018-05-24 12:36:35 -04:00
Rangi 1840af8b4f Identify more sprite move data flag bits 2018-05-23 22:01:21 -04:00
mid-kid c82deab86f fix-various-little-things
A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
2018-05-05 09:19:04 +02:00
Rangi 7307fc8dce Use constants for bit/set/res more 2018-04-05 11:44:02 -04:00
yenatch f750d4f418
Merge pull request #505 from mid-kid/battlecommands
Battle command fixes
2018-04-04 21:18:15 -04:00
mid-kid 38107209a6 Update docs and comments to reflect renames 2018-04-04 23:44:24 +02:00
mid-kid 2958188fc6 Document more Beat Up-related bugs
Two bugs related to not raising the substitute when it should, one bug
related to not running king's rock when it should, and the other related
to running king's rock when it shouldn't. Fun.
2018-04-04 22:41:18 +02:00
mid-kid 91a768b243 Update file paths in constants/ and docs/ 2018-04-01 17:01:51 +02:00
Rangi ab2677277e 201 -> 200 2018-03-04 02:30:31 -05:00
Rangi 159a0ef7b4 Bug docs match code 2018-03-04 02:29:39 -05:00
i0brendan0 51bbfee891
Reflect Rangi's suggestion 2018-03-01 04:06:46 -06:00
i0brendan0 82ffb584c8 Add Protect Bug and Fix
Moves 'miss' when opponent uses Protect.
2018-03-01 04:08:54 -06:00
Rangi f0b01a4eea Document more quirks and bugs 2018-02-26 13:41:48 -05:00
Rangi 5959548c01 Document HOF Master bug (close #494) 2018-02-26 11:51:16 -05:00
Rangi 335c2699f0 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	constants/map_constants.asm
#	constants/wram_constants.asm
#	data/radio/oaks_pkmn_talk_routes.asm
#	data/radio/pnp_hidden_places.asm
#	engine/battle/core.asm
#	engine/breeding.asm
#	engine/phone/phone_scripts.asm
#	engine/radio.asm
#	maps/BattleTower1F.asm
#	maps/OlivineLighthouse2F.asm
#	maps/OlivineLighthouse6F.asm
#	maps/PokemonFanClub.asm
#	maps/RadioTower1F.asm
#	maps/RadioTower2F.asm
#	maps/Route30BerryHouse.asm
#	maps/Route34IlexForestGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/RuinsOfAlphKabutoChamber.asm
#	maps/RuinsOfAlphResearchCenter.asm
#	maps/VermilionPort.asm
#	maps/VictoryRoad.asm
2018-02-25 20:39:54 -05:00
mid-kid e8bc86d1fe Pkmn -> Mon
Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.

Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
2018-02-22 17:39:06 +01:00
i0brendan0 a99adb0e5a Fix
I did a dumb and used the wrong check instruction. Should actually work.
2018-02-20 01:48:22 -06:00
i0brendan0 0e45563497 Add Fix for Lock On Status Moves
These changes should fix the status move and secondary effects not working if the opponent is flying or digging but has been locked on.
2018-02-19 02:54:13 -06:00
Rangi 96c058f0a7 No redundant item effect labels 2018-02-05 13:03:05 -05:00
Rangi 6c405e3859 Keep specials files together 2018-02-04 12:03:31 -05:00
Rangi 885080f213 "chances" → "probabilities", since other files use that term and "changes" exists right next to it 2018-02-04 11:46:53 -05:00
Rangi ac15415949 Sync _ 2018-02-03 22:57:57 -05:00
Rangi 271aa20b73 Keep documentation in sync with new WRAM labels 2018-02-03 20:40:21 -05:00
Rangi e32e5212af use "x + -1" not "x +- 1"
(TODO: use "x - 1" once rgbds allows it)
2018-02-02 22:55:38 -05:00
Rangi 1282405d4a SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDER
(more precise, and encourages hacks to add more SWIM movements)
2018-01-30 22:42:41 -05:00
Rangi f5ba69f5e5 Sync documentation with code 2018-01-26 14:36:59 -05:00
Rangi 0cf4eb6895 Move-unique effect commands consistently go in engine/battle/move_effects/ 2018-01-26 11:36:00 -05:00
Rangi d719d318e8 Remove Special_ prefix from special routines (close #478) 2018-01-24 11:17:05 -05:00
