Commit Graph

10 Commits

Author SHA1 Message Date
JimB16 c76a3c6ecd changed more labels 2015-09-04 22:30:40 +02:00
JimB16 706f289c70 change more labelss 2015-08-25 01:56:30 +02:00
PikalaxALT 471492b775 Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
yenatch 8e03321069 Blindly use wram labels for everything except mobile, part 1.
Wram banks and mobile make this tough, since any address can secretly be a ghost.

As usual, mobile completely disregards 99% of the codebase. It's been ignored in kind.
2015-02-10 00:53:03 -08:00
yenatch 78d16c1efa Better labels for item/switch AI. 2014-09-30 11:20:38 -07:00
yenatch da799c80d4 Better trainer AI comments and finish off trainer attributes. 2014-08-13 19:44:56 -07:00
yenatch 849044ce8a Remove generated "jump sources" comments. 2014-07-19 14:11:48 -07:00
yenatch 541a9c7347 Name the UpdateEnemyHUD predef.
Also start using hp palette constants.
2014-06-16 22:53:56 -07:00
yenatch 8639fcd29b Use a predef macro that takes labels instead of juggling constants.
Besides making predefs convenient, naming a predef no longer requires
adding or renaming a predef constant. This also lets predefs be rearranged at will.
2014-06-16 11:20:01 -07:00
yenatch e6271ca450 Move trainer item AI into battle/ai/items.asm. 2014-06-14 15:03:23 -07:00