Rangi 0261bd2ff5 Daisy offers "grooming", not "massage" 2018-01-23 00:11:23 -05:00
Remy Oukaour 7f54df58bf Group engine/pokedex files 2018-01-21 18:00:23 -05:00
Remy Oukaour 05382d3e3c PARTY_LENGTH; MON_NAME; sgb_border.bin 2018-01-20 12:25:55 -05:00
Remy Oukaour 2acaa96cf1 More charmap and home/text.asm documentation for JP chars 2018-01-18 18:34:20 -05:00
Remy Oukaour 6d20cf3e80 "CryHeader" → "Cry"; "Cry" → "MonCry" 2018-01-16 23:47:45 -05:00
Remy Oukaour fe605b2fa7 Document the Magikarp bug fix from PR #443 2017-12-28 14:08:29 -05:00
Remy Oukaour 97dd40284b Document another Magikarp length bug. (to do: correct formula values) 2017-12-28 13:17:43 -05:00
Remy Oukaour b5ffbfe2af Specify which bugs are needed for backwards compatibility 2017-12-28 12:58:18 -05:00
Remy Oukaour 7167895612 Document another bug
Document fixes for design flaws
GetForestTreeFrame is more like a design flaw than a bug/glitch (though it's really just calling out humorously bad code)
2017-12-28 12:49:32 -05:00
Remy Oukaour 0ceee9696a Explain what bugs, glitches, and flaws are 2017-12-28 11:50:02 -05:00
Remy Oukaour 7a4d641251 Remove redundant data/ filename prefixes 2017-12-27 01:29:15 -05:00
Remy Oukaour 86fd37af16 Move events/ to engine/events/ 2017-12-27 00:09:12 -05:00
Remy Oukaour 47e4f21e62 Keep memory map values in hardware_constants.asm 2017-12-26 23:18:05 -05:00
Remy Oukaour 5d229dcef2 Copy sram.asm's global start/end constants for wram.asm and vram.asm 2017-12-26 23:07:46 -05:00
Remy Oukaour dae16acd6f event/ → events/, and move some appropriate engine/ files there 2017-12-26 21:55:57 -05:00
Remy Oukaour b5417fafec Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
Remy Oukaour e34e68095d Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff` 2017-12-25 14:23:16 -05:00
Remy Oukaour 82a8228e67 Keep images within repo 2017-12-23 12:08:34 -05:00
Remy Oukaour 1ecbfc49f4 Correct directions 2017-12-22 18:01:06 -05:00
Remy Oukaour ae3bef5596 Document one more graphical mistake 2017-12-22 17:59:50 -05:00
Remy Oukaour 763bd48141 Document a graphical error 2017-12-22 17:52:34 -05:00
Remy Oukaour ff4d25eee3 Include bugfix in comments 2017-12-21 12:11:35 -05:00
Remy Oukaour 02609940db Document one more bug 2017-12-21 11:43:41 -05:00
Remy Oukaour 2fa1e97aeb Document two more bugs 2017-12-19 19:04:56 -05:00
Remy Oukaour 3ed016f9e0 Auto-label more map scripts 2017-12-17 20:17:30 -05:00
Remy Oukaour 2b6dd505c1 Document another bug
Remove an unused file
2017-12-15 01:01:57 -05:00
Remy Oukaour 28aec67f6e Document one more bug/oversight
Move FleeMons table into data/
2017-12-15 00:05:53 -05:00
Remy Oukaour 9ba224e2e6 Document two more bugs 2017-12-14 21:45:35 -05:00
Remy Oukaour 232feca298 Consistent "(with <routine>) in <file>" phrasing 2017-12-14 19:07:06 -05:00
Remy Oukaour 68785d9996 Use absolute links within repository 2017-12-14 19:04:44 -05:00
Remy Oukaour c5d482df20 Document two more bugs found by Crystal_ 2017-12-14 16:28:16 -05:00
Remy Oukaour b17db9b8b5 Friend Ball happiness for boxed Pokémon is not a bug 2017-12-14 14:18:33 -05:00
Remy Oukaour 00f28bb8f4 Consistent **Fix:** notation 2017-12-13 16:52:13 -05:00
Remy Oukaour feef75c5df Document more bugs and glitches
Add a toc.py script to auto-generate tables of contents in Markdown files
2017-12-13 16:46:31 -05:00
Remy Oukaour 76ea57688e Add table of contents (might remove if it's too cumbersome to maintain) 2017-12-13 00:28:48 -05:00
Remy Oukaour cd88196b7f Missing close parenthesis 2017-12-12 23:07:35 -05:00
Remy Oukaour 138abd097d Document one more bug. 2017-12-12 23:05:30 -05:00